Commit Graph

6 Commits (ddc26e1c461e9595d5f84a52c26e91d0c5a5cc88)

Author SHA1 Message Date
BuildTools a8a1ca9894 header paths adjusted for unit tests and samples 2018-01-05 23:12:40 -08:00
Kim Kulling 524834c307 Fix line endings. 2015-08-08 18:02:37 +02:00
aramis_acg 785b2c0ac3 + add two malformed obj files. Currently those will crash Assimp.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@981 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-07 11:13:06 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg 2b62bfc403 Added several empty test files to verify that the loaders won't crash in this case.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@268 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-07 15:06:41 +00:00
aramis_acg c8bea63e25 Cleaned up Assimp-test repository of sample 3d models.
- moved to subfolder test/models
  - removed the 'Files' suffix from the directories.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@263 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-12-30 12:32:45 +00:00