Richard
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83de707587
|
Refactor: Expand tabs to 4 spaces
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2015-06-28 16:04:15 -06:00 |
Richard
|
a96a595a7a
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Refactor: Trim trailing whitespace
|
2015-06-28 16:01:32 -06:00 |
Kim Kulling
|
2bfc353fde
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License info: update year info.
|
2015-06-28 21:48:25 +02:00 |
abma
|
470ad98281
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fix "headercheck":
part of https://github.com/assimp/assimp/issues/534
|
2015-04-15 21:22:26 +02:00 |
abma
|
6c5f9ecb06
|
fix most warnings with -pendantic
|
2014-08-18 02:09:06 +02:00 |
Frederik Aalund
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f65e5d5487
|
Fixed a compile error due to a >> expression in a nested template statement.
|
2014-03-09 17:04:27 +01:00 |
Frederik Aalund
|
9eb8677aba
|
Added unparsed FBX properties to the aiNode's metadata. This allows the
user to extract extra/custom/user attributes/properties from the scene
graph. E.g., extracting attributes set under "extra attributes" in Maya.
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2014-03-09 16:18:05 +01:00 |
acgessler
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e56b39ecaf
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fbx: gcc 4.6 compile fixes
|
2012-07-07 20:46:29 +02:00 |
Alexander Gessler
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04c77029e8
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- fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while).
|
2012-07-04 17:06:55 +02:00 |
acgessler
|
3f811f4a62
|
- fbx: DOM Material -> aiMaterial converter (WIP!).
|
2012-07-02 19:59:31 +02:00 |
acgessler
|
131008cea1
|
- fbx: read materials.
|
2012-07-02 17:37:00 +02:00 |
acgessler
|
b49cf16bc2
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- fbx: change const semantics for PropertyTable's. Lazy parsing of properties no longer affects logical constness.
|
2012-07-02 17:09:32 +02:00 |
acgessler
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00f249b8dd
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- fbx: add property system
|
2012-07-02 15:57:51 +02:00 |