Kim Kulling
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52d4564b7e
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Merge branch 'master' into topic/fbx_file_more_than_4gb
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2019-05-21 20:12:57 +02:00 |
Mike Samsonov
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c84ac7a135
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Fragmented FBX ASCII emdedded resource
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2019-05-16 11:59:23 +01:00 |
Mike Samsonov
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c58ed8da22
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Support for FBX file sizes more than 4GB
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2019-05-16 11:58:26 +01:00 |
Matias
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575ef4d927
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Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references (https://github.com/loebl/assimp/commit/e217358)
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2019-05-09 14:50:22 +02:00 |
Matias Lavik
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ddfc140fc3
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Added <stdint.h>-include
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2019-04-07 00:02:22 +02:00 |
Matias Lavik
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b3177a2a9a
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issue 1957: Added support for reading embedded content (textures) in ASCII FBX. In ASCII FBX embedded content is encoded in Base64 and is surrounded by double quotation marks. The decoding functions are based on those used in the glTF importer.
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2019-04-06 19:31:56 +02:00 |
kimkulling
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a06133ab52
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Update copyrights.
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2019-01-30 09:41:39 +01:00 |
Kim Kulling
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b049933d2f
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update license dates.
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2018-01-28 19:42:05 +01:00 |
Kim Kulling
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a2b8d66a86
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Update license info.
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2017-05-09 19:57:36 +02:00 |
Kim Kulling
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f312d8709e
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More cleanup
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2017-02-28 16:37:07 +01:00 |
Eric Engestrom
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87e7cf00a2
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Fix spelling mistakes
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2016-04-03 01:38:00 +01:00 |
Kim Kulling
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1191d03405
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Update license info.
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2016-01-01 21:07:24 +01:00 |
Richard
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83de707587
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Refactor: Expand tabs to 4 spaces
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2015-06-28 16:04:15 -06:00 |
Richard
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a96a595a7a
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Refactor: Trim trailing whitespace
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2015-06-28 16:01:32 -06:00 |
Kim Kulling
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2bfc353fde
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License info: update year info.
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2015-06-28 21:48:25 +02:00 |
Alexander Gessler
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24ce9495fd
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- fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected.
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2012-08-09 02:08:12 +02:00 |
acgessler
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e56b39ecaf
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fbx: gcc 4.6 compile fixes
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2012-07-07 20:46:29 +02:00 |
Alexander Gessler
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c9d9fcdfd1
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- fbx: parser working now. Drop shared_ptr's in favour of raw pointers to reduce memory overhead (a pity - I want unique_ptr and move semantics in C++03).
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2012-06-25 23:03:06 +02:00 |
acgessler
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ff995307ac
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- fbx: further work on broadphase tokenization.
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2012-06-25 16:10:35 +02:00 |