Commit Graph

12 Commits (ce64dfb3fd9bdee78f21f023c307394bca20651a)

Author SHA1 Message Date
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 2015-06-28 15:59:33 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg 94767ecf8c Merge https://github.com/tonttu/assimp
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@903 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-02-20 00:01:52 +00:00
ulfjorensen 3a4651b0ec Bugfix: SplitByBoneCountProcess sometimes split too early
Export API continued.
First version of the Collada Exporter added. Handles static geometry and node hierarchy upto now. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@894 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-01-21 15:37:00 +00:00
aramis_acg 24a0132598 + SplitByBonesCountProcess: make bone limit configurable.
- fix tabbing.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@883 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-01-05 13:22:44 +00:00
ulfjorensen 9a47236bb3 Bugfix: SplitByBoneCount process now updates "used"-flags for bones after having checked the whole face. Avoids the addition of empty bones to a submesh when a face requires multiple bones of which only a part fit into the bone count limit.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@882 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-01-04 19:31:54 +00:00
ulfjorensen a9e96e2f9b - added a new post processing step to split up meshes into submeshes with a limited number of bones.
- fixed some wording details

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@864 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-22 18:14:51 +00:00