Commit Graph

6651 Commits (c9537394876931880b6d71d27519c0baeb637c46)

Author SHA1 Message Date
Alexander Wagner e86f1acb9b - fixed q3bsp issue 2023-12-20 20:55:04 +01:00
Alexey Medvedev 762ad8e9b7 glTF KHR_materials_specular fixes 2023-12-11 11:09:18 +01:00
Alexey Medvedev dc399f7343 glTF KHR_materials_specular fixes 2023-12-11 11:09:18 +01:00
Alexey Medvedev a72289b327 glTF KHR_materials_specular fixes 2023-12-11 11:09:18 +01:00
Stephen Gold 213d73ebc6 correct grammar/typographic errors in comments (8 files) 2023-12-04 23:58:54 +01:00
Futuremappermydud a0b3df6dbd Fix target names not being imported on some gLTF2 models 2023-12-04 21:11:55 +01:00
Stephen Gold 769e82ce5e FBXMeshGeometry: solve issue #5116 using patch provided by darktjm 2023-12-04 20:57:10 +01:00
Maksim Kostin d311fa95c6 Fix double free in Video::~Video() 2023-12-01 11:14:22 +01:00
Maksim Kostin f701d702e4 Fix buffer overflow in FBX::Util::DecodeBase64() 2023-11-29 11:12:39 +01:00
IOhannes m zmölnig 6f715edfa0 Drop disabled zlib.h inclusion stubs 2023-11-29 09:53:03 +01:00
IOhannes m zmölnig bfdd154d14 Always include "zlib.h" (rather than .../contrib/zlib/zlib.h)
The path to the vendored zlib is set by the build-system,
so there's no need to add additional preprocessor magic
2023-11-29 09:53:03 +01:00
IOhannes m zmölnig 6f70e220e4 always include "utf8.h" (instead of contrib/.../utf8.h) 2023-11-29 09:53:03 +01:00
Kim Kulling 85f64c9131 Use correct time scaling 2023-11-28 21:10:18 +01:00
Kim Kulling 01f2549abe Fix the build 2023-11-28 20:49:10 +01:00
Kim Kulling 384db8686e Update FBXConverter.cpp
- Temporary fix bind pose storage in offset matrix
- Will close https://github.com/assimp/assimp/issues/5132
2023-11-28 20:49:10 +01:00
Kim Kulling 77a8f019e3 Fix: Check if index for mesh access is out of range 2023-11-22 10:14:26 +01:00
Alexandre Avenel e4e2c63e0c Fix heap-buffer overflow in PLY parser 2023-11-20 08:43:17 +01:00
Alexandre Avenel aae93691b9 Fix container overflow in MMD parser
Using reserve, buffer size is not updated. Since data is directly inserted and not using push_pack,
this can lead to a container overflow.
2023-11-17 14:33:17 +01:00
Florian Born 6004290dde Use the correct allocator for deleting objects in case of duplicate animation Ids 2023-11-16 10:02:16 +01:00
Wojciech Matyjewicz 069e19487c Fix parsing <init_from> in <image>.
The regression was introduced in 21678df.
2023-11-16 08:50:10 +01:00
Wojciech Matyjewicz 2235518b3c Fix parsing <instance_image> in <sampler2D>.
The regression was introduced in 904f17f.

Since all the cases are now fully handled at the child level,
visiting the whole subtree is changed into iteration over the children.
2023-11-16 08:50:10 +01:00
copycd 8648c2af45 fix mesh-name error. 2023-11-15 13:04:10 +01:00
Kim Kulling f0e7448fdc Remove double delete 2023-11-14 22:09:56 +01:00
julianknodt 9efbbe0a69 Read int from uvwsrc
Previously was reading a uint, which always failed. Since the output was never checked, this
seemed to work, and works fine for most models since they only use UV channel 0.
2023-11-14 16:31:56 +01:00
Kim Kulling 4535e37fc6 Fix namespaces. 2023-11-12 21:09:33 +01:00
Kim Kulling 8cf2d6e588 Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Kim Kulling aa3abb3c06 Fix warning: remove printf 2023-11-10 15:36:40 +01:00
Kim Kulling 0b0ec713f6 Fix empty mesh handling 2023-11-10 15:36:40 +01:00
julianknodt 28ab0a094a Fix incorrect deg->radian conversion
It seems that rotation matrices later expect radians.
This conversion breaks it, and was validated on the conversion of
`cesium_man.glb` --> `cesium_man.fbx`
2023-11-07 20:06:16 +01:00
Tárcio Vinícius 46b19cc6a4 utf8 header not found 2023-11-06 16:09:53 +01:00
Martin Aumüller a521b23ab5 link to external minizip with full path
This let's cmake create config files that allow linking to minizip even when
in an unrelated prefix. This can happen with package managers that install
every package into their own prefix, such as [Spack](https://spack.io).
2023-11-06 09:55:25 +01:00
Kim Kulling 108e3192a2 Update FBXBinaryTokenizer.cpp
- closes https://github.com/assimp/assimp/issues/5072
2023-11-05 17:57:29 +01:00
Kim Kulling f844c3397d Fix add checks for indices 2023-11-03 12:40:08 +01:00
Pavel Lukandiy a7cfa3264a Fix: Implicit Conversion Error 2023-11-02 16:19:42 +01:00
Kim Kulling 25aee03f66 Fix: Add missing transformation for normalized normals. 2023-10-29 10:05:25 +01:00
Sébastien Loriot c44e3427aa use size in order to be compatible with float and double 2023-10-24 14:02:38 +01:00
julianknodt 1169d3bc8c Fix spelling error 2023-10-24 09:34:36 +01:00
Kim Kulling 2a347014f3 Update ImproveCacheLocality.cpp 2023-10-08 18:35:08 +00:00
Kim Kulling a531c72f7f Update ImproveCacheLocality.cpp
- closes https://github.com/assimp/assimp/issues/5262
2023-10-08 18:35:08 +00:00
Kawashima Satoshi 666ecd3f1f Bug Fix:
Failed to get floating values (e.g. opacity) from scene material when ASSIMP_DOUBLE_PRECISION is defined, so they are not reflected to output fbx file.
2023-10-08 15:21:26 +00:00
fvbj 8fcc65a8af Extension of data export to GLB/GLTF format
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-10-08 14:43:53 +00:00
Kim Kulling 5b8cfa920b Replace an assert by a error log. 2023-10-02 11:31:18 +02:00
Kim Kulling d7cde43367 Fix: Add check for invalid input argument 2023-10-02 10:41:50 +02:00
ockeymm 7b6bf139cf include memory.h to fix compile error 2023-10-01 16:11:20 +02:00
ockeymm b2bfe6d253 Use unique_ptr to release old vertices data. 2023-10-01 16:11:20 +02:00
ockeymm 7a4d8ec412 Reduce memory consumption in JoinVerticesProcess::ProcessMesh() significantly 2023-10-01 16:11:20 +02:00
Kim Kulling e5e3e07b84 Fix copyrights. 2023-09-23 18:35:48 +02:00
Kim Kulling 59b1234496
Update GenVertexNormalsProcess.cpp (#5228)
- closes https://github.com/assimp/assimp/issues/5074
2023-09-14 00:37:13 +02:00
Kim Kulling aa1996e143
Mosfet80 clipper update (#5220)
* remove deprecated sprinf

* Update clipper
Updated Clipper to V6.4.2

* Fix the build

* Fix the build

* Disable hunter build

* Fix: Fix hided var.

* Fix invalid use of hunter enabled macro.

* Fix misconfig for hunter

* Disable removing contrib folder

* Update BlenderTessellator.h

* Remove Hunter-based includes

* Refactorings

* Remove final

* Update IFCCurve.cpp

* Update IFCCurve.cpp

---------

Co-authored-by: andrea <realeandrea@yahoo.it>
Co-authored-by: Kim Kulling <kim.kullingk@draeger.com>
2023-09-09 19:29:15 +02:00
OGAWA KenIchi 8d8a0a5af7 DXF: Support negative index in VERTEX 2023-09-01 18:26:53 +09:00
Kim Kulling e41fe74b2a Merge branch 'master' into semi-desert-master 2023-08-30 21:17:25 +02:00
Kim Kulling 8c8f974ea3 Merge branch 'master' of https://github.com/semi-desert/assimp into semi-desert-master 2023-08-30 21:16:21 +02:00
Kim Kulling e79d105957
Merge branch 'master' into vulcano/export_gltf2_with_roughness_texture 2023-08-29 15:13:43 +02:00
Kim Kulling cc2c5d3ae3
Merge branch 'master' into collada-ignore-unit-size-property 2023-08-29 14:01:40 +02:00
Kim Kulling 60b6d80936
Merge branch 'master' into xin-issue_5211 2023-08-24 21:03:57 +02:00
AnyOldName3 e50233b2c1 Use correct PDB paths
The previously-specified paths were only correct for a static library
build.
I therefore fenced off that code to be specific to static library
builds.

For shared library builds, I added a generator-expression-based
alternative.
Annoyingly, this won't work with static library builds, so we don't get
the concise, reliable version in all circumstances.

I've avoided modifying any of the paths anything ends up at to avoid
breaking changes.

Resolves https://github.com/assimp/assimp/issues/4269
2023-08-23 17:19:01 +01:00
tangxin 4389c3d80c The texture strength attribute in aiMaterial set when importing and exporting gltf files is inconsistent 2023-08-23 14:54:40 +08:00
zhucan d07934bf25 adjust comment 2023-08-18 01:03:49 +08:00
zhucan 554fa8f5e2 code format 2023-08-18 01:03:49 +08:00
zhucan 2b4606c082 add fallback strategy for metallicRoughnessTexture 2023-08-18 01:03:49 +08:00
朱灿 3a03fe31b1 gltf2 export diffuse roughness 2023-08-18 01:03:49 +08:00
zhucan 32716002ac Add DIFFUSE_ROUGHNESS_TEXTURE for gltf2 exporter 2023-08-18 01:03:49 +08:00
Alex 5c45cdc0ad Fix Invalid-free in Assimp::FBX::Scope::Scope 2023-08-16 07:45:23 +00:00
Kim Kulling d77903423f
Merge branch 'master' into floatwarn 2023-08-15 12:55:37 +02:00
Aaron 0bfc588c39 Update Triangulate Process [more another case] 2023-08-15 18:01:16 +08:00
Kim Kulling e5d9339c21
Merge branch 'master' into 5513536726761472 2023-08-12 08:05:27 +02:00
Kim Kulling 1c5dc86afb
Merge branch 'master' into fix_magic 2023-08-12 07:39:40 +02:00
Martin Weber d8a7399a04
Merge branch 'assimp:master' into collada-ignore-unit-size-property 2023-08-10 08:10:18 +02:00
Alex b9460dd959 Fix UNKNOWN READ in std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<ch 2023-08-08 16:01:00 +00:00
Gargaj 49ed0711d1
Fix another warning 2023-08-05 15:43:31 +02:00
Gargaj 8312b31d27
fix warning-as-error 2023-08-05 15:39:47 +02:00
Martin Weber bb1873dd22 Collada: added import property to disable unit size scaling 2023-08-04 09:54:55 +02:00
Alex f7e7f82b9d Add const 2023-08-03 17:10:17 +00:00
Alex d7dc88e0d0 Fix UNKNOWN READ in Assimp::MDLImporter::InternReadFile_Quake1 2023-08-01 13:04:16 +00:00
Kim Kulling 439b3369c1
Merge branch 'master' into fix_magic 2023-07-23 21:21:29 +02:00
sfjohnston dd40b0ccee Changed #define FBX_FOV_UNKNOWN to const float kFovUnknown 2023-07-23 12:05:01 -07:00
sfjohnston 3ec8a36764
Merge branch 'assimp:master' into sfjohnston_mods 2023-07-23 08:37:47 -07:00
Marco Feuerstein 37a1366fb7 Add missing rapidjson headers. 2023-07-21 11:33:06 +02:00
Marco Feuerstein 52e5c3f39e Fix violation of strict aliasing rule. 2023-07-21 09:48:45 +02:00
Kim Kulling 64e0ba2625
Merge branch 'master' into sfjohnston_mods 2023-07-20 09:21:13 +00:00
Kim Kulling 16021ef9ac
Merge branch 'master' into cloud_storage_version 2023-07-14 11:47:24 +02:00
Marco Feuerstein 0e7cd18c8b Strip aws gcs version string. 2023-07-14 09:37:48 +02:00
Marco Feuerstein bf38d67935 Fix detection of KHR_materials_specular. 2023-07-13 11:51:56 +02:00
sfjohnston c7afea3cd7
Merge branch 'assimp:master' into sfjohnston_mods 2023-07-10 07:58:21 -07:00
Kim Kulling e2b19ef776
Merge branch 'master' into file_extension 2023-07-10 11:19:27 +02:00
Marco Feuerstein 87cac888e4 More simplifications. 2023-07-08 12:58:11 +02:00
Marco Feuerstein bdde968677 Address reviewer comment. 2023-07-08 12:58:11 +02:00
Marco Feuerstein 506baa21e6 Unify extension check for importers.
This enables proper checking for all kinds of extensions (including the
ones with multiple dots) for all importers and internal usage.
2023-07-08 12:58:11 +02:00
Marco Feuerstein 0256047168 Extend token search flag from alpha to graph.
This way we can fix Blender exported files being wrongly detected as
obj files.
2023-07-08 12:57:45 +02:00
Kim Kulling 90ff723b6c
Merge branch 'master' into gltf_binary 2023-07-03 21:31:28 +02:00
Kim Kulling ed903543a7
Merge branch 'master' into 4879958521806848 2023-07-03 19:50:38 +02:00
Alex 093e35dd54 Fix eternal loop 2023-07-03 09:12:00 +00:00
Alex edb8375702 Fix integer overflow 2023-07-03 09:11:38 +00:00
PencilAmazing f1561f03ce
Merge branch 'master' into irrfix 2023-07-02 15:10:04 -04:00
PencilAmazing 0bacc7134d Remove debugging code, clean up some notes 2023-07-02 14:32:17 -04:00
PencilAmazing 19da9cc84d Port mesh loading to pugixml. Untested. 2023-07-02 14:32:12 -04:00
dog 3e1fd74940 Fix up scene loading. pugixml is a breadth-first parser while irrxml is
a depth first. This only parses scene structure, no mesh loading yet.
2023-07-02 14:30:54 -04:00
PencilAmazing 537b445a59 Apply clang-format to files 2023-07-02 14:17:52 -04:00
Alex 6f3bfb5b60 Fix memory leak 2023-07-02 14:12:49 -04:00
Alex 3838a8aaf8 Fix unknown write in Assimp::ObjFileMtlImporter::getFloatValue 2023-07-02 14:12:49 -04:00