Commit Graph

126 Commits (babc54478ed9ec924b603d20f1d57ea2e3537c2c)

Author SHA1 Message Date
Eximius e0935c7ec5 PyAssimp optimize: load Armadillo: 33.8s -> 6.7s 2013-11-03 08:53:58 +00:00
Faule Socke 945231ba94 Now actually fixed the bug with the normals.
pyassimp returned a list instead of a numpy array when the normals were
empty. This also applies to texture coordinates and other stuff which is
explicitly converted in _finalize_mesh.
2013-07-29 01:24:22 +02:00
Faule Socke 43ff04a53b Fixed a bug in the bugfix -.- 2013-07-28 22:22:49 +02:00
Faule Socke 3c02d24bf0 Fixed a bug returning not all material properties when accessing them.
Also fixed another bug occouring when no normals are provided in sample.py (lists do not have a any() method).
2013-07-28 02:10:49 +02:00
Bill Roeske 2494608927 [pyassimp] Fix py3.3 + 64bits issues
64-bit Compatibility:

The first four characters of a String material property would be cut
off. A String's length is defined in structs.py as a c_size_t
variable, which is 8 bytes wide on 64-bit Python. However, when an
aiString is used as an aiMaterial property in C/C++, the length is
truncated down to a 4-byte value on 64-bit machines (see
MaterialSystem.cpp aiMaterial::AddProperty() for details). A new
struct was declared in structs.py (MaterialPropertyString) and used
in core._get_properties().

Python 3.3 Compatibility:

The built-in function hasattr() changed in Python 3.2 to not
trap exceptions, which means a NULL pointer ValueException now
escaped when checking if a pointer was valid (hasattr(obj,
'contents') in core.call_init()) (see
http://bugs.python.org/issue9666 for details). A new helper
function was defined that preserves the legacy functionality of
trapping the exceptions (helper.hasattr_silent()) and used
throughout the code as a replacement for hasattr().

String objects would import as "bytes" rather than as a
string. This was most noticeable in the key names for
material properties, where the trailing ' of a bytes object
would remain after it was converted to a string. The
solution was to call decode() on the bytes object using
utf-8 decoding. This applies to various parts of core.py.

Closes #35
2013-06-03 10:38:30 +02:00
Séverin Lemaignan 43dd6fb3bc [pyassimp] Check cmd line args in sample.py 2013-06-03 10:37:48 +02:00
Séverin Lemaignan 024bd4c470 [pyassimp] Handle diffuse/ambient values stored as vec3 instead of vec4 2013-06-03 10:22:39 +02:00
Séverin Lemaignan da140f2a05 [pyassimp] Minor tuning in 3d_viewer.py 2013-03-30 14:35:50 +01:00
Séverin Lemaignan fa7ff915c1 [pyassimp] Renamed the 3d for better clarity + added a short README 2013-03-30 14:35:21 +01:00
Séverin Lemaignan 3574b6973c [pyassimp] Make sure sample.py and quicktest.py work 2013-03-30 14:35:21 +01:00
Séverin Lemaignan fb280d7cf5 [pyassimp] Make it easier to import pyassimp
'import pyassimp' (instead of 'from pyassimp import core') is now sufficient
2013-03-30 14:35:21 +01:00
Séverin Lemaignan b00ee8b24a [pyassimp] Minor fixes to the simplified open_gl viwer 2013-03-30 14:35:21 +01:00
Séverin Lemaignan bf7d39280e [pyassimp] Simplified and beautify simple_opengl_viewer.py
Since the new SDL based viewer is much better suited to interactive exploration, simplify
the basic OpenGL viewer to make it an easy introductive read.
2013-03-30 14:35:21 +01:00
Alexander Gessler c50926b43b Merge pull request #10 from severin-lemaignan/for-upstream
[pyassimp] New sample application based on SDL/pygame + various fixes
2013-01-19 17:48:22 -08:00
Rodrigo Benenson c883967735 Fixed pyassimp core.py 2012-11-29 19:07:56 +01:00
Rodrigo Benenson 24927ff4cc fixed sample.py 2012-11-29 19:06:26 +01:00
Séverin Lemaignan 6bcc5db350 [pyassimp] Minor formatting in README.md 2012-11-10 23:55:52 +01:00
Séverin Lemaignan d3dbde02d6 [pyassimp] Simplified and beautify simple_opengl_viewer.py
Since the new SDL based viewer is much better suited to interactive exploration, simplify
the basic OpenGL viewer to make it an easy introductive read.
2012-11-10 23:55:39 +01:00
Séverin Lemaignan 2cdda51455 [pyassimp] Added a new pygame/sdl based OpenGL viewer
This viwer uses a shader-based pipeline and has working keyboard/mouse
controls.

Makes a starting point for 'modern' OpenGL apps.
2012-11-10 23:52:42 +01:00
Séverin Lemaignan f1bf843b55 [pyassimp] Remove obsolete code 2012-11-10 23:02:11 +01:00
Séverin Lemaignan 76d2eb7057 [pyassimp] Rework material dict
- Normalize the names
- Do not create numpy arrays for the properties
2012-11-10 22:57:07 +01:00
Séverin Lemaignan bfbcdfbae1 [pyassimp] Fixed transformations in bounding box computation 2012-11-10 22:44:15 +01:00
aramis_acg 6d3cedc0b1 - add missing files from the last commit
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1334 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-10 16:01:55 +00:00
aramis_acg 4286c72e60 merge severin-lemaignan:for-upstream from github. This is a full rewrite of pyassimp, rendering it much easier to use.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1332 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-09 11:39:34 +00:00
aramis_acg 54040901f0 - update Assimp.NET
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1330 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-03 02:49:19 +00:00
scholza 9687531b20 jassimp initial import
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1297 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-24 19:11:04 +00:00
aramis_acg f7c232cfe8 merge git://github.com/gellule/assimp.git
Before, neither the texture index nor its semantic were kept in the
returned output. Now GetMaterialProperties returns a (name, color,
material, texture) tuple. Name is the name of the material. Color is a
dictionary of color properties. Material is a dictionary of material
properties. Textures is a triply nested dictionary addressed by the
following: textures[index][semantic][key]. See assimp documentation for
the meaning of index, semantic, and keys in general.



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1106 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-11 00:27:49 +00:00
aramis_acg 380737c4c4 merge git://github.com/gellule/assimp.git
the strings used in materials and elsewhere in assimp. Because of this,
in PyAssimp3 strings in materials don't work properly on 64 bits
platforms. This commit adds a StringUInt32 ctypes structure and use it
in GetMaterialProperties as a workaround.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1105 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-11 00:26:54 +00:00
aramis_acg 3548127f02 # PyAssimp3: add dynlib to dll search path.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1093 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-11-30 13:15:12 +00:00
aramis_acg 6dc3bc1c88 # PyAssimp: fix data type for aiString::length. Thanks to Gellule for the patch.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1091 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-11-29 13:34:48 +00:00
mmathias01 7b14ea616e Update iOS README.txt, improve iOS build script and toolchain files.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1090 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-11-24 11:58:24 +00:00
mmathias01 9a4386ad16 Initial iOS build script and CMake toolchain files.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1089 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-11-24 11:01:19 +00:00
mmathias01 213c6c95c3 Creating initial iOS port folder and README, real iOS build scripts to follow
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1087 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-11-24 07:28:22 +00:00
aramis_acg dc2bf5d6bd + add rudimentary Python3 version of PyAssimp. Conversion using 2to3 plus some manual tweaks.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1057 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-07-20 00:36:26 +00:00
aramis_acg 969c2ccf9f - PyAssimp: move structsgen.py script away from /scripts and place it in a sub-folder of port/PyAssimp. This is consistent with the way how SWIG-dependent bindings handle such files.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1049 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-07-17 01:55:58 +00:00
aramis_acg 1decdf999c + really add rudimentary test script to batch-load all test files using pyassimp
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@952 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-19 20:51:59 +00:00
aramis_acg 9350d0e1a6 - update pyassimp genstructs script to work with the latest headers, add rudimentary test script to batch-load all test files using pyassimp
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@951 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-19 20:48:33 +00:00
aramis_acg 473dae7876 + add Delphi Units to access the C DLL interface to /port. Thansk to Ed Diana for the patch. This relates to tracker id [3212646] (https://sourceforge.net/tracker/?func=detail&aid=3212646&group_id=226462&atid=1067634)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@945 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-08 16:05:46 +00:00
aramis_acg d54a841f06 - remove unneeded Assimp.net post build event.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@866 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-23 19:01:15 +00:00
aramis_acg 03e6ab451d - update Assimp.NET. Fix SWIG output folder & add missing ProgressHandler.h %include.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@865 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-23 08:45:32 +00:00
klickverbot 3bf11785c8 Whitespace cleanup.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@859 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 19:57:34 +00:00
klickverbot 6744cb32bc Updated D bindings to the new API.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@858 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 19:52:11 +00:00
aramis_acg 05546ec7b6 really update C# Readme.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@849 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 16:43:41 +00:00
aramis_acg 3b35d2216b - update Assimp.net viewer application to take the model file to be loaded from the command line.
- add a screenshot to proof that it works ;-)
- update Readme.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@848 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 16:41:36 +00:00
aramis_acg 5ded0698e1 - update dreadful note in /port/swig
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@847 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 16:14:43 +00:00
klickverbot c4b8389d6e Mark the std::vector wrappers for the C-style arrays as const.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@838 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-10 19:34:06 +00:00
rave3d 4ad0d569f3 Ingnore an error producing SetProperty method on AssimpSwigPort.i
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@789 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-06 18:41:05 +00:00
adamdavidson 1f68e8c6f3 Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@788 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-23 20:51:05 +00:00
adamdavidson 1c0e25288b Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@782 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-12 13:13:43 +00:00
klickverbot e6516329b9 SWIG: Even more output parameter handling.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@776 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-09 18:00:34 +00:00