Steve M
b9d62a2744
Attempt prevent re-clone/re-patch once downloaded by any ABI build
2024-07-11 21:48:48 -07:00
Steve M
8265b6927e
Address compiler warnings
2024-07-11 21:22:20 -07:00
Steve M
cacd8e1d04
Address compiler warnings
2024-07-11 19:56:25 -07:00
Steve M
c0e769ecf0
Address compiler warnings
2024-07-11 19:28:35 -07:00
Steve M
67cfb40712
Fix macro and patch
2024-07-11 18:58:04 -07:00
Steve M
c7374336af
Add verbose logging cmake option
2024-07-11 18:09:59 -07:00
Steve M
3496284824
Prevent per-ABI (x86, x86_64 etc) clone on android
2024-07-11 17:54:33 -07:00
Steve M
314a2b01b7
Update tinyusdz branch
2024-07-11 17:51:55 -07:00
Steve M
d41bc53c16
Add UNUSED() macro
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(cherry picked from commit d89fe8f034c353cc5cc5b3ac78cd8845e006de38)
2024-07-11 17:50:24 -07:00
Steve M
a98f428014
Merge branch 'master' into integrate-tinyusdz-br-rendermesh-refactor
2024-07-11 06:42:33 -07:00
Steve M
79abc8060a
Update to use recent commit to "dev" branch
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"rendermesh-refactor" was merged to "dev" around 9 May 2024 but merge
was not obvious from commit messages
2024-07-11 06:40:12 -07:00
Kim Kulling
d3bec44990
Update Readme.md ( #5665 )
2024-07-11 14:19:09 +02:00
Kim Kulling
b0aae04801
Update Readme.md ( #5663 )
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- Add a discord invitation
2024-07-11 10:30:42 +02:00
Steve M
29db2ff4ae
Remove tracked file
2024-07-10 21:21:29 -07:00
Steve M
4916202fa2
Merge branch 'master' into integrate-tinyusdz-br-rendermesh-refactor
2024-07-10 16:57:01 -07:00
Steve M
69d251fbca
Update to latest rendermesh-refactor branch commit
2024-07-10 09:38:54 -07:00
Stepan Hrbek
206839d4f2
Allow empty slots in mTextureCoords ( #5636 )
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* Allow empty slots in aiMesh::mTextureCoords.
1.Explicitly say in documentation that empty slots are allowed (it was unclear).
2.Change GetNumUVChannels() implementation to allow empty slots.
3.Revert fraction of 2da2835b29
where empty slots are detected and error logged.
* Fix #5632 by reverting fraction of d6aacefa1e
where Collada texcoords are renumbered to avoid empty slots.
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-10 09:01:53 +02:00
Steve M
74eceb1990
Migrate to auto-cloning and patching tinyusdz (instead of manually copying files)
2024-07-09 23:42:14 -07:00
Steve M
22f69da370
Merge branch 'master' into integrate-tinyusdz-br-rendermesh-refactor
2024-07-09 16:33:37 -07:00
Kim Kulling
193f2c5d87
Fix compile warning ( #5657 )
2024-07-08 17:09:17 +02:00
Kim Kulling
bff00b15f1
Replace raw pointers by std::string ( #5656 )
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* Replace raw pointers by std::string
2024-07-06 13:59:02 +02:00
Matthias Möller
d5cb1fe01f
Fix potential heapbuffer overflow in md5 parsing ( #5652 )
2024-07-06 08:27:05 +02:00
Kim Kulling
fe6e25080b
Docker: Fix security finding ( #5655 )
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- Use --no-install-recommends to avoid getting more deps than needed
2024-07-05 13:43:50 +02:00
Kim Kulling
ddb74c2bbd
Fix out of bound access ( #5651 )
2024-07-03 21:37:24 +02:00
Brad D
625528d02c
Fix: StackAllocator Undefined Reference fix ( #5650 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-03 10:05:58 +02:00
Markus Prettner
7e053cc641
Fix names of enum values in docstring of aiProcess_FindDegenerates ( #5640 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-02 22:11:52 +02:00
Matthias Möller
35976a4eb4
fixes some uninit bool loads ( #5644 )
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This commit fixes some bool loads which are not initialized. With ubsan and the "option -fsanitize=bool", this results in a runtime error during test execution.
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-02 21:54:18 +02:00
ThatOSDev
dd1474e280
Update zip.c ( #5639 )
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Now works with GCC without failing the compilation.
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-07-02 21:12:58 +02:00
Matthias Möller
0b19b7d73b
fixes potential memory leak on malformed obj file ( #5645 )
2024-06-29 19:20:10 +02:00
Julian Knodt
d0703a5a3a
Fix exporting incorrect bone order ( #5435 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-28 12:58:09 +02:00
Kim Kulling
cdf8394ccc
Fix nullptr dereferencing ( #5638 )
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- closes https://github.com/assimp/assimp/issues/5617
2024-06-25 00:05:31 +02:00
Garux
dd10fb6ee4
remove ASE parsing break added in c1968823ad
: original intent was to keep parsing ( #5634 )
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crash case (iMaterialCount = 0) is handled by 47dbabadcd
2024-06-24 21:23:59 +02:00
Stepan Hrbek
adff2f388a
Fix collada uv channels - temporary was stored and then updated. So all information on uv channels was ignored. ( #5630 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-21 13:49:19 +02:00
ycn2022
0afd366dcb
Update FBXMeshGeometry.cpp ( #5624 )
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Some FBXs do not have "Materials" information, which can cause parsing errors
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-20 21:26:04 +02:00
michaelsctts
77f7706a97
fix PLY binary export color from float to uchar ( #5608 )
2024-06-19 15:45:15 +02:00
Steve M
8d52bdd749
Merge branch 'master' into integrate-tinyusdz-br-rendermesh-refactor
2024-06-18 11:36:36 -07:00
Kim Kulling
5c2a33f230
Make stepfile schema validation more robust. ( #5627 )
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* Make stepfile schema validation more robust.
* Update STEPFile.h
2024-06-18 14:22:12 +02:00
mosfet80
0cef794abd
Update Readme.md ( #5618 )
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link https://bitbucket.org/Starnick/assimpnet/src/master/ is deleted.
reverto to old link
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-18 09:30:35 +02:00
Kim Kulling
07ab05cc41
Fix init aistring issue 5622 inpython module ( #5625 )
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* Draft: Update init of aiString
- closes https://github.com/assimp/assimp/issues/5622
* Update types.h
* Fix typo
* Fix another typo
* Adapt usage of AI_MAXLEN
* Fix compare operator
* Add missing renames
* Add missing renames
2024-06-17 23:52:23 +02:00
Kim Kulling
a51500ba2b
Draft: Update init of aiString ( #5623 )
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* Draft: Update init of aiString
- closes https://github.com/assimp/assimp/issues/5622
* Update types.h
* Fix typo
* Fix another typo
* Adapt usage of AI_MAXLEN
* Fix compare operator
* Add missing renames
2024-06-17 13:12:54 +02:00
mosfet80
75091d4529
clean HunterGate.cmake ( #5619 )
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removing cmake version control check. The cmake version is always greater than 3.22
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-17 11:50:42 +02:00
Kim Kulling
907da122e9
Create inno_setup ( #5621 )
2024-06-15 12:41:43 +02:00
Kim Kulling
81858f9e62
Update MDLMaterialLoader.cpp ( #5620 )
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* Update MDLMaterialLoader.cpp
- closes https://github.com/assimp/assimp/issues/5239
* Add missing declaration
2024-06-14 12:51:47 +02:00
Kim Kulling
97cbecb859
Move revision.h and revision.h.in to include folder ( #5615 )
2024-06-12 21:01:03 +02:00
Kim Kulling
a722e33027
Move aiScene constructor ( #5614 )
2024-06-11 21:19:52 +02:00
Kim Kulling
75a10fedd0
Replace duplicated trim ( #5613 )
2024-06-11 16:30:49 +02:00
Kim Kulling
e963a863ce
Add trim to xml string parsing ( #5611 )
2024-06-10 22:25:28 +02:00
Bradly Landucci
8231d99a85
Converted a size_t to mz_uint that was being treated as an error ( #5600 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-06-10 11:19:57 +02:00
Kim Kulling
0d546b3d2e
Build: Fix compilation for VS-2022 debug mode - warning ( #5606 )
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- closes https://github.com/assimp/assimp/issues/5601
2024-05-31 13:08:51 +02:00
Kim Kulling
43634b8b27
Postprocessing: Fix endless loop ( #5605 )
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- closes https://github.com/assimp/assimp/issues/5603
2024-05-31 09:36:14 +02:00