aoowweenn
|
51dae22828
|
merge master and adjust assimp/DefaultIOSystem.h
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2017-03-27 22:35:19 +08:00 |
aoowweenn
|
ccf2bce2b0
|
correct offset matrix
|
2017-03-24 15:45:50 +08:00 |
aoowweenn
|
968612fea1
|
testing2
|
2017-03-24 12:04:40 +08:00 |
aoowweenn
|
0eecff74d8
|
correct node hierarchy
|
2017-03-16 01:25:53 +08:00 |
aoowweenn
|
0231af4343
|
skeleton almost done
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2017-03-14 02:01:26 +08:00 |
aoowweenn
|
2d3dd1d40f
|
use SkeletonMeshBuilder to show bone positions.
|
2017-03-10 17:15:01 +08:00 |
aoowweenn
|
0c0ca403b5
|
Convert to OpenGL space by three processes.
|
2017-03-05 20:40:41 +08:00 |
aoowweenn
|
7a25f5ac25
|
finish UV texture
|
2017-03-02 23:16:29 +08:00 |
aoowweenn
|
e89c29a9cc
|
finish vertex
|
2017-03-01 13:52:46 +08:00 |
UMW
|
e80d3aa9d4
|
finish mesh creation
|
2017-02-27 21:02:58 +08:00 |
aoowweenn
|
4045466f73
|
pass through but panic
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2017-02-24 08:35:15 +08:00 |