Marc
656b0b25d8
Fix warning for array comparison
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The code previously compared two float arrays with the != operator. This is deprecated in Visual Studio 2019 and results in a warning that leads to an error when compiling with warnings as errors. Small fix to make the build work.
2021-10-05 19:24:42 +02:00
Kim Kulling
0fef0e1101
Move duplicate code to glFT common header.
2021-09-14 20:45:36 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
Max Vollmer (Microsoft Havok)
bf8e36ae28
Fixed typo
2021-09-02 10:07:28 +01:00
Max Vollmer (Microsoft Havok)
72ea80b41f
Revert last change (gltf2::Ref type is not a pointer and has a bool() operator)
2021-09-02 10:00:56 +01:00
Kim Kulling
d710d0700f
Make nullptr test more explicit.
2021-09-02 10:10:42 +02:00
Max Vollmer (Microsoft Havok)
4c86772091
Added another nullptr safety check
2021-09-02 08:27:03 +01:00
Kim Kulling
df739f00dd
Merge branch 'master' into issue_3398
2021-08-28 13:56:50 +02:00
Max Vollmer (Microsoft Havok)
c1e830cf3b
The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly.
2021-08-13 17:46:10 +01:00
Max Vollmer (Microsoft Havok)
de2f5cf021
Crash fixes
2021-08-13 16:26:42 +01:00
Kim Kulling
4b1ff645e3
closes https://github.com/assimp/assimp/issues/3398 : Add support for embedded textures
2021-08-12 21:13:07 +02:00
Krishty
bb53961fa9
more range-based for
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f6b4370f6a
and 7c822f23bd
introduced raw loops on data types with heavy nesting; range-based for suits better here
2021-07-29 14:57:25 +02:00
Promit Roy
90c115cb3f
Merge branch 'master' into promit/gltf-extras
2021-07-02 00:38:00 -04:00
Promit Roy
7c822f23bd
Added support for custom properties ("extras") in glTF2
2021-06-27 00:53:40 -04:00
Jerome St-Louis
0e41efb050
glTF2: Improved support for AI_MATKEY_OPACITY
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- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Evangel63
e736538df3
Merge branch 'master' into master
2021-06-23 13:45:23 +10:00
RichardTea
985f3ee665
Fix glTFv2 texcoord/uv mapping
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Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea
fb039bb9eb
Add glTFv2 Clearcoat import/export tests
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Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea
4a66ec25d0
Standardise Clearcoat, Sheen and Transmission
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Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea
4476352882
First pass at simplifying glTFv2 PBR
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Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Evangel
3de20af3cc
Renamed glTF2::Object::extensions to customExtensions to avoid shadowing in other subclasses.
2021-06-12 13:16:53 +10:00
Evangel
36c8cdf3de
Add scene metadata for glTF2 files as allowed by the glTF2 specification.
2021-06-12 11:44:28 +10:00
Kim Kulling
6b8a00dfa1
Merge branch 'master' into wangyi_basisu
2021-05-25 17:17:07 +02:00
Kim Kulling
b5e54e4d3b
Merge branch 'master' into wangyi_basisu
2021-05-25 16:17:29 +02:00
Kim Kulling
faeae27923
Merge branch 'master' into importer_fixes_followup
2021-05-25 16:15:09 +02:00
Malcolm Tyrrell
4ec01cfdcd
Improve use of logging
2021-05-13 12:05:31 +01:00
Malcolm Tyrrell
5cd3bdd5c2
No need to distinguish formatting log functions.
2021-05-13 10:25:27 +01:00
ywang
a19b708144
support both ktx and ktx2
2021-05-07 16:27:23 -07:00
ywang
2b9d88c943
support basis universal
2021-05-06 15:10:06 -07:00
Max Vollmer (Microsoft Havok)
153b890b02
Prevent accessing nullpointers
2021-05-05 14:09:43 +01:00
Max Vollmer (Microsoft Havok)
e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-26 14:53:32 +01:00
Max Vollmer (Microsoft Havok)
746d5cf964
* Throw instead of assert on invalid file input
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* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Krishty
6cbeca5518
fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
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“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.
This commit removes said virtual function if only compiling for import.
This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Malcolm Tyrrell
d94ddd32b1
Extra check. Better logging.
2021-03-24 11:04:39 +00:00
Malcolm Tyrrell
add165c4a1
Check target sizes to avoid reading beyond allocation
2021-03-24 10:55:40 +00:00
Kim Kulling
c669c8f1eb
Merge branch 'master' into update_copyrights
2021-02-28 12:18:41 +01:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Max Vollmer (Microsoft Havok)
eef03c1f17
Improved warnings
2021-02-24 14:28:18 +00:00
Max Vollmer (Microsoft Havok)
facb7da701
Check that normal count and tangent count matches vertex count. Ignore data and warn if counts don't match.
2021-02-24 14:19:29 +00:00
Maki
6d13fd6aa2
Fix glTF vertex colors with types other than float
2021-01-15 02:56:45 +00:00
Danny-Kint
07b59f539d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-28 08:48:54 +01:00
Danny Kabrane
2b097c1e73
Add KHR_materials_transmission during import
2020-12-23 10:43:01 +01:00
Danny Kabrane
f8c63d874b
support KHR_materials_clearcoat during import
2020-12-23 08:12:09 +01:00
Danny Kabrane
0fdda99ea1
add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN)
2020-12-21 14:33:35 +01:00
Danny Kabrane
63b0a97369
import KHR_materials_sheen
2020-12-20 07:59:12 +01:00
Max Vollmer
6ed1488e6e
* Improved error messages
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* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Kim Kulling
4590f06756
Merge branch 'master' into master
2020-11-25 16:57:49 +01:00
Evangel
98e42e22b8
Added check around setting pScene->mName from asset.scene.
2020-11-22 15:49:41 +10:00
Evangel
67abcb10ba
Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes.
2020-11-22 15:33:31 +10:00
Inho Lee
e3083c21f0
glTF2: import correct animation values for CUBICSPLINE
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CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.
Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00