- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
- split some code to OgreImporterMaterial.cpp
- Animation keys now are absolute, like required
- WorldToBoneSpace is now BoneToWorldSpace (hence we compute the inverse and the variable is renamed)
Animations still don't work really, so this version has basically no new features
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@621 67173fc5-114c-0410-ac8e-9d2fd5bffc1f