escherstair
|
b9cff2a019
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prefer prefix ++/-- operators for non-primitive types
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2019-09-10 07:54:07 +02:00 |
escherstair
|
d177c722b1
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prefer prefix ++/-- operators for non-primitive types
|
2019-09-06 11:28:38 +02:00 |
escherstair
|
33e71ee8df
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prefer prefix ++/-- operators for non-primitive types
|
2019-09-03 07:59:17 +02:00 |
escherstair
|
89079ead12
|
prefer prefix ++/-- operators for non-primitive types
|
2019-08-29 11:44:41 +02:00 |
escherstair
|
2f53d42d45
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fix inefficient checking for 'SceneNode_Child' emptiness
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2019-08-29 10:42:09 +02:00 |
escherstair
|
cca81e877a
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prefer prefix ++/-- operators for non-primitive types
|
2019-08-29 10:41:34 +02:00 |
escherstair
|
f009c216b6
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prefer prefix ++/-- operators for non-primitive types
|
2019-08-29 10:24:58 +02:00 |
escherstair
|
60f2535dcd
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fix inefficient check for 'SceneNode_Mesh' emptiness
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2019-08-29 08:30:24 +02:00 |
escherstair
|
7d8a25993b
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prefer prefix ++ operator for non-primitive types
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2019-08-29 08:29:30 +02:00 |
Kim Kulling
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57c46db042
|
Reorg of code.
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2019-06-06 14:45:43 +02:00 |