Frederik Aalund
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595529ef8b
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Refactored the metadata for inner consistency.
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2014-03-15 08:37:45 +01:00 |
Frederik Aalund
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9b78a180d9
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Added a convenience overload for aiMetadata::Get using std::string as key.
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2014-03-14 17:12:22 +01:00 |
Frederik Aalund
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56f37a0465
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Deprecated some abstraction and fixed a memory leak.
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2014-03-14 15:36:12 +01:00 |
Frederik Aalund
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fc39fe9f40
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Fixed a compile error involving unnecessary enum resolution qualification.
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2014-03-14 15:01:36 +01:00 |
Frederik Aalund
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a8401ba377
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Added support for heterogenous metadata on the aiNodes.
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2014-03-14 14:17:34 +01:00 |
George Papadopoulos
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5ef8c09dbb
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Use AiNode's metadata to keep per-node(and per-instance) FBX (3dsmax) UserDefinedProperties
Also simplify metadata structure to avoid unnecessary allocations (and make it easier for wrappers like AssimpNET to read it)
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2014-02-22 21:57:01 +02:00 |
Alexander Gessler
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fa5831f41a
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- add metadata support to aiScene. Some doc cleanup. Add const versions of aiScene::aiNode.
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2013-03-28 20:54:12 +01:00 |