Alexander Gessler
|
776d8e339b
|
Merge branch 'master' of https://github.com/assimp/assimp
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2012-07-24 03:30:47 +02:00 |
Alexander Gessler
|
8747614e89
|
- fbx: ensure node names are converted consistently and with no ambiguity.
|
2012-07-22 02:12:38 +02:00 |
Alexander Gessler
|
29057096fd
|
- add extra check whether the keyframes are well-ordered.
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2012-07-22 01:23:23 +02:00 |
Alexander Gessler
|
5ff8c90a35
|
- fbx: set animation duration.
|
2012-07-21 23:48:52 +02:00 |
Alexander Gessler
|
f617e766b1
|
- fbx: add "strict" import mode (only accept 2012,2013 files).
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2012-07-21 23:08:48 +02:00 |
Alexander Gessler
|
b7456307dd
|
- fbx: fix "could not read property name" warn message.
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2012-07-21 22:45:23 +02:00 |
Alexander Gessler
|
fd828a1b44
|
- fbx: always set all tracks in aiNodeAnim to pass validation.
|
2012-07-21 22:29:42 +02:00 |
Alexander Gessler
|
e4305149be
|
- fbx: bugfix animation interpolation code, fix various quirks.
|
2012-07-21 21:28:02 +02:00 |
Alexander Gessler
|
09aaaba7b8
|
- fbx: improved DOM object construction and dependency resolution.
|
2012-07-21 20:02:00 +02:00 |
Alexander Gessler
|
5db5634494
|
- fbx: add utility functions to filter connections to other objects by their type.
|
2012-07-21 18:02:10 +02:00 |
Alexander Gessler
|
4f6dbac919
|
- fbx: prevent infinite recursion when resolving objects with cyclic references.
|
2012-07-21 17:13:03 +02:00 |
Alexander Gessler
|
378bc93593
|
- fbx: resolve target node for node animations.
|
2012-07-21 17:12:04 +02:00 |
Alexander Gessler
|
ae3007b42b
|
- fbx: better size estimate for keyframe buffer.
|
2012-07-21 16:19:46 +02:00 |
Alexander Gessler
|
382f4619ad
|
- fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc.
|
2012-07-21 04:15:10 +02:00 |
Alexander Gessler
|
711878567a
|
- more fine-grained import settings.
|
2012-07-21 01:00:26 +02:00 |
Alexander Gessler
|
67c55990cd
|
- fbx: initial code to read animations plus the accompanying DOM classes.
|
2012-07-21 00:45:37 +02:00 |
aramis_acg
|
aaf0be0bbf
|
- CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1293 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-07-17 22:56:15 +00:00 |
aramis_acg
|
d8c2295962
|
- blend: compute parent inverses on your own instead of trusting the blend input. Thanks to Kalmár Dániel for the patch.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1291 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-07-17 22:18:10 +00:00 |
kimmi
|
3f47ac3fe2
|
Bugfix : Fix an invalid getName function. Thanks to cyrilchampier.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1290 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-17 21:48:03 +00:00 |
aramis_acg
|
56bf755c4b
|
- Ifc: fix handling of curves with RADIAN parameters.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1289 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-12 00:20:28 +00:00 |
aramis_acg
|
d7fe61c255
|
- Ifc: improved subsampling of curves for IfcSweptDiskSolid entities.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1288 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-11 23:08:44 +00:00 |
aramis_acg
|
d7410e6f08
|
- Ifc: implement basic support for IfcSweptDiskSolid elements.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1287 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-11 22:11:16 +00:00 |
aramis_acg
|
c70646912c
|
- add IFCZIP support to IFC loader.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1286 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-07-11 19:18:51 +00:00 |
Alexander Gessler
|
ab93c6f38e
|
Merge branch 'master' of github.com:acgessler/assimp-gsoc2012-fbx
|
2012-07-08 01:29:49 +02:00 |
acgessler
|
879f2ed177
|
- fix some -Wall warnings
|
2012-07-08 03:28:14 +02:00 |
acgessler
|
8ec96d88c5
|
update CMake build
|
2012-07-07 21:11:09 +02:00 |
Alexander Gessler
|
30422fa683
|
- fix confusion between ASSIMP_BUILD_NO_COLLADA_IMPORTER and ASSIMP_BUILD_NO_DAE_IMPORTER (in favour of the first).
|
2012-07-07 20:53:24 +02:00 |
acgessler
|
e56b39ecaf
|
fbx: gcc 4.6 compile fixes
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2012-07-07 20:46:29 +02:00 |
Alexander Gessler
|
1a9790ae9a
|
- fbx: read first set of header properties (format version, timestamp etc).
|
2012-07-06 22:46:19 +02:00 |
Alexander Gessler
|
e4aee83c5b
|
- fbx: set mesh names, drop prefix from root node, simplify mesh splitting logic.
|
2012-07-06 19:32:41 +02:00 |
Alexander Gessler
|
6441f9d984
|
- fbx: strip prefixes from Material and Mesh names. Don't set empty material names.
|
2012-07-06 17:08:02 +02:00 |
Alexander Gessler
|
72f1734f82
|
- fbx: fix another stupid bug in the multi-mesh splitting code.
|
2012-07-06 17:00:59 +02:00 |
Alexander Gessler
|
2d2a87b70c
|
- fbx: fix stupid bug that kills the node hierarchy.
|
2012-07-06 16:55:25 +02:00 |
Alexander Gessler
|
4bfd5c11d7
|
- fbx: bugfix multi-material splitting.
|
2012-07-06 16:48:09 +02:00 |
Alexander Gessler
|
d6e929b670
|
- fbx: accidentially passed a wrong predicate for sorting Connections to std::sort.
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2012-07-05 17:18:54 +02:00 |
Alexander Gessler
|
4db113395c
|
- fbx: read local transforms (different modes of rotation not yet implemented, though).
|
2012-07-05 17:06:15 +02:00 |
Alexander Gessler
|
3179e949bb
|
- fbx: set default material when no material layer is assigned to a mesh.
|
2012-07-05 16:37:13 +02:00 |
Alexander Gessler
|
61c6c37e30
|
- fbx: implement mesh splitting for meshes with multiple materials.
|
2012-07-05 16:35:08 +02:00 |
Alexander Gessler
|
cfb05376d2
|
- fbx: fix diffuse material color.
|
2012-07-05 14:26:26 +02:00 |
Alexander Gessler
|
04c77029e8
|
- fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while).
|
2012-07-04 17:06:55 +02:00 |
Alexander Gessler
|
6e6dbe97de
|
- fbx: fix bug that caused normals to be wrong.
|
2012-07-04 16:47:10 +02:00 |
Alexander Gessler
|
0d2f04d50a
|
- fbx: fix recursive node construction.
|
2012-07-04 16:38:12 +02:00 |
Alexander Gessler
|
89d5380c81
|
- fbx: argh. forgot to add FBXModel.cpp
|
2012-07-04 16:33:46 +02:00 |
Alexander Gessler
|
bf79c83bf2
|
- fbx: read node hierarchy and assign model material indices. Cache already converted materials and meshes to make FBX instancing work as intended.
|
2012-07-04 16:33:21 +02:00 |
Alexander Gessler
|
17629f1ff1
|
- fbx: work on resolving material links.
|
2012-07-04 15:07:57 +02:00 |
Alexander Gessler
|
2f5ec6f136
|
- fbx: fix bug that caused textures to be ignored in some cases.
|
2012-07-04 01:45:15 +02:00 |
Alexander Gessler
|
c7ee6fd70f
|
- fbx: texture conversion & UV channel mapping.
|
2012-07-03 20:41:21 +02:00 |
Alexander Gessler
|
a0c45f9190
|
- fbx: read texture -> material connections.
|
2012-07-03 19:42:14 +02:00 |
Alexander Gessler
|
effcaf066a
|
- fbx: Objects now carry their ID.
|
2012-07-03 19:36:38 +02:00 |
Alexander Gessler
|
8a12b179a6
|
- fbx: add utility functions to get object connections in sequential (i.e. insertion) order.
|
2012-07-03 17:57:21 +02:00 |
Alexander Gessler
|
fd451f7ba6
|
- fbx: read object-object and object-property connections.
|
2012-07-03 16:50:58 +02:00 |
Alexander Gessler
|
23914685f9
|
- fbx: read textures.
|
2012-07-03 14:59:40 +02:00 |
Alexander Gessler
|
97b69364ad
|
- fbx: refactor code for fetching property templates.
|
2012-07-03 14:40:45 +02:00 |
Alexander Gessler
|
ec50632f2e
|
- fbx: fix bug that caused vertex colors to be not loaded correctly.
|
2012-07-03 00:26:40 +02:00 |
Alexander Gessler
|
990e6bdf3f
|
- fbx: better conversion of material colors.
|
2012-07-02 23:31:48 +02:00 |
acgessler
|
3f811f4a62
|
- fbx: DOM Material -> aiMaterial converter (WIP!).
|
2012-07-02 19:59:31 +02:00 |
acgessler
|
131008cea1
|
- fbx: read materials.
|
2012-07-02 17:37:00 +02:00 |
acgessler
|
b49cf16bc2
|
- fbx: change const semantics for PropertyTable's. Lazy parsing of properties no longer affects logical constness.
|
2012-07-02 17:09:32 +02:00 |
acgessler
|
97e1761ecd
|
- fbx: support more property data types (there are way more, though - don't know yet how to handle them, fbx files don't seem to have overly strong semantics for properties).
|
2012-07-02 17:00:56 +02:00 |
acgessler
|
21713841d3
|
- fbx: read property templates. Fix some memory leaks.
|
2012-07-02 16:51:19 +02:00 |
acgessler
|
00f249b8dd
|
- fbx: add property system
|
2012-07-02 15:57:51 +02:00 |
acgessler
|
6ddb1c9aa7
|
- fbx: refactor code
|
2012-07-01 14:38:14 +02:00 |
Alexander Gessler
|
7a3e3b1353
|
- fbx: create dummy root node and assign converted meshes. This is a temporary solution to be able to test mesh reading.
|
2012-06-28 23:44:23 +02:00 |
Alexander Gessler
|
524285c90d
|
- fbx: converter now handles FBX mesh to aiMesh conversion.
|
2012-06-28 23:24:46 +02:00 |
Alexander Gessler
|
0c0c9bce66
|
- update CMakeLists
|
2012-06-28 20:03:29 +02:00 |
Alexander Gessler
|
d7270aa278
|
- fbx: skeleton for DOM -> aiScene converter.
|
2012-06-28 20:02:09 +02:00 |
Alexander Gessler
|
e945998fc8
|
- fbx: warn about empty meshes and ignore them.
|
2012-06-28 19:23:08 +02:00 |
Alexander Gessler
|
d61c86081c
|
- fbx: depending on settings.readAllLayers, the loader now scans through all geometry layers and pulls in all vertex data channels that fit into the output data structure.
|
2012-06-28 19:20:44 +02:00 |
Alexander Gessler
|
05bc8ab684
|
- fbx: add ImportSettings to keep track of fbx-specific import settings. The settings are generated by the importer instance and injected into parser and DOM.
|
2012-06-28 19:16:14 +02:00 |
Alexander Gessler
|
3f10314656
|
- fbx: support ByPolygon mapping for materials, refactor code to read material indices.
|
2012-06-28 17:13:13 +02:00 |
Alexander Gessler
|
e821988c64
|
- fbx: also read vertex colors, tangents and binormals.
|
2012-06-28 16:51:55 +02:00 |
Alexander Gessler
|
ffe0ed7926
|
- fbx: refactor code to handle FBX vertex data access. Support the same access & indexing types for UVs and normals.
|
2012-06-28 02:06:24 +02:00 |
Alexander Gessler
|
026cec7d7b
|
- fbx: UVs, normals and materials arw now read properly. Fix bug related to reading vertices.
|
2012-06-28 01:49:52 +02:00 |
Alexander Gessler
|
fcdb2fc6b8
|
- fbx: work on reading normals, UVs and material channels.
|
2012-06-28 00:35:40 +02:00 |
Alexander Gessler
|
f9e310edfb
|
- fbx: work on reading vertex data.
|
2012-06-27 23:02:00 +02:00 |
Alexander Gessler
|
f354d8d7c7
|
- fbx: add some utility functions to parse tokens to values and to handle errors automatically.
|
2012-06-27 21:55:28 +02:00 |
jonathanklein
|
e658a7f98f
|
Added Animationoverview diagram to documentation
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1270 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-26 19:46:18 +00:00 |
Alexander Gessler
|
7108713238
|
- fbx: work on reading the first layer of geometry data channels.
|
2012-06-26 21:35:16 +02:00 |
aramis_acg
|
79711b018a
|
- blend: patch for material importer, read emissive color. Thanks to Laurent Belcour for the patch!
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1269 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-26 19:16:09 +00:00 |
Alexander Gessler
|
a996ecba75
|
- fbx: add helper functions to read FBX data arrays.
|
2012-06-26 20:05:24 +02:00 |
Alexander Gessler
|
c0af603f0c
|
- fbx: further work on DOM, start work on geometry extraction.
|
2012-06-26 19:19:13 +02:00 |
Alexander Gessler
|
25dfbdf58d
|
- fbx: add DOM layer to represent the parsed FBX file in-memory, capturing the essential semantics we need for importing.
|
2012-06-26 18:31:19 +02:00 |
Alexander Gessler
|
05b98c279b
|
- fbx: fix tab width when logging columns.
|
2012-06-26 15:43:31 +02:00 |
Alexander Gessler
|
4c30c00585
|
# fbx: forgot a <Windows.h> in my code.
|
2012-06-26 15:40:16 +02:00 |
Alexander Gessler
|
ecd79b3cc3
|
- fbx: fix infinite recursion when parsing nested Scope's.
|
2012-06-26 03:31:34 +02:00 |
Alexander Gessler
|
c9d9fcdfd1
|
- fbx: parser working now. Drop shared_ptr's in favour of raw pointers to reduce memory overhead (a pity - I want unique_ptr and move semantics in C++03).
|
2012-06-25 23:03:06 +02:00 |
acgessler
|
ff995307ac
|
- fbx: further work on broadphase tokenization.
|
2012-06-25 16:10:35 +02:00 |
acgessler
|
b6d0f05143
|
- update CMakeLists.
|
2012-06-23 03:38:44 +02:00 |
acgessler
|
18b2aebcb1
|
- FBX importer: basic interface and importer skeleton. Start tokenizer and parser.
|
2012-06-23 03:36:55 +02:00 |
Alexander Gessler
|
4e9a0bba20
|
+ add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it.
|
2012-06-21 17:24:50 +02:00 |
aramis_acg
|
1d7018c826
|
# fix bug in STEPFileReader, loader fails if string literals contain more than one ". Thanks to Juha Vesanen for the patch.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1258 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-17 12:15:49 +00:00 |
kimmi
|
526150a8e3
|
Update: Debian-related cmake changes ( I changed the revision to 1256 instead of 1251 ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1256 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-11 11:49:08 +00:00 |
kimmi
|
97995e41f4
|
Debian-specific adapting cmake.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1255 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-05 19:30:45 +00:00 |
jonathanklein
|
29243071fa
|
Ogre: Importerproperty to set Texture Mode from Filename (bla_n.png -> Normalmap etc.)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1254 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-03 18:01:32 +00:00 |
jonathanklein
|
5b462d484b
|
Ogre: small tweaks
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1253 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-03 11:06:47 +00:00 |
kimmi
|
7384ce4005
|
Bugfix: Fix gcc 4.4 compilation error on r1251, thanks to Rosen Diankov for that.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1252 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-06-03 06:10:26 +00:00 |
kimmi
|
8441ecf6bf
|
Bugfix : Fix a compiler issue with OSX and Linux.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1250 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-05-28 10:19:50 +00:00 |
ulfjorensen
|
0693df00c5
|
- Bugfix: catched a null pointer crash when post processing removed everything from an invalid scene
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1249 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-05-23 09:25:40 +00:00 |
jonathanklein
|
d9d57804fa
|
Ogre: Support for multiple texcoords
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1248 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-05-23 09:23:34 +00:00 |
kimmi
|
1ac5a47c5d
|
Bugfix : Fix a compiler bug for iOS arm, thanks to Brian Miller.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1247 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-05-20 20:41:06 +00:00 |