- Triangulation step now automatically drops polygons with an area of zero.
- Add debug preprocessor switch to dump all triangulations to a separate file.
- Refactoring, collect some polygon related functions in a separate header, PolyTools.h
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1002 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Add general infrastructure to apply modifiers.
Implement mirror and subdivision modifiers using existing stuff.
Update BlenderDNA with related structures.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@763 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
blender loader no longer produces randomized output in some scenarious. nice side effect of less asthetic diversity: less segfaults.
assimpview is no longer topmost.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@732 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Loads static meshes. Sometimes (it segfaults on the rest). No materials, cameras, fancy stuff. Works with all versions of blender. No compressed blend files yet.
- StreamReader now uses shared_ptr's to manage ownership of the stream.
- Adapt other loaders accordingly.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@717 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Totally rewrote pyassimp, removing all pyassimp classes, instead using python's dynamic nature to expand the ctypes structures to include safe array access and python style tuple access.
Updated helper.py and sample.py.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@406 67173fc5-114c-0410-ac8e-9d2fd5bffc1f