Commit Graph

14 Commits (85db7d234e580b00234c966e7739980c68b350fe)

Author SHA1 Message Date
Faule Socke 945231ba94 Now actually fixed the bug with the normals.
pyassimp returned a list instead of a numpy array when the normals were
empty. This also applies to texture coordinates and other stuff which is
explicitly converted in _finalize_mesh.
2013-07-29 01:24:22 +02:00
Faule Socke 3c02d24bf0 Fixed a bug returning not all material properties when accessing them.
Also fixed another bug occouring when no normals are provided in sample.py (lists do not have a any() method).
2013-07-28 02:10:49 +02:00
Séverin Lemaignan 43dd6fb3bc [pyassimp] Check cmd line args in sample.py 2013-06-03 10:37:48 +02:00
Séverin Lemaignan 024bd4c470 [pyassimp] Handle diffuse/ambient values stored as vec3 instead of vec4 2013-06-03 10:22:39 +02:00
Séverin Lemaignan da140f2a05 [pyassimp] Minor tuning in 3d_viewer.py 2013-03-30 14:35:50 +01:00
Séverin Lemaignan fa7ff915c1 [pyassimp] Renamed the 3d for better clarity + added a short README 2013-03-30 14:35:21 +01:00
Séverin Lemaignan 3574b6973c [pyassimp] Make sure sample.py and quicktest.py work 2013-03-30 14:35:21 +01:00
Séverin Lemaignan fb280d7cf5 [pyassimp] Make it easier to import pyassimp
'import pyassimp' (instead of 'from pyassimp import core') is now sufficient
2013-03-30 14:35:21 +01:00
Séverin Lemaignan b00ee8b24a [pyassimp] Minor fixes to the simplified open_gl viwer 2013-03-30 14:35:21 +01:00
Séverin Lemaignan bf7d39280e [pyassimp] Simplified and beautify simple_opengl_viewer.py
Since the new SDL based viewer is much better suited to interactive exploration, simplify
the basic OpenGL viewer to make it an easy introductive read.
2013-03-30 14:35:21 +01:00
Séverin Lemaignan d3dbde02d6 [pyassimp] Simplified and beautify simple_opengl_viewer.py
Since the new SDL based viewer is much better suited to interactive exploration, simplify
the basic OpenGL viewer to make it an easy introductive read.
2012-11-10 23:55:39 +01:00
Séverin Lemaignan 2cdda51455 [pyassimp] Added a new pygame/sdl based OpenGL viewer
This viwer uses a shader-based pipeline and has working keyboard/mouse
controls.

Makes a starting point for 'modern' OpenGL apps.
2012-11-10 23:52:42 +01:00
Séverin Lemaignan 76d2eb7057 [pyassimp] Rework material dict
- Normalize the names
- Do not create numpy arrays for the properties
2012-11-10 22:57:07 +01:00
aramis_acg 6d3cedc0b1 - add missing files from the last commit
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1334 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-10 16:01:55 +00:00