Added some more essential includes to AssimpPCH.hAdded support for line and point meshes to most steps - I did nto yet adapt all unit tests, so meshes with mixed primitive types are not absolutely safe at the moment.
Added camera and light support to the PretransformVert step. Fixed some small inaccuracies and fixed a bug reported by Mark Sibly causing all transformations to be invalid. However the step is nto yet completely correct, there are still some small artifacts.
Updated light and camera data structures, added temporary validation code for the
Renamed AI_SCENE_FLAGS_ANIM_SKELETON_ONLY to a more generic AI_SCENE_FLAGS_INCOMPLETE flag.
Fixed bug in the OFF loader causing meshes with polygons to crash
Added line support to the DXF loader - seems to fail for the moment cause of SortByPType.
Added support for lights and cameras to NFF, implemented another NFF format subtype (file starts with 'nff'). Implemented NFF 'tpp' chunk and a corresponding texture extension.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@185 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Modified GenVertexNormals to take always the cross product of the first and the last normal of a face as face normal.
Material implementation for LWO - seems to work, but there are some issues with highly complex models.
Added some LWO test models
Cleaned up the ./test dir - converted some BMPs to JPG to save space,
Finished the matrial property list in jAssimp, some other changes, too. The Java part of the API should be working now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@156 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Added OFF Loader. Tested with various configurations, seems to work.
Added POLYLINE support to the DXF Loader.
Added WIP version of the MDR loader - disabled and not yet working.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@145 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
WIP version of the OptimizeGraph-Step.
Added hashes to some string routines (speedup).
Improved property system for float and strings.
Refactoring code for computing normals from smoothinggroups.
Implemented C-ASSIMP.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@116 67173fc5-114c-0410-ac8e-9d2fd5bffc1f