Commit Graph

17 Commits (7ed81a7273005b587c5ce5b3dd7bec1042df43d5)

Author SHA1 Message Date
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
Moved the code to find degenerated primitives to a separate step that is not anymore active by default. 
The FindInvalidData-Step isn't active by default now. It hast a flag and must be explicitly requested.
Added line and point handling code to the CalcTangentsStep - not yet tested.
Added support for the Sense 8 (WorldToolKit) NFF file format. The format uses the same file extension as the "Neutral File Format" (and is implemented in the same loader). Seems to work well, added test files for it.
Added itoa10 function - so we have itoa on all platforms.
Small optimizations in the SortByPType step.
Fixed the material validation: textured meshes without uv coords cause a warning now.
Fixed a minor isses with the OFF loader.
Added empty unit tests for the new steps - to be filled in the next days. 
Added SceneCombiner.cpp. It contains utilities to join meshes and scenes. The latter will be needed by the LWS loader (LWS files contain references to external LWO files and the LWO loader is already to complicated that it would make sense to add an additional code path to it). Mesh joining is needed by some pp steps, but the code has not yet been moved to its new location.
Added WIP light & camera support to the ASE loader. Works for the moment, but there's much missing. ASE parser refactored, the code is still quite long but at least cleaner. Fixed a bug that caused ASE to import invalid texture coordinates.
Makefiles and VC8 solution are up-to-date. The rest isn't.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@192 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-22 20:06:16 +00:00
aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case.
Added AC-loader, WIP version.
PLY loader is now able to load models from blender, test model added. Refactoring.
Added FindInvalidData step.
Added support for precompiled headers, the release builds in VC8 are configued to use PCH now.
Added separate makefile for mingw, no -FPic warning anymore, -clear works now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@176 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 16:45:48 +00:00
aramis_acg 927cd1cd46 Added support for point and line primitives.
Added SortByPType and DeterminePType (anon.) steps
Optimized ASE, fixed 3DS.
Rewrite all loaders to conform to the api changes.
Optimized normal computation code in LWOLoader.cpp
Added new unit tests
Added test file for AC3D (good old wuson again)
 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@167 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-30 20:20:56 +00:00
aramis_acg 9279513700 Optimized GenVertexNormal-Step.
Added SharedPostProcessInfo-class to allow pp-steps to interact with each other.
Used this new feature for some cross-optimization between the steps: SpatialSort is now solely computed once, not up to three times.
3DS bugfix - orientation was wrong.
ASE normal vectors - although they are normally wrong and not orthonormal they are working now.
Fix in fast_atof.h - 1.45E45 (major 'E') is handlded correctly now.
Improvements on jAssimp, still WIP and not working.
Some LightWave bugfixes, still WIP.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@164 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-27 16:46:05 +00:00
aramis_acg ad4cc033d8 GenVertexNormal bugfix. Angle limit wasn't correct.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@119 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-28 23:49:20 +00:00
aramis_acg 38d04b6796 MD5 bugfix.
WIP version of the OptimizeGraph-Step.
Added hashes to some string routines (speedup).
Improved property system for float and strings.
Refactoring code for computing normals from smoothinggroups.
Implemented C-ASSIMP.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@116 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-28 17:35:36 +00:00
aramis_acg 0148d06678 LWOB loader nearly finished, LWO2 is WIP (many hours with the hex editor to come ...). Added test models for LWOB. Cleaned up the 3DS loader, overloaded ASSIMP_stricmp for std::string.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@109 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-13 15:45:57 +00:00
aramis_acg 6f49c4518c Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@103 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-09 22:39:57 +00:00
aramis_acg 2f36cc5f5f Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@77 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-06 23:01:38 +00:00
aramis_acg 6ad0892396 Small update to the ASE loader.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@64 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-07-18 20:29:46 +00:00
aramis_acg 70f155e515 MakeVerbose moved to subdirectory
pp step c'tors are protected now
viewer changes
JNI additions - JNI BUILD CURRENTLY NOT WORKING

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@43 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-26 21:28:19 +00:00
aramis_acg 0d728ce17b Minor changes to the logger (was necessary for the integration of jAssimp)
Fixed face winding bugs (cw now ...)
jAssimp incremental Update
3DS hierarchy bug fixed
Added "MakeVerboseFormat" postprocess step
Viewer bugfixes

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@41 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-25 22:29:05 +00:00
aramis_acg 8c002e6998 Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@25 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-22 10:20:31 +00:00
aramis_acg 2eb6fca408 - Major update to the viewer. A little bit buggy now, but I'll fix that
- 2/3 of the viewer code are no wrapped in helper classes
- ByteSwap.h header added 
- Bugfix in the 3DS loader: Texture blend mode was read incorrectly
- Bugfix in the X-Loader. Assets with specular_exp == 0 use gouraud lighting now
- Added new helper functions to MaterialHelper 
- Added aiMaterialGetTexture() function to allow easy access to all properties of a texture

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@16 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-13 23:26:52 +00:00
aramis_acg db9c5fef2b - ASE loader alpha
- MDL loader stable
- 3ds bugfixes,
- API extensions
- New viewer features - WIP
- Support for C

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@11 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-09 17:24:28 +00:00
kimmi b76f999cb7 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-05 12:36:31 +00:00