FIX: assimp_cmd doesn't anymore execute ConvertToLeftHanded if only -fuv or -fwo is specified.
FIX: Amd64-Build with vc8 - invalid integer promotion
FIX: Remove '_asm int 3' debug stuff from IrrXML.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@512 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Moving private members of Assimp::Importer to a pimpl, hopefully solving strange crashes with vc9 debug builds.
Updating assimp_cmd to reflect these changes.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@403 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
- assimp_cmd writes vertex colors in 'Colors' elements now.
- assimp_cmd writes 'set=' attribute for UVs and vertex colors.
- Adding test files for the awesome new LWO capabilities.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@396 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f