Commit Graph

19 Commits (78a70baf7c69041ab3f379c57e1454e7a5ae64a9)

Author SHA1 Message Date
Alexandre Avenel 2879e0d6ef Fix typos on code using codespell 2018-05-13 16:35:03 +02:00
Turo Lamminen 8a505398a3 MMD: Fix memory leak 2018-01-02 20:35:06 +02:00
Turo Lamminen aac41cf2c3 MMD: Fix delete / delete[] mismatch
Also this was a horrible abuse of std::vector and shouldn't have worked
2018-01-02 20:28:08 +02:00
Turo Lamminen 55e69272bd MMD: Remove bogus assert
It can be triggered by input file, it's undocumented and it looks like nothing breaks
2017-12-24 22:15:19 +02:00
Alexandre Avenel f80e8b39a1 Fix warning C4138: '*/' found outside of comment on MSVC14 2017-11-24 22:08:50 +01:00
Thomas Lemaire 5b76a31485 fix trivial warnings
mainly unused parameter and unused function
some parameters are indeed used in a debug built, I used the
(void)(param) trick
warnings reported by clang 4
2017-11-02 11:13:52 +01:00
Jared Mulconry 059a32654e Addressed warnings generated on MSVC across x86 and x64. 2017-09-24 19:29:43 +10:00
Jared Mulconry 1167edaeca Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-11 00:09:35 +10:00
aoowweenn 51dae22828 merge master and adjust assimp/DefaultIOSystem.h 2017-03-27 22:35:19 +08:00
aoowweenn ccf2bce2b0 correct offset matrix 2017-03-24 15:45:50 +08:00
aoowweenn 968612fea1 testing2 2017-03-24 12:04:40 +08:00
aoowweenn 0eecff74d8 correct node hierarchy 2017-03-16 01:25:53 +08:00
aoowweenn 0231af4343 skeleton almost done 2017-03-14 02:01:26 +08:00
aoowweenn 2d3dd1d40f use SkeletonMeshBuilder to show bone positions. 2017-03-10 17:15:01 +08:00
aoowweenn 0c0ca403b5 Convert to OpenGL space by three processes. 2017-03-05 20:40:41 +08:00
aoowweenn 7a25f5ac25 finish UV texture 2017-03-02 23:16:29 +08:00
aoowweenn e89c29a9cc finish vertex 2017-03-01 13:52:46 +08:00
UMW e80d3aa9d4 finish mesh creation 2017-02-27 21:02:58 +08:00
aoowweenn 4045466f73 pass through but panic 2017-02-24 08:35:15 +08:00