Commit Graph

11 Commits (7468ca5c359b60f29b6ea498fae3d7d378912962)

Author SHA1 Message Date
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
abma 6c5f9ecb06 fix most warnings with -pendantic 2014-08-18 02:09:06 +02:00
Kim Kulling 5d861a8250 bugfix:
- fix gcc-specific compiler warnings.
2014-07-31 15:09:49 +02:00
Jonne Nauha 1129ae5a6e OgreImporter: Implement binary skeleton serialization. Fix bone/animation matrix stuff to be simpler (aka read as Quats to internal structures). Cleanup code for pull request. 2014-05-21 04:00:11 +03:00
Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. 2014-05-20 04:52:53 +03:00
Jonne Nauha 75598f69b7 OgreImporter: Format code and move commented verbose debug logging behind internal OGRE_BINARY_SERIALIZER_DEBUG. Thow deadly importer error on clear invlid mesh file errors. 2014-05-18 12:30:16 +03:00
Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. 2014-05-18 11:57:44 +03:00