abma
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bf4913b5c9
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remove AssimpPCH.h: fixes #534
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2015-04-16 01:00:17 +02:00 |
aramis_acg
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4dbf539b44
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- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-02-03 03:38:30 +00:00 |
aramis_acg
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94767ecf8c
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Merge https://github.com/tonttu/assimp
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@903 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2011-02-20 00:01:52 +00:00 |
ulfjorensen
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3a4651b0ec
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Bugfix: SplitByBoneCountProcess sometimes split too early
Export API continued.
First version of the Collada Exporter added. Handles static geometry and node hierarchy upto now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@894 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2011-01-21 15:37:00 +00:00 |
aramis_acg
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24a0132598
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+ SplitByBonesCountProcess: make bone limit configurable.
- fix tabbing.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@883 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2011-01-05 13:22:44 +00:00 |
ulfjorensen
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9a47236bb3
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Bugfix: SplitByBoneCount process now updates "used"-flags for bones after having checked the whole face. Avoids the addition of empty bones to a submesh when a face requires multiple bones of which only a part fit into the bone count limit.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@882 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2011-01-04 19:31:54 +00:00 |
ulfjorensen
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a9e96e2f9b
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- added a new post processing step to split up meshes into submeshes with a limited number of bones.
- fixed some wording details
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@864 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2010-11-22 18:14:51 +00:00 |