Matias
575ef4d927
Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references ( https://github.com/loebl/assimp/commit/e217358 )
2019-05-09 14:50:22 +02:00
Matias
6736f3d24b
Don't call PutString with an empty string. Both DumpChildrenAscii and EndAscii can return without modifyting the string, so we need to check the string before calling PutString. This used to cause a crash.
2019-05-09 11:19:05 +02:00
Kim Kulling
56b82e9cd5
Merge branch 'master' into gltf2-import-animation-name
2019-05-07 21:43:29 +02:00
Kim Kulling
e1a0861556
Merge branch 'fbx_convert_to_unit' of https://github.com/assimp/assimp into fbx_convert_to_unit
2019-05-07 20:33:42 +02:00
Kim Kulling
390452bd06
Fix the build.
2019-05-07 20:32:45 +02:00
Kim Kulling
66a840d9e6
Merge branch 'master' into fbx_convert_to_unit
2019-05-07 15:26:52 +02:00
Kim Kulling
22b01ca3e8
Merge branch 'master' into master
2019-05-07 09:55:43 +02:00
Kim Kulling
e917b288a1
fix a typo.
2019-05-06 21:38:45 +02:00
Kim Kulling
4155f005be
Add implementation to convert from cm to m.
2019-05-06 21:21:58 +02:00
Kim Kulling
4a9cd08451
Prepaation for conversion.
2019-05-06 20:51:04 +02:00
Kim Kulling
df2a279895
Merge branch 'master' into issue_2054
2019-05-05 16:28:39 +02:00
Kim Kulling
9147fb8689
Merge branch 'issue_2054' of https://github.com/assimp/assimp into issue_2054
2019-05-05 16:24:05 +02:00
Kim Kulling
1324409c7b
fix build: fix wrong function prototype.
2019-05-05 16:23:42 +02:00
Kim Kulling
8c18c42afb
Merge branch 'master' into issue_2054
2019-05-05 16:16:45 +02:00
Kim Kulling
69ece762d1
fix the build: remove errorenous pragma statement.
2019-05-05 16:00:57 +02:00
Kim Kulling
fcff12b219
closes https://github.com/assimp/assimp/issues/2054 : make empty bone validation optional.
2019-05-05 13:39:10 +02:00
Kim Kulling
9b9f7b2876
Merge branch 'master' into bad-obj-file
2019-05-04 21:17:15 +02:00
Hugo Pereira
34ede5608b
Merge branch 'master' into fix_assimp_export_consistency
2019-05-03 11:12:56 +01:00
Kim Kulling
6d5f8cbe26
Merge branch 'master' into obj_nan
2019-05-02 01:36:45 +02:00
Kim Kulling
e108b6f1d2
Merge branch 'master' into fix-mingw-debug-build
2019-05-01 17:04:45 +02:00
b1skit
243b2618a9
Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected
2019-04-27 17:37:23 -07:00
b1skit
bc4e411284
Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected
2019-04-27 17:20:27 -07:00
Vitaly Ovchinnikov
42202c2204
a test for bad OBJ file format and code fix that handles it
2019-04-26 22:13:29 +12:00
Martin Vorbrodt
e83671f494
Generate attenuation constants if non are privded in the Blender file. Using: https://imdoingitwrong.wordpress.com/2011/01/31/light-attenuation/
2019-04-24 18:35:14 -04:00
Heorhii Shakula
0b42d55f73
Fix inconsistency between animation and node name in glTF2 Importer
2019-04-24 16:58:35 +03:00
Kim Kulling
48e5b948e3
Update ColladaExporter.cpp
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Some reformattings
2019-04-24 09:03:59 +02:00
Hugo Pereira
5713be615c
[FBX export] fixed ordering of skin indices and weights, to be consistent between systems
2019-04-18 16:55:54 +01:00
RichardTea
c34327b355
use std::isfinite()
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GCC is more standards compliant than MSVC
2019-04-17 14:30:40 +01:00
RichardTea
e8bcf162dd
OBJ coerce invalid nan or inf texture coords to 0
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Some exporters (eg Vectorworks 2019) may export texture coordinate components as "nan".
While this is invalid, it's better to coerce these values to 0 rather than reject the entire file.
2019-04-17 13:55:08 +01:00
RichardTea
51be6236a7
Merge branch 'master' into assimpview_unicode
2019-04-17 12:10:14 +01:00
RichardTea
7b6cb57e3b
Merge branch 'collada_metadata'
2019-04-17 12:07:48 +01:00
RichardTea
00f1fd6f7c
Merge branch 'master' into assimpview_unicode
2019-04-17 10:48:37 +01:00
RichardTea
0b9da72ed8
Merge pull request #5 from assimp/master
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Rollup FBX material fixes from upstream
2019-04-17 09:44:10 +01:00
RichardTea
836801d37e
CMake updates for VS2015/cmake 3.12 onwards
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cmake 3.12 adds MSVC_TOOLSET_VERSION to define the version of MSVC toolchain in use
Use that if present instead of if-elseif chain
2019-04-17 09:32:24 +01:00
Kim Kulling
685a56266b
Merge branch 'master' into fix-fbx-face-material
2019-04-15 09:55:38 +02:00
Merwan Achibet
c92ae50e4f
Fix FBX face materials not being properly loaded if the face count mismatches the material count
2019-04-10 19:16:42 +02:00
Charlie Gettys
f7384dec95
Possible fix for #2406 . Shouldn't affect other compiled files, but have
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not verified this. Also, if anyone tries to debug StepFileGen1.cpp on MinGW,
the debug info may not be there, but I think this is the best we can do.
2019-04-10 09:45:31 -04:00
Charlie Gettys
9aae110161
* Remove old non-maintained mingw makefile to prevent confusion
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* Add notes on building with MinGW to Build.md
2019-04-10 09:29:21 -04:00
RichardTea
1f55bdd9a7
Save/Load Collada 1.4 Root Asset Metadata
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Add Collada 1.4 <asset/> metadata to export and import.
Can store in the Scene or the Root Node for export, will be loaded into the Scene during Import
2019-04-09 16:28:15 +01:00
RichardTea
49459435df
Merge branch 'master' into collada_metadata
2019-04-09 12:38:29 +01:00
RichardTea
e3a397a98d
Merge pull request #3 from assimp/master
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fast forward to master
2019-04-08 17:57:09 +01:00
RichardTea
d66166675a
first pass at collada metadata
2019-04-08 17:11:50 +01:00
kimkulling
cbd8b032e7
FBX: add test case
2019-04-08 17:37:40 +02:00
RichardTea
2a3626577f
Merge pull request #2 from assimp/master
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Update to Assimp Master 0973f50
2019-04-08 14:06:36 +01:00
Kim Kulling
6dec1346ed
Merge branch 'master' into issue_1957
2019-04-08 14:27:32 +02:00
Kim Kulling
f7d226768c
Merge branch 'master' into issue_1650
2019-04-08 13:06:30 +02:00
Matias Lavik
ddfc140fc3
Added <stdint.h>-include
2019-04-07 00:02:22 +02:00
Matias Lavik
fac392d6cb
Added missing include and fixed a mistake
2019-04-06 23:44:14 +02:00
Matias Lavik
015e960d0e
Merge branch 'master' into issue_1957
2019-04-06 22:22:05 +02:00
Matias Lavik
b3177a2a9a
issue 1957: Added support for reading embedded content (textures) in ASCII FBX. In ASCII FBX embedded content is encoded in Base64 and is surrounded by double quotation marks. The decoding functions are based on those used in the glTF importer.
2019-04-06 19:31:56 +02:00
Kim Kulling
c321fb6a44
Update FBXConverter.cpp
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FBX: Add missind initializers.
2019-04-06 08:59:30 +02:00
Matias Lavik
d0ad03d653
Merge branch 'master' into issue_2390
2019-04-05 13:16:29 +02:00
Matias Lavik
898e59d8ee
Merge branch 'master' into issue_2043
2019-04-04 16:36:44 +02:00
Matias
20acce1c5e
Suggested fix for issue : If available, use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". This seems to be what 3DS Max and FBX SDK use.
2019-04-04 16:31:34 +02:00
Matias Lavik
3abb494dd6
Merge branch 'master' into issue_2390
2019-04-04 13:08:27 +02:00
Kim Kulling
010afeb1d8
Merge branch 'master' into issue_1650
2019-04-04 12:42:21 +02:00
Matias Lavik
e63b9d4cd8
Merge branch 'master' into issue_2390
2019-04-03 21:17:38 +02:00
Matias Lavik
6d1514dd10
replaced "typedef" with "using" (I didn't notice Kim Kulling's previous commit until now)
2019-04-03 20:19:44 +02:00
Kim Kulling
f10e759db6
Merge branch 'issue_2398' of https://github.com/assimp/assimp into issue_2398
2019-04-03 20:16:24 +02:00
Kim Kulling
42608c0260
Fix small review findings.
2019-04-03 20:15:55 +02:00
Kim Kulling
287924a7d6
Merge branch 'master' into issue_2398
2019-04-03 20:03:07 +02:00
Matias Lavik
0251633ea2
Merge branch 'master' into issue_2393
2019-04-03 12:46:11 +02:00
Matias
4884cf2172
issue_2393: Added TransparencyFactor material key
2019-04-03 12:35:09 +02:00
Matias Lavik
fa37018e08
Merge branch 'master' into issue_2390
2019-04-03 12:26:06 +02:00
Matias
0505dd7266
issue 2390: FBXConverter::GetUniqueName now uses a map for keeping track of duplicate node name count and a set for registering names that have been taken.This is required because the model might contain a several nodes called "nodename" and another one called "nodename001". In that case we can't add "001" to the second node called "nodename".
2019-04-03 12:19:23 +02:00
Kim Kulling
930af2da44
closes https://github.com/assimp/assimp/issues/2398 : fix the build.
2019-04-02 20:43:03 +02:00
Charlie Gettys
9d5a71e4af
Merge branch 'master' into fix-more-lgtm-alerts
2019-04-01 11:23:33 -04:00
Charlie Gettys
f15f37634d
BlenderDNA.h:
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* Fix rethrow that would crash the program.
* QUESTION: am I throwing the right exception here.
COBLoader:
* catch exception by const ref
* fix equality checks using strncmp taht weren't actually checking equality
FBXMaterial: Catch exception by const ref (+ Debug log that it's done so)
FBXConverter: Rename local variables to avoid shadowing parameter
ImageExtractor: Remove duplicated/unreachable code
FBXConverter: Another shadowed variable fix
MD5Loader: 2 shadowed variables
IRRLoader: shadowed parameter
StepFileReader.cpp: Shadowed parameter
IRRLoader: remove empty else statement
STLExporter: Throw error instead of silently ignoring unimplemented option
Misc empty blocks removed or debug logging added
2019-03-30 16:08:25 -04:00
Kim Kulling
89b3de9473
Update FBXConverter.h
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Introduce using instead of typedef.
2019-03-29 16:24:45 +01:00
Marco Di Benedetto
d314afaebc
added casts for rapidjson in gltf asset writer.
2019-03-29 12:19:39 +01:00
Marco Di Benedetto
faf12c6f5f
Merge https://github.com/assimp/assimp
2019-03-29 11:55:21 +01:00
Kim Kulling
d129259ae4
Merge branch 'master' into issue_2390
2019-03-29 10:51:35 +01:00
Charlie Gettys
4efa3736ba
Actually fix cmake this time
2019-03-27 12:03:39 -04:00
Charlie Gettys
d718793163
Fix change to CMakeLists.txt
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change CMakeLists.txt to use add_definitions instead of add_compile_definitions on old versions of cmake
2019-03-27 11:43:21 -04:00
Charlie Gettys
769dd42b73
Add compile definition to fix issue
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defines MINIZ_USE_UNALIGNED_LOADS_AND_STORES to be 0 to override default of 1 for x86 platforms.
2019-03-27 11:29:40 -04:00
Matias
ca08c4a209
FBX: Fix for loading taking a very long time on models with many duplicate names (issue_2390)
2019-03-27 11:20:16 +01:00
Kim Kulling
22f4667932
Merge branch 'master' into select_exporters
2019-03-17 23:44:35 +01:00
Kim Kulling
718b5b266b
Merge branch 'master' into fix_vs107_warnings
2019-03-16 18:41:54 +01:00
Andy Maloney
df6d257633
Fix 3MF importer
2019-03-16 11:55:16 -04:00
Andy Maloney
5ccd7d8c39
Adds a way to select which exporters you want to compile
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Mimics the ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT / ASSIMP_BUILD_XXX_IMPORTER code but for exporters.
This works exactly the same way with one exception - ASSIMP_NO_EXPORT still overrides everything and turns off all exporting.
Fixes #2377
2019-03-16 11:40:17 -04:00
Kim Kulling
581d06a7b7
Merge branch 'master' into issue_1650
2019-03-16 16:22:47 +01:00
Kim Kulling
64bcf56101
Merge branch 'master' into issue_1650
2019-03-16 16:13:52 +01:00
Kim Kulling
a0c797a29e
Merge branch 'master' into fix_vs107_warnings
2019-03-16 16:09:14 +01:00
Kim Kulling
64a7a46406
Update MD3Loader.cpp
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Fix typo.
2019-03-16 16:08:03 +01:00
Kim Kulling
ba6a7383b2
closes https://github.com/assimp/assimp/issues/1650 : build irrXml as shared lib.
2019-03-16 09:45:21 +01:00
Tomas Maly
9a533d826a
fix loading 3D uvs from obj
2019-03-15 22:43:12 +01:00
Rich ard
07bbb2c000
Nicer name for Assimp Binary importer
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.assbin is not a nice name to show a user
2019-03-15 10:18:43 +00:00
kimkulling
61ffe017e8
Fix some coverity findings.
2019-03-14 17:37:28 +01:00
Aidmx
170549559e
fix: change ScaleProcess priority
2019-03-14 21:50:50 +08:00
Kim Kulling
04025f09cf
Merge branch 'master' into issue_934
2019-03-13 22:27:23 +01:00
Kim Kulling
145c3d1589
add missing changes.
2019-03-13 19:35:36 +01:00
kkulling
650fadebe9
Fix compiler warnings: var declarations hides other var.
2019-03-13 16:58:18 +01:00
kkulling
0dc2e9197a
Fix compiler warnings.
2019-03-13 14:40:02 +01:00
Charlie Gettys
5fd9789fc3
remove last warning?
2019-03-12 02:51:37 -04:00
Charlie Gettys
4728c1bb68
remove 1 more of the warnings
2019-03-12 02:49:33 -04:00
Charlie Gettys
27dc922d09
Hopefully fix all warnings?
2019-03-12 01:06:54 -04:00
Charlie Gettys
7bb1303773
ValidateDataStructure.cpp:
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* Fixed warnings introduced by last commit (hopefully)
* Fixed case fallthrough (due to exception flow, it didn't make a practical difference, but hopefully will remove a warning)
* Minor formatting consistency improvements
2019-03-10 13:12:56 -04:00
Charlie Gettys
2e262dbbc6
Make syntax used to call ReportError & ReportWarning a bit more consistent
2019-03-09 12:36:21 -05:00
Charlie Gettys
80dffb63e8
Add aiNode::mName to ValidateDataStructure error reporting to ease debugging
2019-03-09 12:01:45 -05:00
Rich ard
3a610d3d66
Embed version information under Windows
2019-03-08 15:49:18 +00:00
Marco Di Benedetto
b15c93c726
Merge https://github.com/assimp/assimp
2019-03-07 14:35:41 +01:00
RichardTea
7d7574f189
Merge branch 'master' into ETC_Inc
2019-03-05 12:07:10 +00:00
Kim Kulling
b9c8e0856f
Merge branch 'master' into fix-bug-autogenerated-names
2019-03-01 20:24:45 +01:00
Lawrence Kok
e9eda062a1
In ColladaLoader in version 3.2.0 (release est. 2015) the name assignment was based on name attribute (xml) with optional fallbacks to id and sid. Over time this was changed to fix a bug and support for names was removed, only to be later (re)added using an optional `useColladaName` setting. We discovered a problem that with when using the name based assignment it doesn't assign automatically generated names like what it did in the logic in v3.2.0 and on the id based approach on current master.
...
We discovered this causes problems with matching the aiCamera and aiLight. So we rectified this problem by auto generating names also on the name based method.
2019-03-01 10:43:18 +07:00
Vitaly Ovchinnikov
7b01ff6b8d
ignoring invalid normals and uvs indices instead of canceling the import completely
2019-02-27 12:15:03 +13:00
Kim Kulling
16080ba60c
Merge branch 'master' into simple_skin_test
2019-02-25 22:06:56 +01:00
Kim Kulling
206004c7d6
introduce simple skin-test +some findings.
2019-02-25 22:06:24 +01:00
RichardTea
c1c42023fa
Merge branch 'master' into ETC_Inc
2019-02-20 16:58:41 +00:00
Kim Kulling
f59f3976c0
closes https://github.com/assimp/assimp/issues/1593 : fix computation of percentf for 3DS.
2019-02-20 00:02:19 +01:00
Kim Kulling
adbc7e8f70
closes https://github.com/assimp/assimp/issues/2115 : rollback setup of FBX-camera.
2019-02-19 20:23:20 +01:00
Kim Kulling
050430cae0
Merge branch 'master' into issue_2340
2019-02-19 13:14:59 +01:00
Kim Kulling
ae41ae3211
closes https://github.com/assimp/assimp/issues/305 ': fix viewer
2019-02-18 21:43:45 +01:00
Marc-Anton Boehm-von Thenen
4d0740a120
[Issue_2340] Proper closing endif()...
2019-02-18 14:15:39 +01:00
Marc-Anton Boehm-von Thenen
a94c8bf3f6
[Issue_2340] Wrong precondition layout... missed ANDROID=ON and ASSIMP_ANDROID_JNIIOSYSTEM=OFFvalid constellation
2019-02-18 14:14:27 +01:00
Marc-Anton Boehm-von Thenen
c3129e55d2
[Issue_2340] Added ASSIMP_ANDROID_JNIIOSYSTEM precheck to only remain set to ON in proper ANDROID enabled toolchain environment
2019-02-18 14:10:32 +01:00
Kim Kulling
0810b2d51b
Merge branch 'master' into ETC_Inc
2019-02-15 10:20:30 +01:00
Kim Kulling
4621bde985
Merge branch 'master' into topic/Bug2034_typeCodeC
2019-02-08 14:38:25 +01:00
Kim Kulling
6cc41d6be6
Merge branch 'master' into kimkulling-patch-3
2019-02-07 19:27:07 +01:00
Lassi Lääti
cc276c3180
cast size_t to unsigned int
2019-02-06 21:14:22 +02:00
Malcolm Tyrrell
02a5f6b62f
Remove unneeded newline.
2019-02-06 11:15:27 +00:00
Malcolm Tyrrell
f9014d7410
Add tokenization of 'c' type arrays, both compressed and uncompressed.
2019-02-06 11:15:21 +00:00
Kim Kulling
6e39c22554
Fix potential security issues.
2019-02-05 22:05:52 +01:00
Mike Samsonov
5ce1cfedfe
warning fix for gcc
2019-02-04 16:15:52 +00:00
Mike Samsonov
971ba308b3
Merged PR 2811682: buffer grow changes and large files support
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Buffer grow changes:
The exporting of relatevely large data could take a few days, because reallocation of a buffer every time for a few new bytes is overkill. I've introduced standard capacity member for the buffer and growth it by 1.5 times every time. That helps a lot, descrease exporting to a minute (from a few days).
Large file support:
glTF is a json file, all lengths and offsets don't have a type, just numbers, but code was always reading it as uint32, this doesn't work for files bigger than int32 (almost all files we have as an example). So, I've changed it to be reading as size_t. Specification doesn't specify the type for it, so it's not against spec.
2019-02-04 15:16:28 +00:00
Kim Kulling
ce691d383f
Merge branch 'master' into kimkulling-patch-3
2019-02-02 15:21:31 +01:00
Kim Kulling
0801a62ef7
Merge branch 'master' into kimkulling-dev
2019-01-30 16:09:33 +01:00
kimkulling
a06133ab52
Update copyrights.
2019-01-30 09:41:39 +01:00
FRICOTEAUX
38bebaf4d3
Fix glTF2 export with no texture coordinates
2019-01-28 16:02:09 +01:00
Kim Kulling
b35331b92a
Update FindInvalidDataProcess.cpp
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-Fix some review findings.
2019-01-28 10:50:36 +01:00
Kim Kulling
4c2898c82b
Merge branch 'master' into issue_2251
2019-01-28 10:06:44 +01:00
Kim Kulling
5d6fc7a557
Closes https://github.com/assimp/assimp/issues/2251 : introduce AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS to avoid removing textures.
2019-01-27 21:05:58 +01:00
Kim Kulling
3aa5a61516
Merge branch 'master' into ETC_Inc
2019-01-23 19:53:43 +01:00
Kim Kulling
05ea039846
Merge branch 'master' into ETC_Inc
2019-01-22 20:10:50 +01:00
Adrian Perez
8191080986
Adapt MemoryIOSystem to delegate unhandled calls to shadowed IO system
2019-01-21 14:14:48 -08:00
Kim Kulling
a04b96ef66
Disable step.
2019-01-20 20:29:23 +01:00
Kim Kulling
002af28e54
Merge branch 'master' into fbx-keep-material-params
2019-01-18 17:35:34 +01:00
Merwan Achibet
7dc32ab9b6
Preserve all the material parameters from FBX models
2019-01-17 19:07:15 +01:00
Richard
3c651be640
Exporter::ExportToBlob() Pass on preprocessing and properties. Issue #2302
2019-01-17 13:55:05 +00:00
SchroerDev
f7fe729c88
Update FBXConverter.cpp
2019-01-17 12:32:36 +01:00
SchroerDev
3a3340b926
add FBX Line Element support
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add FBX Line Element support
2019-01-17 12:26:22 +01:00
Kim Kulling
19c3cea0db
Merge branch 'master' into fix_obj_progress_reporting
2019-01-09 22:09:25 +01:00
Marc Kurtz
e37a4de2c2
Fix progress reporting in ObjFileParser. Remove old unused code which is claiming to still take up "1/3" of the total progress.
2019-01-08 15:56:57 -05:00
rickomax
f170c84226
Test fixes
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Test fixes
2019-01-06 19:38:29 -02:00
rickomax
35a044bda3
Various additions/fixes (FBX blend-shapes support added)
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Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling
a44d56976c
Merge branch 'Coverity-findings' of https://github.com/assimp/assimp into Coverity-findings
2018-12-31 14:54:40 +01:00
Kim Kulling
c63b1a1fd5
fix review finding: dereference after null-check.
2018-12-31 14:47:54 +01:00
Kim Kulling
96032ca341
Merge branch 'master' into Coverity-findings
2018-12-31 12:16:55 +01:00
Kim Kulling
425a784b23
fix finding: possible override.
2018-12-31 12:16:20 +01:00
Kim Kulling
92bb0febdf
fix review finding: fix resource leak.
2018-12-30 16:11:39 +01:00
Kim Kulling
3596c822a5
fix review finding: Wrapper object use after free.
2018-12-30 16:04:49 +01:00
Kim Kulling
b42d959418
fix review warning: wrapper object used after free.
2018-12-30 16:02:22 +01:00
Kim Kulling
35d69c360c
fix out-of-bound access.
2018-12-30 15:59:15 +01:00
Kim Kulling
281c191367
fix streamreader::end definition for iterators.
2018-12-30 10:44:43 +01:00
Kim Kulling
a8fda89079
remove unique_ptr ina local function / method.
2018-12-30 10:36:23 +01:00
Kim Kulling
8912bb333c
Fix memory leak.
2018-12-30 10:33:21 +01:00
Kim Kulling
f6cbb26d9c
Fix unnecessary allocation.
2018-12-30 10:30:12 +01:00
Kim Kulling
e09428c95b
eremove useless assertion test.
2018-12-29 21:29:42 +01:00
Kim Kulling
f5e94a2840
Add a check for the resule of a dynamic cast.
2018-12-29 21:27:20 +01:00
Kim Kulling
c1dc3901e7
fix more findings.
2018-12-28 11:17:27 +01:00
Kim Kulling
db202584ab
remove dead code.
2018-12-28 01:45:47 +01:00
Kim Kulling
859153e3e6
more fixes for coverity-findings.
2018-12-28 01:44:56 +01:00
Kim Kulling
4c6db68d34
Coverity-findings
2018-12-27 22:28:23 +01:00
Marco Di Benedetto
ad7964be63
imported animation fix.
2018-12-21 10:36:03 +01:00
Andrés Iraolagoitía
3c1d6a3f87
Fix animations import in gltf2
2018-12-19 20:28:43 -03:00
Marco Di Benedetto
cf6dff0b93
Merge https://github.com/assimp/assimp
2018-12-19 17:27:17 +01:00
Kim Kulling
ae7a045396
Merge branch 'master' into timmmeh-gltf2-validation-patch
2018-12-11 07:59:11 +01:00
Kim Kulling
b5ebd24688
closes https://github.com/assimp/assimp/issues/817 : use emmisive factor instead of color.
2018-12-10 22:07:26 +01:00
Kim Kulling
e22e93e6d7
Merge branch 'master' into allow_step_disable
2018-12-08 21:38:18 +01:00
ardenpm
fd75e4923c
Merge pull request #7 from migenius/migenius-rsws52
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Add check for NULL texcoord values.
2018-12-07 09:38:41 +11:00
Paul Arden
f63caf894e
Add check for NULL texcoord values.
2018-12-06 12:56:02 +11:00
tirichards
bb9e3c3593
Fix failed assimp validation for glTF2 sample animations
2018-12-05 14:46:56 -08:00
sfalexrog
af323de741
Use ADD_ASSIMP_IMPORTER for STEP importer
2018-12-04 23:28:50 +03:00
twhittock
8b6c6613f9
collada export: Use Camera local coordinate system
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Fixes #2255
2018-12-04 14:44:49 +00:00
Kim Kulling
f49dbc8f62
Merge branch 'master' into OFF_Importer_Redesign_js_francal
2018-12-03 23:15:05 +01:00
Kim Kulling
b1da322deb
Update XFileParser.cpp
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Add misisng bracket.
2018-12-03 23:13:10 +01:00
Kim Kulling
54be5fdb7b
Update XFileParser.cpp
2018-12-03 22:03:50 +01:00
Kim Kulling
ce91f5c888
Off-Importer: introduce unittest.
2018-12-03 21:24:06 +01:00
sfalexrog
30d3c8c6a3
Fix CMake target alias typo
2018-12-03 23:22:34 +03:00
Kim Kulling
bb66af544a
closes https://github.com/assimp/assimp/issues/2228 : prepare pull-request.
2018-12-02 13:08:47 +01:00
Kim Kulling
117a2bc116
Merge branch 'master' into kimkulling-patch-2-1
2018-12-01 18:41:15 +01:00
Kim Kulling
aa0a5bb36f
Merge branch 'master' into gltf2-anim-duration
2018-12-01 13:41:54 +01:00
Kim Kulling
576673536b
Update SMDLoader.cpp
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Fix compiler warning and do some reformattings.
2018-11-30 22:17:42 +01:00
Kim Kulling
b16f7c98c0
Merge branch 'master' into dev
2018-11-30 09:25:30 +01:00
wxyu
2761681022
Issue 1639: Smd mesh vertex bone assignment
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bone.mOffsetMatrix not set when bone.iParent == -1
2018-11-30 14:42:05 +08:00
wxyu
9100ca8664
Fix: Smd Cannot read bone names containing spaces
2018-11-30 14:42:05 +08:00
wxyu
19521d222b
Issue 1117: Smd load multiple animations
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Read an animation list from a file
2018-11-30 14:42:05 +08:00
wxyu
8c2e975508
Fix smd animation mess
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aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
2018-11-30 14:42:05 +08:00
wxyu
ef151b4610
Smd loads a single animation file
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Can't load without mesh before
2018-11-30 14:42:05 +08:00
Kim Kulling
ebcea3cb02
Merge branch 'master' into a-bunch-of-fixes
2018-11-29 20:34:13 +01:00
Kim Kulling
47e3301c47
Update glTF2Asset.inl
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Remove my nonsense, sorry!
2018-11-27 23:22:09 +01:00
Kim Kulling
657014dff6
Update glTF2Asset.inl
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Fix possible nullptr-dereferencing.
2018-11-27 20:18:00 +01:00
Luke Lau
ccea70c61f
Calculate the mMaxDuration property based off of keyframes
2018-11-27 11:49:00 +00:00
Luke Lau
0bb672c6fa
Fix scenes not always being loaded
2018-11-27 11:45:53 +00:00
Martin Jeřábek
770356a55b
AssbinLoader: fix setting mNumChildren and releasing the smart pointer
2018-11-26 15:10:48 +01:00
Martin Jerabek
a7cbb4386c
3DSLoader: exception-safety
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Fixes memory leaks and/or crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jeřábek
430fe98c53
AssbinLoader: hardening, exception safety
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Fixes potential memory leaks and crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jerabek
66599b6392
Assbin: fix loading/exporting compressed format
2018-11-26 12:06:08 +01:00
Kim Kulling
02359ea369
closes https://github.com/assimp/assimp/issues/2202 : put STEPParser out of IFC importer.
2018-11-25 12:00:51 +01:00
Kim Kulling
d03e978c1b
closes https://github.com/assimp/assimp/issues/2210 : use different enum value.
2018-11-25 10:45:45 +01:00
Kim Kulling
23af5336d5
Update D3MFImporter.cpp
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Avoid using extension twice.
2018-11-23 20:21:58 +01:00
rdb
e595410de1
Fix static init ordering issue in 3mf importer
2018-11-23 20:04:16 +01:00
Kim Kulling
a24502577f
DXF-Importer: some small review findings.
2018-11-21 22:00:11 +01:00
Kim Kulling
9ae8efcf09
closes https://github.com/assimp/assimp/issues/2229 : fix count of polylines when only one vertex was indexed.
2018-11-21 21:29:09 +01:00
Kim Kulling
eba1887d34
Merge branch 'master' into kimkulling-patch-2-1
2018-11-20 20:15:44 +01:00
Matthias Moulin
0535b28908
nullptr instead of NULL
2018-11-16 12:17:12 +01:00
Matthias Moulin
48ee14c64e
C4703 workaround for msvc++
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`error C4703: potentially uninitialized local pointer variable 'pcFirstFrame'` in debug mode
2018-11-14 21:20:27 +01:00
Kim Kulling
04ee420f63
Merge branch 'master' into kimkulling-patch-2-1
2018-11-13 16:08:18 +01:00
Kim Kulling
6a8e11dbb2
Update Exporter.cpp
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Fix review finding.
2018-11-13 13:10:16 +01:00
Kim Kulling
9bf4425239
Merge branch 'master' into gltf_skinmesh
2018-11-13 09:13:01 +01:00
Kim Kulling
b6af80f2fd
closes https://github.com/assimp/assimp/issues/2199 : introduce first version for exporter.
2018-11-12 22:26:10 +01:00
ruyo
c30c4ae6e2
glTF2 importer multiple primitives and 16-bit index buffer skinmesh support.
2018-11-11 14:27:11 +09:00
Kim Kulling
02c6b9b64b
Merge branch 'master' into issue_2206
2018-11-09 13:13:52 +01:00
Kim Kulling
e787604ff1
Update ValidateDataStructure.cpp
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Integrate review findings.
2018-11-09 11:54:12 +01:00
Kim Kulling
850d57b39d
closes https://github.com/assimp/assimp/issues/2206 : make bone error in verification more verbose.
2018-11-08 22:12:05 +01:00
Kim Kulling
044c9b39e0
Merge branch 'master' into patch-2
2018-11-08 22:00:33 +01:00
mnml_
d5c9b27af8
delete[] doesnt set nullptr
2018-11-08 12:49:35 +01:00
mnml_
97450fcb55
added DropFaceNormalsProcess to out vector
2018-11-08 11:44:44 +01:00
kimkulling
ad237f1949
MD5-Loader: set meshnames.
2018-11-02 17:02:36 +01:00
haroonq
d1af9526b1
Update glTF2Importer.cpp
2018-11-01 10:52:39 -07:00
haroonq
e205399052
Update glTF2Importer.cpp
2018-11-01 09:01:19 -07:00
haroonq
69abac59d2
Update glTF2Exporter.cpp
2018-11-01 08:49:06 -07:00
Kim Kulling
b33054e05a
Merge branch 'master' into glt2anim
2018-10-30 15:51:08 +01:00
Kim Kulling
b8e1207b13
Merge branch 'master' into master
2018-10-30 12:43:15 +01:00
kkulling
dc591f5c07
Merge branch 'patch-1' of https://github.com/ihmc3jn09hk/assimp into ihmc3jn09hk-patch-1
2018-10-30 10:44:40 +01:00
haroonq
04c6d8347b
Update glTF2Exporter.cpp
2018-10-29 15:23:26 -07:00
haroonq
bc80652ae9
Update glTF2Exporter.cpp
2018-10-29 15:04:48 -07:00
haroonq
e5eb00d8d3
Update glTF2Importer.cpp
2018-10-29 14:53:33 -07:00
haroonq
7b9f4a66de
Update glTF2Exporter.cpp
2018-10-29 14:52:41 -07:00
Haroon Qureshi
bfe1dc2914
Merge branch 'glt2anim' of https://github.com/haroonq/assimp into glt2anim
2018-10-29 14:46:52 -07:00
Haroon Qureshi
acad9a06e9
Add support for importing GLTF2 animations.
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Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-29 14:44:29 -07:00
Kim Kulling
c465040738
Update DropFaceNormalsProcess.cpp
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Fix typo.
2018-10-29 16:58:02 +01:00
d
6d1dee606a
integrated DropFaceNormals process (cmake, poststepregistry)
2018-10-29 16:26:50 +01:00
d
95c0deaaff
added DropFaceNormals process
2018-10-29 16:23:11 +01:00
Haroon Qureshi
57d3d71b6e
Add support for importing GLTF2 animations.
...
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-26 15:39:28 -07:00
ihmc3jn09hk
9a86714265
Merge branch 'master' into patch-1
2018-10-21 14:18:02 +08:00
Minmin Gong
df1669d07e
Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED.
2018-10-20 17:00:27 -07:00
Minmin Gong
248f6c3aa1
Make gltf2's roughnessAsShininess matches between importer and exporter.
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In glTF2Exporter, roughnessFactor = 1 - normalizedShininess = 1 - someFunc(sqrt(shininess / 1000)). But in gltf2Importer, roughnessAsShininess = (1 - roughnessFactor) * 1000. No sqr there. So if save a shininess to a gltf2 and load it back, the value changed. This fix add a square to importer to make sure the consistency.
2018-10-16 21:17:35 -07:00
ihmc3jn09hk
05b5930b29
Amended the "Key" for the database ReadField
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Amended the key "flags" -> "flag". The field key("flags") was not matching the key("flag") in the BlendDNA. It was annoying during debug mode since the exception prompt for the mismatching and.
2018-10-16 00:25:44 +08:00
Kim Kulling
b340c5f2e8
Merge branch 'master' into step-import
2018-10-09 17:35:44 +02:00
Kim Kulling
ed43c48e93
Update SplitLargeMeshes.cpp
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Fix double-parthesis.
2018-10-09 15:34:44 +02:00
Kim Kulling
d166e1fd73
Merge branch 'master' into Manage_PCloud_in_Filters
2018-10-09 11:56:39 +02:00
Kim Kulling
27c9461aad
Update SplitLargeMeshes.cpp
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Fix typo.
2018-10-09 11:56:30 +02:00
Kim Kulling
1c672f4c9d
Update SplitLargeMeshes.cpp
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Fix clang compile error ( unneeded enum parhesis ) and fix some minor findings.
2018-10-08 21:06:48 +02:00
Kim Kulling
871e1524e4
Update IFCLoader.cpp
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Remove dead code.
2018-10-08 14:51:50 +02:00
Kim Kulling
931ef2cd0b
StepFile: fix conversion from ulong to uint.
2018-10-07 21:15:09 +02:00
Kim Kulling
2e443dc669
Merge branch 'master' into C4267
2018-10-07 20:31:41 +02:00
Burkhard Mittelbach
afbdb043b0
ReadFieldPtrVector should return true when successful
2018-10-07 19:11:34 +02:00
Kim Kulling
4c5c172ee2
Merge branch 'master' into C4267
2018-10-07 18:16:44 +02:00
Kim Kulling
e84ccaea15
Merge branch 'master' into step-import
2018-10-07 16:22:32 +02:00
Gargaj
16bdac5c9e
Merge branch 'master' into patch-1
2018-10-07 16:04:11 +02:00
Gargaj
6af016d149
Fix Blender FOV loading
2018-10-07 15:34:44 +02:00
Kim Kulling
c355412348
Merge branch 'master' into C4244
2018-10-07 14:29:39 +02:00
Matthias Moulin
c90eda983d
Fix: C4267
2018-10-06 16:31:58 +02:00
Matthias Moulin
b4425d8e36
Fix: C4267
2018-10-06 16:30:38 +02:00
Matthias Moulin
e7da1c634d
Fix: C4244 conversion warning
2018-10-06 16:28:10 +02:00
Matthias Moulin
239c59d715
Fixed include: IFCReaderGen_4 instead of IFCReaderGen4
2018-10-06 16:12:58 +02:00
Matthias Moulin
88c173a6f4
Replaced "../Include/" include from glTFAsset.h
2018-10-06 15:20:28 +02:00
Matthias Moulin
47fcbfd369
Replaced "../Include/" include from glTF2Asset.h
2018-10-06 15:19:56 +02:00
Matthias Moulin
7061493ead
Replaced "../Include/" include from HMPFileData.h
2018-10-06 15:16:40 +02:00
Matthias Moulin
d7bcd58174
Replaced "../Include/" include from MD4FileData.h
2018-10-06 15:15:43 +02:00
Matthias Moulin
8bb4b57d1d
Replaced "../Include/" include from HMPFileData.h
2018-10-06 15:11:47 +02:00
Matthias Moulin
91a805a082
Update HalfLifeFileData.h
2018-10-06 15:05:18 +02:00
Matthias Moulin
463a7e8016
Replaced "../Include/" include from MD3FileData.h
2018-10-06 15:02:58 +02:00
Matthias Moulin
99fc989af7
Replaced "../Include/" include from MDLFileData.h
2018-10-06 15:01:42 +02:00
Matthias Moulin
d9a7ed19a8
Replaced "../Include/" include from 3DSHelper.h
2018-10-06 14:59:20 +02:00
Matthias Moulin
531f30302f
Replaced "../Include/" include from 3DSHelper.h
2018-10-06 14:58:06 +02:00
Matthias Moulin
d4b0cd53ea
Replaced "../Include/" include from FBXDocumentUtil.h
2018-10-06 14:55:20 +02:00
Kim Kulling
619e09fbec
Stepfile: separate generated code.
2018-10-06 08:45:55 +02:00
Kim Kulling
106b139ef3
Stepfile: renaming first generated code.
2018-10-05 19:42:26 +02:00
Kim Kulling
aceaecaed7
StepFile: introduce generated parser code.
2018-10-05 19:41:52 +02:00
dormon
b43cf92337
Improved cmake configs for Windows and Linux.
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Now the configs follows the standard cmake-package code: see https://cmake.org/cmake/help/v3.12/manual/cmake-packages.7.html
Downstreamer no longer have to manually specify target_include_directories with ${ASSIMP_INCLUDE_DIRS}, target_link_libraries with ${ASSIMP_LIBRARY_DIRS} and so on.
Downstreamer can now use:
find_package(assimp CONFIG REQUIRED)
target_link_libraries(AWESOME_APP PUBLIC assimp::assimp)
and everything should work.
Added assimpTargets.cmake.in
Added assimpTargets-debug.cmake.in
Added assimpTargets-release.cmake.in
Modified CMakeLists.txt
Modified code/CMakeLists.txt - added ALIAS assimp::assimp
Tested on Ubuntu 18.04 and Windows 10
2018-09-30 17:18:18 +02:00
Kim Kulling
35374e777b
Merge branch 'step-import' of https://github.com/assimp/assimp into step-import
2018-09-28 18:02:54 +02:00
Kim Kulling
3249409243
Some minor findings.
2018-09-28 18:02:49 +02:00
kimkulling
4003309e7a
StepFile: prepare code gen.
2018-09-28 17:06:03 +02:00
kkulling
e38629613c
Merge branch 'master' into step-import
2018-09-28 15:59:27 +02:00
Kim Kulling
50a95ad0f2
Merge branch 'master' into migenius-rsws52
2018-09-27 01:04:44 +02:00
Kim Kulling
2dc572167c
Merge branch 'master' into issue_2154
2018-09-26 22:13:29 +02:00
Kim Kulling
35a727a3e4
closes https://github.com/assimp/assimp/issues/2154 : remove redundant file from source folder.
2018-09-26 21:37:02 +02:00
Kim Kulling
74db0e906b
Fix some minor findings.
2018-09-26 21:19:40 +02:00
Kim Kulling
ea0f074933
Merge branch 'kimmi_dev' of https://github.com/assimp/assimp into kimmi_dev
2018-09-26 20:53:37 +02:00
Kim Kulling
9c8e6f2127
Fix overflow by face allocation.
2018-09-26 20:52:59 +02:00
Kim Kulling
5d091c4591
Merge branch 'master' into kimmi_dev
2018-09-26 19:15:58 +02:00
ardenpm
586c812eee
Merge pull request #5 from assimp/master
...
Merge commits from head master.
2018-09-26 15:44:41 +10:00
Kim Kulling
07362fdd35
Merge branch 'kimmi_dev' of https://github.com/assimp/assimp into kimmi_dev
2018-09-25 20:16:28 +02:00
Kim Kulling
6146ff818c
Enable coveralls for export tests.
2018-09-25 20:15:48 +02:00
Alexandre Avenel
504e5fd5c5
Use unique_ptr for gltf2 textures
2018-09-24 21:28:53 +02:00
Kim Kulling
72aa49c54f
Merge branch 'master' into kimmi_dev
2018-09-22 15:52:22 +02:00
Kim Kulling
9f6238f3af
INtroduce unittests.
2018-09-22 15:50:40 +02:00
Kim Kulling
56392cc02f
Update MMDPmxParser.cpp
...
Fix encoding for readstrings.
2018-09-22 12:50:23 +02:00
Kim Kulling
d42f9a3226
Update MMDImporter.cpp
...
Reformattings
2018-09-22 12:46:38 +02:00
Kim Kulling
02c4b7f1bc
Merge branch 'master' into umw_dev
2018-09-22 10:24:09 +02:00
Kim Kulling
cc0b3e1249
Merge branch 'master' into fix_gltf2_export_componentType_error
2018-09-22 07:54:10 +02:00
Kim Kulling
24b42274fb
Update MDCFileData.h
...
Fix build by remove not supported initializer for array.
2018-09-21 20:13:35 +02:00
Kim Kulling
3a38c2c067
Update MDLFileData.h
...
Remove not supported array initialization.
2018-09-21 19:43:19 +02:00
Kim Kulling
e129d88825
Update ASEParser.h
...
Fix not supported array initialization.
2018-09-21 19:26:41 +02:00
Kim Kulling
2017e50e7b
Update AMFImporter_Node.hpp
...
Fix invalid array initialization.
2018-09-21 18:59:47 +02:00
kimkulling
f75bf6d99c
MAke noexcept compiler-specific.
2018-09-21 16:25:27 +02:00
kimkulling
f818a909e5
Fix static-code-analysis findings.
2018-09-21 16:07:09 +02:00
arkeon7
6cea62142c
Merge branch 'master' into Manage_PCloud_in_Filters
2018-09-20 10:34:55 +02:00
Arkeon
9eeaf19eab
Allow findDegenerate and SplitLargeMesh to pass point clouds models.
...
Otherwise the model is removed or crash
2018-09-20 10:31:32 +02:00
Kim Kulling
29496d877e
Merge branch 'master' into master
2018-09-17 19:58:11 +02:00
Kim Kulling
6ee9b07c49
closes https://github.com/assimp/assimp/issues/212 : introduce unittest for line-splitter, will validate that the current behaviour is correct.
2018-09-16 17:13:34 +02:00
Kim Kulling
4e357d1ff4
Merge branch 'master' into master
2018-09-13 20:04:41 +02:00
Paul Arden
7911faf130
Fixed problem getting glTF 2.0 camera type, fixes #2138 .
2018-09-13 16:04:04 +10:00
Kim Kulling
4f7bacd108
Collada: some reformatting + minor findings.
2018-09-11 20:01:16 +02:00
FRICOTEAUX
d5de32ec1c
FBX import: fix import of direct data by vertices + unify node renaming
2018-09-11 16:07:43 +02:00
Kim Kulling
c1ed5e0048
Merge branch 'master' into assbin_test
2018-09-11 11:14:50 +02:00
Kim Kulling
afd47d5ab6
Update AssbinLoader.cpp
...
Fix memory leak,
2018-09-11 09:12:28 +02:00
Kim Kulling
081365df48
Introduce simple export test for assbin.
2018-09-10 22:42:24 +02:00
Turo Lamminen
c3d8464a37
Remove aiCreateAndRegisterDefaultMaterial, it's completely wrong
2018-09-10 16:41:12 +03:00
Kim Kulling
c25a2dfc22
Assbin: add unittest.
2018-09-08 19:15:56 +02:00
Kim Kulling
1c577f66f7
Collada-Exporter: fix some minor findings.
2018-09-07 19:14:52 +02:00
Daniel Löber
2ee09b2528
Correct 3MF displaycolor import
2018-09-05 16:23:47 +02:00
Joe Schutte
640698ba57
Fix compile error that clang caught.
2018-09-03 13:22:46 -07:00
Kim Kulling
d3f1f2337d
Merge master
2018-09-03 21:59:08 +02:00
Kim Kulling
b191754863
Merge branch 'master' into step-import
2018-09-03 21:59:00 +02:00
Joe Schutte
78fe5e7f04
Fix expensive memory allocation and memory copying occurring in obj files with a large number of meshes.
2018-09-03 11:33:56 -07:00
Kim Kulling
499f66f3cc
Step: check step-files for import.
2018-09-02 13:04:52 +02:00
Kim Kulling
a7306abcfe
MDC-Loader: fix a possible nullptr access.
2018-08-31 19:29:17 +02:00
Kim Kulling
dcfc505c4c
Merge branch 'master' into issue_1451
2018-08-28 19:44:46 +02:00
Kim Kulling
aa8e32c509
closes https://github.com/assimp/assimp/issues/1451 : break when assimp-bin format was exported with a different version.
2018-08-28 19:42:20 +02:00
Kim Kulling
c75bc99902
Step-Importer: introduce new files.
2018-08-26 19:05:21 +02:00
Kim Kulling
09cf839188
Merge branch 'master' into master
2018-08-19 13:17:27 +02:00
gstanlo
74e8200a49
Merge branch 'master' into master
2018-08-17 14:12:15 -07:00
gstanlo
82f3d40d60
Fixes crash when importing invalid glTF/2.0 files
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Skips some glTF/2.0 uv processing if the count of uvs in the attribute stream doesn't match the vertex count.
This happens with some malformed glTF/2.0 files, and the change will allow them to be processed properly.
Without the change, an access violation will occur several lines below if uv count is less than the position count.
2018-08-17 13:49:01 -07:00
Kim Kulling
a16fb1e54c
Merge branch 'master' into master
2018-08-17 21:46:08 +02:00
Mike Feldstein
0ba57202f7
Use array delete command vs object delete since mMeshes is allocated with new[]
2018-08-16 13:56:35 -07:00
Kim Kulling
f4e6d4bb9e
Merge branch 'master' into master
2018-08-16 19:02:20 +02:00
Jeka Vlasov
102486005d
Fix memory leak on throw
2018-08-15 03:40:39 +03:00
Jeka Vlasov
2b15586e6b
Replace memcpy_s with memcpy to fix build with gcc 4.8
2018-08-15 01:22:28 +03:00
Jeka Vlasov
d25083dba9
Add point cloud support for OBJ importer
2018-08-13 00:18:12 +03:00
Kim Kulling
dd8cf73415
Update BVHLoader.cpp
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Fix compiler warning: not handled enum in switch.
2018-08-11 00:15:22 +02:00
Kim Kulling
b3132bd8c2
FBX: some refactorings.
2018-08-10 01:57:11 +02:00
Kim Kulling
c3d043e761
FBX: some refactorings.
2018-08-09 21:51:53 +02:00
Kim Kulling
43be7abb70
closes https://github.com/assimp/assimp/issues/2088 : fix possible out-of-bound access in fbx-lerp operaation.
2018-08-09 20:48:25 +02:00
Gareth Morgan
8fba4ce7cf
Support out of order channels
2018-08-08 15:22:10 -07:00
Kim Kulling
77980bf07c
Merge branch 'master' into master
2018-08-06 23:46:54 +02:00
Eddie James
5321e1036d
Fix .obj displacement texture parsing
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The string for an opacity texture is a substring of the displacement
texture string. Due to the nature of the string comparison in the
material texture parsing, any displacement textures will be incorrectly
assigned as opacity textures. Fix this by simply performing the check
for displacement texture before checking for opacity texture.
2018-08-04 16:36:04 -05:00
Kim Kulling
824399c5c4
Merge branch 'master' into Fix2077
2018-08-04 17:00:19 +02:00
Alexandre Avenel
3c37fbdc6b
Remove try catch(...) on gltf2 importer
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Better to throw exception than hide it ?
2018-08-04 12:47:37 +02:00
Alexandre Avenel
ae0f82d5b7
Fix #2077 : GLTF segfault using triangle strip
2018-08-04 12:47:37 +02:00
Jesus Fernandez
c2c44a831c
Pass parameter by reference
2018-08-03 14:51:01 +02:00
Kim Kulling
a65a7b6c81
Merge branch 'master' into master
2018-08-02 20:26:48 +02:00
Marco Di Benedetto
cb567d9f65
added internal to_string.
2018-08-01 16:38:33 +02:00
FRICOTEAUX
92490eea01
Optimisation of FBX node name uniqueness
2018-07-30 17:27:03 +02:00
Sebastian Matusik
b965e7a6dc
FlipUVsProcess should also process AnimMeshes (if any)
2018-07-28 18:18:17 +01:00
Evgeniy
cd061a0957
Merge branch 'master' into stl_format_issue_2064
2018-07-25 18:38:59 +03:00
kimkulling
9a6b07e522
closes https://github.com/assimp/assimp/issues/1724 : add default material access to the material API.
2018-07-25 15:11:24 +02:00
Власов Евгений
7d630e98da
STLImporter::LoadBinaryFile add one child node to produce same scene structure as in STLImporter::LoadASCIIFile
2018-07-23 16:44:20 +03:00
FRICOTEAUX
a69e95bdc1
Add support of 32-bit indices for the glTF2 export
2018-07-19 11:29:04 +02:00
Kim Kulling
8a3daa1a24
closes https://github.com/assimp/assimp/issues/2056 : use correc exception type in MMD-loader.
2018-07-18 20:29:05 +02:00
Kim Kulling
417fed1693
Merge branch 'master' into fbximport-fix-uniquename
2018-07-18 11:43:38 +02:00
Sebastian Matusik
a5f95f993c
Merge branch 'master' into feature/join_vertices_processor_kill_unused_vertices
2018-07-15 22:21:04 +02:00
Kim Kulling
bf1683ab7e
Merge branch 'master' into fbximport-fix-uniquename
2018-07-15 19:19:33 +02:00
Kim Kulling
7cb467da11
Update FBXConverter.cpp
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Try to trigger travis.
2018-07-15 14:55:52 +02:00
Kim Kulling
a4533770f4
Merge branch 'master' into issue_2046
2018-07-14 19:25:07 +02:00
Kim Kulling
b069e7d7d0
Merge branch 'master' into feature/glTFv2_blendshapes_support
2018-07-14 17:09:05 +02:00
Kim Kulling
72de09a562
Update FBXConverter.cpp
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Remove dead code.
2018-07-14 17:08:04 +02:00
Kim Kulling
91b30e7e74
Update FBXConverter.cpp
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simple change to retrigger CI
2018-07-14 12:10:59 +02:00
Kenneth Perry (thothonegan)
7967f0a33f
FBXImporter: Fix GetUniqueName to return names properly
2018-07-13 15:25:04 -05:00
Kim Kulling
309c52b10f
Merge branch 'master' into patch-1
2018-07-10 13:07:28 +02:00
Kim Kulling
c58aef4b4b
Merge branch 'master' into ios-build-script
2018-07-10 11:28:54 +02:00
Sebastian Matusik
992194b1b9
Removed signed int vs unsigned int comparison in for loops
2018-07-05 15:15:50 +01:00
Sebastian Matusik
0cc9240886
Build fix
2018-07-05 14:46:15 +01:00
Sebastian Matusik
ec1333bfdf
JoinVerticesProcess should only try to deduplicate used vertices.
2018-07-05 14:38:58 +01:00
Sebastian Matusik
3e3a785750
glTF v2 importer morph targets support
2018-07-05 14:28:29 +01:00
Paul Arden
e43e30b726
Slight rework for fix to issue #2046 to remove some duplicated code.
2018-07-05 09:49:08 +10:00
Paul Arden
e7699ca585
Added support for non-indexed meshes in glTF importer. Addresses issue #2046 .
2018-07-05 09:37:57 +10:00
Seb Bro
cb1fc76859
Add TARGET_INCLUDE_DIRECTORIES for assimp target
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With `TARGET_INCLUDE_DIRECTORIES` the `assimp` target can directly used in another CMake project, e.g. assimp can be used in a submodule with an `add_subdirectory()` call.
2018-07-04 22:56:35 +02:00
Kim Kulling
1a0231f91e
Merge branch 'master' into bug/keep_small_triangles_in_triangulation
2018-07-02 18:08:09 +02:00
Doron Adler
6a45f84b73
Revert
2018-07-01 13:10:44 +03:00
Doron Adler
6e346a5504
Added comment
2018-07-01 11:35:56 +03:00
Daniel Löber
1feb0d1c60
Change order of PP steps to triangulate before searching for degenerates
2018-06-29 15:52:12 +02:00
Daniel Löber
3c5c0a0df3
Deactivate area based rejection of triangles in triangulation
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Use FindDegenerates post processing step for that.
2018-06-29 15:52:09 +02:00
Doron Adler
eebf549e8e
Merge branch 'master' into ios-build-script
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* master:
Fix regression on FBX importer unit test
Check nb of faces and vertices for FBX unit test
Update helper.py
Update helper.py
Solved pyassimp.errors.AssimpError in conda
Hide commit signature information when fetching commit hash
2018-06-27 09:59:51 +03:00
Max Vollmer
a17e788808
Merge branch 'master' into master
2018-06-26 15:12:03 +02:00
Max Vollmer
52c017b595
Added check to BaseImporter::SearchFileHeaderForToken making sure that a detected token is not in fact just a fraction of a longer token. Microsoft exported binary gltf files were detected as OBJ, because the "gltf " in the string "Microsoft GLTF Exporter 2.4.1.7" was detected as the token "f ". I added a new bool parameter to the method enabling this check. It's default false, and only ObjFileImporter sets it to true, so no other code should be affected.
2018-06-25 12:05:37 +02:00
Alexandre Avenel
de8adacb54
Fix regression on FBX importer unit test
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box.fbx was broken since b28bcc commit.
2018-06-23 20:25:31 +02:00
Doron Adler
097625e542
Merge branch 'master' into ios-build-script
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* master:
Make glTF2 the default exporter for glft
2018-06-20 14:34:17 +03:00
Kim Kulling
7acc4c6808
Make glTF2 the default exporter for glft
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- Put it in front of the list of exporters
closes https://github.com/assimp/assimp/issues/2001
2018-06-19 20:40:41 +02:00
Doron Adler
ee2f0bccac
Merge branch 'master' into ios-build-script
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* master:
Fix missing model error in Irr-instancing
closes https://github.com/assimp/assimp/issues/2024 : make code more readable.
closes https://github.com/assimp/assimp/issues/2019 : fix the qt-viewer without export.
applied coding conventions added check against the known faces
issue_2016 only add material uv mappings if set, ignore when no uvmapping set removed unneccessary pad_i1 field (to prevent unnecessary field read exceptions)
Update XFileParser.cpp
Update XFileParser.cpp
Some FBX files have Null/LimbNode attributes with an empty Properties70 element, where the Element is not NULL, but it's Compound is. The code only checked if the Element itself is NULL, thus causing a DeadlyImportError when trying to instantiate a PropertyTable for an Element that doesn't have a Compound.
fix build for independent build dir
Some review findings.
2018-06-19 10:02:25 +03:00
Kim Kulling
961cefb227
Merge branch 'master' into issue_2024
2018-06-18 21:49:07 +02:00
Kim Kulling
43ddd93fae
Merge branch 'master' into issue_2024
2018-06-18 21:21:07 +02:00
Kim Kulling
cc08c19248
closes https://github.com/assimp/assimp/issues/2024 : make code more readable.
2018-06-18 21:19:54 +02:00
Christian
cd0f5d0f70
Merge branch 'master' into master
2018-06-18 20:16:12 +02:00
Kim Kulling
e5fa1798f6
closes https://github.com/assimp/assimp/issues/2019 : fix the qt-viewer without export.
2018-06-17 20:37:09 +02:00
CwTCwT
a96587d551
applied coding conventions
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added check against the known faces
2018-06-16 15:30:22 +02:00
CwTCwT
41bf572af6
issue_2016
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only add material uv mappings if set, ignore when no uvmapping set
removed unneccessary pad_i1 field (to prevent unnecessary field read exceptions)
2018-06-16 15:08:19 +02:00
Kim Kulling
d416fe874e
Update XFileParser.cpp
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Fix compiler warnings.
2018-06-16 10:32:43 +02:00
Kim Kulling
3e45acbf4e
Merge branch 'master' into review
2018-06-16 09:10:41 +02:00
Kim Kulling
a03ab068be
Update XFileParser.cpp
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Fix typo.
2018-06-16 09:10:30 +02:00
Max Vollmer
0b02b92701
Some FBX files have Null/LimbNode attributes with an empty Properties70 element, where the Element is not NULL, but it's Compound is. The code only checked if the Element itself is NULL, thus causing a DeadlyImportError when trying to instantiate a PropertyTable for an Element that doesn't have a Compound.
2018-06-15 15:46:38 +02:00
Doron Adler
1d5b1b12e2
Merge branch 'master' into ios-build-script
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* master: (34 commits)
Update INSTALL for iOS build
Improve the contribution guide
usage of dynamic_cast instead of static_cast
prevent zero sized array allocations
reworked to ElemBase *
use of malloc and free (given to shared ptr) for correct mem management
rereworked suggested by clang
travis changes according clang 5.0
again travis hit me
changes according travis compiles
changes according travis build
changed to coding convention
issue_1973 added support for CustomData(Layer) to support multiple (texture) UV mappings added unittest with sample model
Update script.iss
replace typo by comment statement.
Update script.iss
Update script.iss
Update script.iss
Update script.iss
Update script.iss
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2018-06-14 14:55:02 +03:00
Kim Kulling
a8236f2986
Merge branch 'master' into master
2018-06-12 22:10:54 +02:00
Kim Kulling
5f3aa142b4
Merge branch 'master' into master
2018-06-12 11:40:40 +02:00
CwTCwT
9415380b4c
usage of dynamic_cast instead of static_cast
2018-06-10 10:35:15 +02:00
CwTCwT
7db668e66f
prevent zero sized array allocations
2018-06-09 23:36:42 +02:00
CwTCwT
959c0e8907
reworked to ElemBase *
2018-06-09 23:29:50 +02:00
CwTCwT
5b4b16f360
use of malloc and free (given to shared ptr) for correct mem management
2018-06-09 21:25:59 +02:00
CwTCwT
9d2a1ca047
rereworked suggested by clang
2018-06-09 21:12:05 +02:00
CwTCwT
19fade2164
travis changes according clang 5.0
2018-06-09 20:57:32 +02:00
CwTCwT
09825d8d03
again travis hit me
2018-06-09 20:42:02 +02:00
CwTCwT
96bc2d3146
changes according travis compiles
2018-06-09 20:22:59 +02:00
CwTCwT
2c2b76a2bb
changes according travis build
2018-06-09 16:47:05 +02:00
CwTCwT
b8facc5dae
changed to coding convention
2018-06-09 15:56:26 +02:00
CwTCwT
85b0026c92
issue_1973
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added support for CustomData(Layer) to support multiple (texture) UV mappings
added unittest with sample model
2018-06-09 15:45:09 +02:00
Sebastian Maisch
fbdb4b17fd
Merge branch 'force_generate_normals'
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# solved Conflicts:
# code/GenFaceNormalsProcess.cpp
# code/GenVertexNormalsProcess.cpp
2018-06-04 10:51:12 +02:00
Kim Kulling
a2a7877939
Merge branch 'master' into make_tools
2018-06-04 09:12:11 +02:00
microm8
87315883b5
Merge branch 'master' into master
2018-06-04 08:17:50 +02:00
Doron Adler
d86a0e3adb
Merge branch 'master' into ios-build-script
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* master:
LWOMaterial: Fix strict aliasing violations
3DS: Fix strict aliasing violations
Fix strict aliasing violation in MaterialSystem
Replace type punning with explicit memcpys
Update FBXConverter.cpp
Update Readme.md
FBX: LayeredTextures now work with embedded texture data
[pyassimp] README.{md->rst} to please distutils. Bumped to 4.1.3
[pyassimp] Updated setup.py
Properly reads in glTF/2.0 sampler address modes.
does not access undefined memory area anymore.
2018-06-03 14:25:36 +03:00
Sebastian Maisch
f15dcf7663
Added forced generation of normals with extra flag.
2018-06-01 17:32:02 +02:00
microm8
9064c983ad
Merge branch 'master' into master
2018-06-01 13:42:35 +02:00
Turo Lamminen
b0b6048502
LWOMaterial: Fix strict aliasing violations
2018-06-01 12:37:21 +03:00
Turo Lamminen
6788d7b18b
3DS: Fix strict aliasing violations
2018-06-01 12:28:33 +03:00
Turo Lamminen
bbb60c29f0
Fix strict aliasing violation in MaterialSystem
2018-06-01 12:20:16 +03:00
Michael Roer Pedersen
b176513efa
FBX export. to_ktime ticks was ok.
2018-06-01 09:24:53 +02:00
Kim Kulling
31e75b9d54
Update FBXConverter.cpp
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Replaces a 0 by nullptr.
2018-05-31 20:18:17 +02:00
Kim Kulling
339cc2e951
Some review findings.
2018-05-31 20:15:13 +02:00
Michael Roer Pedersen
fceeaa72f4
FBX animation export: Assimp animation time is already in seconds. Just convert to FBX time.
2018-05-31 15:07:00 +02:00
Tammo Hinrichs
ffb6756d2a
FBX: LayeredTextures now work with embedded texture data
2018-05-30 14:56:53 +02:00
Doron Adler
1ee9200277
smallerMax
2018-05-30 08:49:11 +03:00
Kim Kulling
1883d44b9b
Merge branch 'master' into master
2018-05-29 19:02:40 +02:00
Sebastian Maisch
c6eda67296
Changed assimp to force regeneration of normals.
2018-05-29 13:01:11 +02:00
Doron Adler
27b989fd36
Merge branch 'master' into ios-build-script
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* master: (148 commits)
Update Importer.cpp
[-] Trace print removed.
[F] Get return "like true" when error occured.
[*] qt_assimp_viewer can be built with Qt4 or Qt5. [F] Working in doule precision.
[F] List of importers can be empty.
[F] More correct control by a mouse
[F] React on mouse pressing ig view only.
[F] One alignment for labels. [-] Unused checkbox.
[+] QtCreator temporary file.
[*] Refactoring of "draw axes" procedure. [-] Removed not working part of code for reloading textures. That do nothing, just show checkbox. As Yoda said: "Do. Or do not. There is no try."
[-] Function "GetExtension" always return lowercase string. Using uppercase extension in desc is not needed.
glTF/2.0: Pick scene zero as scene to recursively load if no "scene" property is specified.
Fix GenVertexNormals
[F] Wrong type in equation.
[F] Uninitialized variables.
Fix #1587 : add validation to LWS unit test
Fix #1970 : stl with empty solid
Add test for issue 1970: STL with empty solid
Add mesh name to ValidateDataStructure log
Read and write the KHR_materials_unlit glTF/2.0 extension.
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# Conflicts:
# CMakeLists.txt
# port/iOS/build.sh
2018-05-28 16:27:00 +03:00
Doron Adler
323d59c7aa
Check for null
2018-05-28 16:12:54 +03:00
Kim Kulling
bf7ec7d130
Merge branch 'master' into fix-vector-out-of-bound-access
2018-05-26 13:25:57 +02:00
Kim Kulling
aa18e8a2a5
Update Importer.cpp
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Make check more expressive.
2018-05-25 21:43:39 +02:00
smalcom
02d2b6e0d8
[F] Get return "like true" when error occured.
2018-05-25 21:30:59 +03:00
smalcom
5b23492421
Merge branch 'master' into qt_assimp_viewer
2018-05-25 21:20:03 +03:00
smalcom
d72ff712cb
[F] List of importers can be empty.
2018-05-25 21:16:08 +03:00
gstanlo
97cecc858a
Properly reads in glTF/2.0 sampler address modes.
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Assimp was returning glTF/2.0 values as address modes instead of aiTextureMapModes.
Also modified text glTF/2.0 model's sampler uv address modes to mirror/clamp respectively, and tests for them in the unit test.
2018-05-24 17:25:26 -07:00
Kim Kulling
c4c22069e1
Merge branch 'master' into master
2018-05-24 14:38:50 +02:00
Matthias Möller
e761f13c80
does not access undefined memory area anymore.
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This will fix some Debuggers, which throw an exception, when accessing out-of-bound memory
2018-05-24 12:07:05 +02:00
smalcom
3861fb4ab5
Merge branch 'master' into qt_assimp_viewer
2018-05-24 12:36:59 +03:00
smalcom
e201fcf4f4
[-] Function "GetExtension" always return lowercase string. Using uppercase extension in desc is not needed.
2018-05-24 12:25:27 +03:00
gstanlo
0c07397720
glTF/2.0: Pick scene zero as scene to recursively load if no "scene" property is specified.
2018-05-22 17:32:12 -07:00
Adrian Mark Perez
7777883fe7
Fix GenVertexNormals
2018-05-22 13:55:36 -07:00
smalcom
8abcc454ad
[F] Uninitialized variables.
2018-05-21 17:38:01 +03:00
Alexandre Avenel
84739fda0a
Fix #1970 : stl with empty solid
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Log warning instead of stopping whole import.
2018-05-19 23:19:36 +02:00
Alexandre Avenel
6c0553d810
Add mesh name to ValidateDataStructure log
2018-05-19 23:19:25 +02:00
Alexander Gessler
caecd385b5
Merge branch 'master' into fix_gltf2_export_componentType_error
2018-05-19 03:05:29 +02:00
Stanlo Slasinski
a1a17c1dda
Read and write the KHR_materials_unlit glTF/2.0 extension.
2018-05-18 14:52:02 -07:00
Kim Kulling
c788fff2b0
Merge branch 'master' into bug/exception-on-empty-mesh-after-degenerate-removal
2018-05-17 09:36:53 +02:00
Daniel Löber
9e80e18b1a
Remove dead code
2018-05-16 11:10:48 +02:00
Daniel Löber
46ed73c768
Do not throw exception on empty mesh after removal of degenerates
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Remove mesh instead. This keeps one edge case open: nodes without mesh
references. They are kept as it is for now (they may stilol contain
transformations and child references).
2018-05-16 11:06:06 +02:00
Alexandre Avenel
2879e0d6ef
Fix typos on code using codespell
2018-05-13 16:35:03 +02:00
Kim Kulling
e3548fe850
Update glTF2Exporter.h
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Fix typo.
2018-05-12 08:50:17 +02:00
Kim Kulling
950496c351
some minor refactorings.
2018-05-12 08:39:22 +02:00
Kim Kulling
f93ee9dace
closes https://github.com/assimp/assimp/issues/1780 : check against nullptr before accessing normal data in aiMesh instance.
2018-05-12 08:10:26 +02:00
Kim Kulling
ef605fecaa
FBX: small optimization to avoind static computation in loop.
2018-05-12 08:09:27 +02:00