Alexander Gessler
|
51d84dcfc0
|
- fbx: improve logging
|
2012-08-26 17:54:17 +02:00 |
Alexander Gessler
|
9ea7fc2856
|
- fbx: don't die if a file contains no GlobalSettings.
|
2012-08-26 17:45:09 +02:00 |
Alexander Gessler
|
cdb7caffbd
|
- fbx: add special output node name tag to mark fbx null nodes.
|
2012-08-25 22:24:08 +02:00 |
Alexander Gessler
|
eed3cebc18
|
- fbx: add support for reading Null node attributes.
|
2012-08-25 20:12:53 +02:00 |
Alexander Gessler
|
4921114c7d
|
- fbx: better error reporting reading property tables.
|
2012-08-25 19:53:46 +02:00 |
Alexander Gessler
|
c9facf16fa
|
- fbx: support reading of scenes containing no geometry.
|
2012-08-25 18:17:11 +02:00 |
Alexander Gessler
|
1dc2ea05fa
|
- fbx: fix crashbug when animating the root node.
|
2012-08-25 17:57:07 +02:00 |
Alexander Gessler
|
375c4b4242
|
- fbx: read framerate and output it in aiAnimation::mTicksPerSecond.
|
2012-08-25 17:31:15 +02:00 |
Alexander Gessler
|
d881bb9cdc
|
- fbx: add support for reading GlobalSettings.
|
2012-08-25 16:23:37 +02:00 |
Alexander Gessler
|
5ea9de5d3e
|
- fbx: return time in seconds.
|
2012-08-25 16:13:19 +02:00 |
Alexander Gessler
|
3f2a796b9d
|
- fbx: fix time scaling in my previous patch.
|
2012-08-20 19:23:54 +02:00 |
Alexander Gessler
|
99aab0d9a7
|
- fbx: also handle cases where some of the SRT channels are empty/constant.
|
2012-08-20 19:15:59 +02:00 |
Alexander Gessler
|
6bbbbfde4c
|
- fbx: collapse animation nodes whenever possible to avoid overly busted output scenes.
|
2012-08-20 18:33:54 +02:00 |
Alexander Gessler
|
8336aa423f
|
- fbx: fix reading of short data tokens in binary files.
|
2012-08-20 17:39:44 +02:00 |
jonathanklein
|
a038288af9
|
Ogre: Fixed memoryleak and missing \0 at end of cstring
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1298 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2012-08-12 17:00:53 +00:00 |
Alexander Gessler
|
3e86e1b857
|
- fbx: add import settings to public assimp config interface.
|
2012-08-11 16:41:44 +02:00 |
Alexander Gessler
|
eb16c193ea
|
- fbx: also support reading binary arrays of UNSIGNED data.
|
2012-08-11 04:48:08 +02:00 |
Alexander Gessler
|
96033e9fc0
|
- fbx: fix stupid typos killing the decompression logic.
|
2012-08-11 04:39:47 +02:00 |
Alexander Gessler
|
811e2492df
|
- fbx: fix object names when reading binary files.
|
2012-08-11 04:29:21 +02:00 |
Alexander Gessler
|
29b11f1cde
|
- fbx: FINALLY got reading binary data buffers (vertices, normals etc) working! Found out fbx uses deflate to compress them.
|
2012-08-11 04:16:46 +02:00 |
Alexander Gessler
|
1cd04a2671
|
- fbx: formatting.
|
2012-08-11 02:24:59 +02:00 |
Alexander Gessler
|
826b97a4fa
|
- fbx: handle arbitrary rotation orders (all combinations of euler angles etc).
|
2012-08-11 02:17:22 +02:00 |
Alexander Gessler
|
1bdf39448a
|
- fbx: extend list of supported property data types.
|
2012-08-11 01:59:10 +02:00 |
Alexander Gessler
|
391a69e68b
|
- fbx: extend DOM to include the declarations for FBX' rotation order and inheritance enums.
|
2012-08-11 01:57:32 +02:00 |
Alexander Gessler
|
1a5bf26e91
|
- fbx: light & camera conversion was missing in assimp, somehow.
|
2012-08-11 01:51:04 +02:00 |
Alexander Gessler
|
bc0e465f91
|
- fbx: declare more dynamic properties of Model.
|
2012-08-10 23:40:02 +02:00 |
Alexander Gessler
|
8d5b78c035
|
- fbx: 32 bit build fixes.
|
2012-08-10 23:26:49 +02:00 |
Alexander Gessler
|
315285faf0
|
- fbx: refactor parsing code, move all parsing stuff to FBXParser.cpp. Parsing errors now carry the prefix "FBX-Parser".
|
2012-08-10 23:24:58 +02:00 |
Alexander Gessler
|
ef0dcaaea2
|
- fbx: refactor, move DOM utility functions to separate unit.
|
2012-08-10 23:02:38 +02:00 |
Alexander Gessler
|
ffbac847ef
|
- fbx: add DOM classes for light and camera node attachments. Devise a new macro-based system to easily define dynamic fbx properties.
|
2012-08-10 22:58:54 +02:00 |
Alexander Gessler
|
c126cfa1ff
|
- fbx: rework material reading to support negative indices (these will be assigned a default material).
- fbx: fix uninitialized variable.
|
2012-08-10 22:33:57 +02:00 |
Alexander Gessler
|
729e98fef0
|
+ fbx: Parser::IsBinary(), Document::IsBinary()
|
2012-08-10 21:39:47 +02:00 |
Alexander Gessler
|
49cfcf4c07
|
- fbx: add binary support to the various ReadXXX parsing utilities.
|
2012-08-10 11:06:59 +02:00 |
Alexander Gessler
|
10fac9bcd8
|
- fbx: finished binary tokenizer. Now correctly skips over compressed data arrays.
|
2012-08-10 10:47:50 +02:00 |
Alexander Gessler
|
79369507c9
|
- add binary fbx test files (models/Collada converted to FBX).
|
2012-08-09 02:11:37 +02:00 |
Alexander Gessler
|
5250240ed6
|
- fbx: format fixes.
|
2012-08-09 02:10:13 +02:00 |
Alexander Gessler
|
24ce9495fd
|
- fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected.
|
2012-08-09 02:08:12 +02:00 |
Alexander Gessler
|
3899fc5257
|
- fbx: bone bind matrix now includes mesh world transformation.
|
2012-07-27 22:36:40 +02:00 |
Alexander Gessler
|
d5d6df36e3
|
- fbx: fix rotation order and a whole bunch of related problems.
|
2012-07-27 21:09:45 +02:00 |
Alexander Gessler
|
4c58328c98
|
- fbx: switch to always generating a full transformation chain (temporary solution to get the transformation order right for now!).
|
2012-07-27 19:41:14 +02:00 |
Alexander Gessler
|
6efe9517f0
|
- fbx: forgot child links in transformation chains.
|
2012-07-27 19:29:57 +02:00 |
Alexander Gessler
|
4aac334358
|
- fbx: bugfix node chain generation, was omitting some nodes.
|
2012-07-27 19:20:05 +02:00 |
Alexander Gessler
|
54be52ea28
|
- fbx: add option to detect dummy animation tracks and to remove them. Actually, this is mostly a debugging aid (and it cuts down memory usage).
|
2012-07-27 18:45:02 +02:00 |
Alexander Gessler
|
0d2cb96092
|
- fbx: re-enable FixNodeName(), forgot that a commit ago.
|
2012-07-27 17:58:34 +02:00 |
Alexander Gessler
|
bb8e8c6673
|
- fbx: ignore IKEffector nodes.
|
2012-07-27 17:57:30 +02:00 |
Alexander Gessler
|
44259f0c23
|
- fbx: fix small typo with big effect.
|
2012-07-27 17:57:19 +02:00 |
Alexander Gessler
|
bead86a830
|
- fbx: take care not to drop transformation chain nodes that have node animations assigned, even if they specify identity transform in bind pose.
|
2012-07-27 16:18:47 +02:00 |
Alexander Gessler
|
80e7e18e28
|
- fbx: refactor animation code.
|
2012-07-27 15:53:17 +02:00 |
Alexander Gessler
|
ffd084a7a7
|
- fbx: generate inverse nodeanim channels for pivots.
|
2012-07-27 15:42:06 +02:00 |
Alexander Gessler
|
3c37c8e7da
|
- fbx: generate node anims for complex transformation chains with pivots and offsets.
|
2012-07-27 15:31:02 +02:00 |