jonathanklein
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29bb83ebb6
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- Meshs without UVs are now supported
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@479 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2009-09-17 19:05:46 +00:00 |
jonathanklein
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d4d8c290db
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Ogre Importer now loads the skeleton, animation loading will be available soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@478 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2009-09-13 18:26:54 +00:00 |
jonathanklein
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3cb336ff7d
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- Uv coords are no flipped so that they are correct now
- Custom Materials can be read (see Ogre importer documentation)
- Blender Ogre Exporter Material Template File added
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@477 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2009-09-05 15:49:23 +00:00 |
jonathanklein
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8cfb2e26cf
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- Ogre Importer Beta
- Ogre Importer Documentation
- Extended the general documentation at some points
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@476 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2009-09-05 12:04:32 +00:00 |