Commit Graph

63 Commits (48eed0d2c68dfb3565ae0821a93666850424e403)

Author SHA1 Message Date
Alexander Gessler 23914685f9 - fbx: read textures. 2012-07-03 14:59:40 +02:00
acgessler 3f811f4a62 - fbx: DOM Material -> aiMaterial converter (WIP!). 2012-07-02 19:59:31 +02:00
acgessler 131008cea1 - fbx: read materials. 2012-07-02 17:37:00 +02:00
acgessler 21713841d3 - fbx: read property templates. Fix some memory leaks. 2012-07-02 16:51:19 +02:00
Alexander Gessler 7a3e3b1353 - fbx: create dummy root node and assign converted meshes. This is a temporary solution to be able to test mesh reading. 2012-06-28 23:44:23 +02:00
Alexander Gessler 05bc8ab684 - fbx: add ImportSettings to keep track of fbx-specific import settings. The settings are generated by the importer instance and injected into parser and DOM. 2012-06-28 19:16:14 +02:00
Alexander Gessler 3f10314656 - fbx: support ByPolygon mapping for materials, refactor code to read material indices. 2012-06-28 17:13:13 +02:00
Alexander Gessler e821988c64 - fbx: also read vertex colors, tangents and binormals. 2012-06-28 16:51:55 +02:00
Alexander Gessler ffe0ed7926 - fbx: refactor code to handle FBX vertex data access. Support the same access & indexing types for UVs and normals. 2012-06-28 02:06:24 +02:00
Alexander Gessler fcdb2fc6b8 - fbx: work on reading normals, UVs and material channels. 2012-06-28 00:35:40 +02:00
Alexander Gessler f9e310edfb - fbx: work on reading vertex data. 2012-06-27 23:02:00 +02:00
Alexander Gessler c0af603f0c - fbx: further work on DOM, start work on geometry extraction. 2012-06-26 19:19:13 +02:00
Alexander Gessler 25dfbdf58d - fbx: add DOM layer to represent the parsed FBX file in-memory, capturing the essential semantics we need for importing. 2012-06-26 18:31:19 +02:00