Commit Graph

10 Commits (48e2132f380752b18771ecf9da4656a278c1f3b1)

Author SHA1 Message Date
aramis_acg e479355d0a + add aiImporterDesc API to hold importer meta information.
- cleanup some Importer APIs: FindLoader -> GetImporter, add some utility APIs. Note that this is a breaking API change.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1232 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-18 23:07:52 +00:00
kimmi 6c1cb4f159 Bugfix : Fixed some compiler warnings and some C99 and C++11 specific syntax. ( merged from GitHub, thanks to Riku Palomäki ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1225 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-03-20 21:31:56 +00:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 665f73861e - move importer and postprocessing step construction chain to separate files to make them available to the exporter part.
+ introduce aiScene::mPrivate. This is a potentially breaking API change. The new member is added at the end of the structure though, so serious regressions are not to be expected.
+ add a mPreprocessing parameter to all Export API calls. Allow exporters to specify further PP steps to be executed prior to handing control to them. The entire export API now operates on a copy of the scene that the user passed in.
- mass refactoring: all constructors of BaseProcess/BaseImporter inherited classes are public now and Importer will perhaps feel a bit sad after having loft all of its friends.
# fix const correctness in SceneCombiner


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1060 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-01 20:58:31 +00:00
aramis_acg c55509132b - IFC: implement automatic conversion from polygons with holes to polygons that consist of only one piece and are thus applicable to triangulation by ear-cutting. This solves many of the broken windows that would fall victim to z-fighting in earlier revisions.
- IFC: reduce logging overhead
- Move parts of IFC and BLENDs logging code to a shared implementation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@994 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-09 18:00:55 +00:00
aramis_acg d082330cea BLENDER: Fix potential stack overflow caused by a DOM object referencing itself.
Add general infrastructure to apply modifiers.
Implement mirror and subdivision modifiers using existing stuff.
Update BlenderDNA with related structures.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@763 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-07 14:50:19 +00:00
aramis_acg 188aa3da37 blender loader now reads basic material colors and even simple textures, be them embedded into the BLEND file or not.
adding some test files.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@735 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-24 01:24:18 +00:00
aramis_acg 3cf20b605d blender loader now loads material assignments.
blender loader no longer produces randomized output in some scenarious. nice side effect of less asthetic diversity: less segfaults.
assimpview is no longer topmost.



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@732 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-21 22:39:31 +00:00
aramis_acg 32bfa9ac21 Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET!
Loads static meshes. Sometimes (it segfaults on the rest). No materials, cameras, fancy stuff. Works with all versions of blender. No compressed blend files yet.

- StreamReader now uses shared_ptr's to manage ownership of the stream.
- Adapt other loaders accordingly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@717 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-10 10:22:24 +00:00