Commit Graph

11 Commits (4746b954b876d81c5eba277d583071e209557c6e)

Author SHA1 Message Date
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-18 17:00:12 +00:00
aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
aramis_acg 01f558bcfe OFF: AI_MATKEY_TWOSIDED is now always set to 1.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@405 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-25 17:41:32 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet.
Added decompression part of zlib (inflate).
Moved IrrXML to ./contrib dir.
Moved some IRR/IRRmesh shared code.
FIXME: makefile for gnu/linux is untested yet.
Code cleanup.
Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives.
OBJ loader supports map_bump, map_ka, map_ks, map_ns now.
Endianess conversion in the ply loader is correct now.
Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 23:48:25 +00:00
aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
Moved the code to find degenerated primitives to a separate step that is not anymore active by default. 
The FindInvalidData-Step isn't active by default now. It hast a flag and must be explicitly requested.
Added line and point handling code to the CalcTangentsStep - not yet tested.
Added support for the Sense 8 (WorldToolKit) NFF file format. The format uses the same file extension as the "Neutral File Format" (and is implemented in the same loader). Seems to work well, added test files for it.
Added itoa10 function - so we have itoa on all platforms.
Small optimizations in the SortByPType step.
Fixed the material validation: textured meshes without uv coords cause a warning now.
Fixed a minor isses with the OFF loader.
Added empty unit tests for the new steps - to be filled in the next days. 
Added SceneCombiner.cpp. It contains utilities to join meshes and scenes. The latter will be needed by the LWS loader (LWS files contain references to external LWO files and the LWO loader is already to complicated that it would make sense to add an additional code path to it). Mesh joining is needed by some pp steps, but the code has not yet been moved to its new location.
Added WIP light & camera support to the ASE loader. Works for the moment, but there's much missing. ASE parser refactored, the code is still quite long but at least cleaner. Fixed a bug that caused ASE to import invalid texture coordinates.
Makefiles and VC8 solution are up-to-date. The rest isn't.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@192 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-22 20:06:16 +00:00
aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
Added some more essential includes to AssimpPCH.hAdded support for line and point meshes to most steps - I did nto yet adapt all unit tests, so meshes with mixed primitive types are not absolutely safe at the moment.
Added camera and light support to the PretransformVert step. Fixed some small inaccuracies and fixed a bug reported by Mark Sibly causing all transformations to be invalid. However the step is nto yet completely correct, there are still some small artifacts.
Updated light and camera data structures, added temporary validation code for the
Renamed AI_SCENE_FLAGS_ANIM_SKELETON_ONLY to a more generic AI_SCENE_FLAGS_INCOMPLETE flag.
Fixed bug in the OFF loader causing meshes with polygons to crash
Added line support to the DXF loader - seems to fail for the moment cause of SortByPType.
Added support for lights and cameras to NFF, implemented another NFF format subtype (file starts with 'nff'). Implemented NFF 'tpp' chunk and a corresponding texture extension.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@185 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-19 11:32:33 +00:00
aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case.
Added AC-loader, WIP version.
PLY loader is now able to load models from blender, test model added. Refactoring.
Added FindInvalidData step.
Added support for precompiled headers, the release builds in VC8 are configued to use PCH now.
Added separate makefile for mingw, no -FPic warning anymore, -clear works now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@176 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 16:45:48 +00:00
aramis_acg 7f9c3652b3 Added RAW Loader. Tested with various configurations, seems to work.
Added OFF Loader. Tested with various configurations, seems to work.
Added POLYLINE support to the DXF Loader.
Added WIP version of the MDR loader - disabled and not yet working.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@145 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-16 16:17:32 +00:00