Commit Graph

36 Commits (45601a49f7a0264d89935983758eb97281872d96)

Author SHA1 Message Date
Kim Kulling 79aeb65ab4
Merge branch 'master' into master 2019-12-22 09:18:02 +01:00
bzt 8a800e7aa5 Removed functionality and minor material-mapping fix 2019-12-15 12:25:34 +01:00
bzt a10b0d4de3 Requested modifications 2019-12-14 08:52:48 +01:00
bzt 512e6dff4f Fixed ANSI C compiler issue 2019-12-13 09:16:41 +01:00
bzt 453eeb65cd Merge branch 'master' of https://github.com/bztsrc/assimp 2019-12-13 09:05:06 +01:00
bzt f151a5d11d MSVC2013 alternative to thread_local 2019-12-13 09:04:40 +01:00
Kim Kulling 8be1060ec4
Update m3d.h
Fix vs-defines for unused define as well.
2019-12-13 08:21:45 +01:00
Kim Kulling 32835873f0
Update m3d.h
Fix review warning.
2019-12-13 08:19:39 +01:00
bzt 6b2fe41a3b Replaced mutex with thread-local variable 2019-12-13 07:30:59 +01:00
bzt 30634ff56e Be more tolerant to invalid input 2019-12-13 06:38:49 +01:00
bzt e17431b993 Added extra check for file size 2019-12-11 06:21:35 +01:00
bzt fb95e49824 More MSVC workarounds 2019-12-11 05:47:59 +01:00
bzt 17aabc34cc MSVC workarounds 2019-12-10 06:30:41 +01:00
RichardTea 4a8b7800ff Update M3D ASCII exporter ident and extension
Changed to match existing Assimp style.
Set extension as per:
https://gitlab.com/bztsrc/model3d/blob/master/docs/a3d_format.md
2019-12-09 11:23:57 +00:00
RichardTea fadf4a3ee2 Update M3DWrapper.h
Add missing include.
Odd that MSVC2013-2017, GCC and Clang were ok with this.
2019-12-04 14:05:46 +00:00
RichardTea 45a96af9ac Fix typo in M3DWrapper.cpp
Don't use std::mutex if not supported.
Allow override to force it to be used if does in fact exist
Thank you CI
2019-12-03 14:15:50 +00:00
RichardTea ee537b70ad Correct M3DWrapper ifdef guards
M3DWrapper should also compile if M3D Importer is enabled
2019-12-03 13:18:59 +00:00
RichardTea e668eead19 Some cleanup of M3D support
Wrap the m3d.h header
Note: C++11 support required to use in a threaded environment
Fix export memory leak (although exporter apopears to be unused)
Apply clangformat.
2019-12-03 12:56:21 +00:00
bzt 9ddeb4edad MinGW support, profiling and signed error code 2019-11-25 05:03:10 +01:00
bzt 83e9c551f5 stbi functions prefixed for those who do not know how to use inlcude 2019-11-18 18:31:53 +01:00
bzt 301748be6a Make Clang happy 2019-11-18 15:22:15 +01:00
bzt 2b252bb9a5 My mistake, fixed 2019-11-18 06:23:41 +01:00
bzt 41ae01a6b2 Upgraded to newest SDK and improved texture import 2019-11-18 03:04:52 +01:00
bzt 7201ebdccc Make Clang happy 2019-11-01 21:52:11 +01:00
bzt 7d9e9aadbb Asked modifications and unit test 2019-11-01 17:21:24 +01:00
bzt 8ebd48442e Made the M3D SDK C++ wrapper optional 2019-11-01 03:39:36 +01:00
bzt 3bf81375da Fixed clang's problem with register keyword 2019-10-30 03:06:24 +01:00
bzt 37cc29c020 Fixed clang's problem with register keyword 2019-10-30 03:04:33 +01:00
bzt 0ff3e40157 Fixed clang's casting issue and MSVC's buffer allocation problem 2019-10-30 02:35:51 +01:00
bzt 60e9157699 Fixed AI_MATKEY list string constant issue. My gcc didn't comply about this 2019-10-30 01:37:28 +01:00
bzt 5a79287041 More reduced scope fix, what's wrong with reusing i as a loop variable? 2019-10-30 01:21:15 +01:00
bzt 7ed621b53f More reduced scope fix by wasting more memory... 2019-10-30 01:14:20 +01:00
bzt 1c23d2e8de More reduced scope fix by wasting more memory... 2019-10-30 01:11:34 +01:00
bzt 5b18baf883 Fixed issues with MSVC 2019-10-30 00:55:54 +01:00
bzt a622e109a0 Fixed PR Quality Review Issues 2019-10-29 18:42:10 +01:00
bzt 0baec5f0bd Added M3D format support 2019-10-29 14:14:00 +01:00