Commit Graph

54 Commits (406d9a10cb32eaab06d6f3c1bae766f3260e21f3)

Author SHA1 Message Date
jonathanklein 29bb83ebb6 - Meshs without UVs are now supported
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@479 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-17 19:05:46 +00:00
jonathanklein d4d8c290db Ogre Importer now loads the skeleton, animation loading will be available soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@478 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-13 18:26:54 +00:00
jonathanklein 3cb336ff7d - Uv coords are no flipped so that they are correct now
- Custom Materials can be read (see Ogre importer documentation)
- Blender Ogre Exporter Material Template File added

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@477 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 15:49:23 +00:00
jonathanklein 8cfb2e26cf - Ogre Importer Beta
- Ogre Importer Documentation
- Extended the general documentation at some points

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@476 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 12:04:32 +00:00