Kim Kulling
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dcfc696e86
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FBX: woraround for issue 1089.
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2016-12-02 11:32:34 +01:00 |
Turo Lamminen
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c7c756d344
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FBX: Use C++11 range-based for loop
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2016-05-22 13:57:13 +03:00 |
mensinda
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5dacda0a08
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replaced boost smart pointers with c++11 smart pointers
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2016-04-05 23:23:53 +02:00 |
mensinda
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18843fe5e1
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Replaced BOOST_FOREACH with c++11 ranged for loops
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2016-04-05 22:53:54 +02:00 |
Kim Kulling
|
23892a6ded
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FBX: add debugging tool to log class type + info.
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2016-03-22 20:30:25 +01:00 |
Kim Kulling
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d89e7943ad
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FBX Close issue-806: support version 7400.
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2016-03-15 21:16:47 +01:00 |
Kim Kulling
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2b09199f4a
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FBXImporter: move MeshGeometry declaration into its own header
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2016-03-03 15:19:38 +01:00 |
Kim Kulling
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1191d03405
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Update license info.
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2016-01-01 21:07:24 +01:00 |
Otger
|
a51d9a3884
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Ignore FBX 'PP' type connections (they were stopping the file parsing)
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2015-11-24 17:51:11 +01:00 |
Otger
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f94bc8d66e
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Initial support for FBX embedded textures
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2015-11-23 19:49:54 +01:00 |
Richard
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83de707587
|
Refactor: Expand tabs to 4 spaces
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2015-06-28 16:04:15 -06:00 |
Richard
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a96a595a7a
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Refactor: Trim trailing whitespace
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2015-06-28 16:01:32 -06:00 |
Kim Kulling
|
2bfc353fde
|
License info: update year info.
|
2015-06-28 21:48:25 +02:00 |
abma
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bf4913b5c9
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remove AssimpPCH.h: fixes #534
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2015-04-16 01:00:17 +02:00 |
Alexander Gessler
|
5ae010028b
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FBX: fix memory leak. Connection objects in Document never freed. See #307
|
2014-07-13 14:07:19 +02:00 |
attila-barsi
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ed9204ab1b
|
Initial version for FBX layered textures.
Fixed assert during parsing UDP3DSMAX.
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2014-03-24 11:46:36 +01:00 |
Hiroyuki Inoue
|
3a3ac4fea2
|
Fix to support FBX 2011 (7100)
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2013-11-12 23:25:40 +09:00 |
acgessler
|
fcedc7e8a6
|
FBX: make clear that we do not support 6.n file format, closes #93.
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2013-10-02 17:09:10 +02:00 |
Alexander Gessler
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a288a631e2
|
- FBX: avoid more gcc warnings.
|
2013-04-08 20:21:28 +02:00 |
Alexander Gessler
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a1713052e5
|
- fbx: support reading LimbNode attachments, less Property70 warnings.
|
2012-08-26 18:53:15 +02:00 |
Alexander Gessler
|
51d84dcfc0
|
- fbx: improve logging
|
2012-08-26 17:54:17 +02:00 |
Alexander Gessler
|
9ea7fc2856
|
- fbx: don't die if a file contains no GlobalSettings.
|
2012-08-26 17:45:09 +02:00 |
Alexander Gessler
|
eed3cebc18
|
- fbx: add support for reading Null node attributes.
|
2012-08-25 20:12:53 +02:00 |
Alexander Gessler
|
4921114c7d
|
- fbx: better error reporting reading property tables.
|
2012-08-25 19:53:46 +02:00 |
Alexander Gessler
|
1dc2ea05fa
|
- fbx: fix crashbug when animating the root node.
|
2012-08-25 17:57:07 +02:00 |
Alexander Gessler
|
d881bb9cdc
|
- fbx: add support for reading GlobalSettings.
|
2012-08-25 16:23:37 +02:00 |
Alexander Gessler
|
811e2492df
|
- fbx: fix object names when reading binary files.
|
2012-08-11 04:29:21 +02:00 |
Alexander Gessler
|
ef0dcaaea2
|
- fbx: refactor, move DOM utility functions to separate unit.
|
2012-08-10 23:02:38 +02:00 |
Alexander Gessler
|
ffbac847ef
|
- fbx: add DOM classes for light and camera node attachments. Devise a new macro-based system to easily define dynamic fbx properties.
|
2012-08-10 22:58:54 +02:00 |
Alexander Gessler
|
24ce9495fd
|
- fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected.
|
2012-08-09 02:08:12 +02:00 |
Alexander Gessler
|
bb8e8c6673
|
- fbx: ignore IKEffector nodes.
|
2012-07-27 17:57:30 +02:00 |
Alexander Gessler
|
f230ac2f60
|
- fbx: further work and bugfixes on deformer conversion.
|
2012-07-26 23:45:07 +02:00 |
Alexander Gessler
|
05ec3c2e90
|
- fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring.
|
2012-07-26 19:13:19 +02:00 |
Alexander Gessler
|
06acead438
|
- fbx: read deformers (Skin and Cluster).
|
2012-07-26 18:05:24 +02:00 |
Alexander Gessler
|
d5c05c7d84
|
- fbx: NodeAttribute can now be target for AnimCurveNode.
- fbx: rename Camera -> CameraSwitcher.
|
2012-07-26 03:58:42 +02:00 |
Alexander Gessler
|
f617e766b1
|
- fbx: add "strict" import mode (only accept 2012,2013 files).
|
2012-07-21 23:08:48 +02:00 |
Alexander Gessler
|
e4305149be
|
- fbx: bugfix animation interpolation code, fix various quirks.
|
2012-07-21 21:28:02 +02:00 |
Alexander Gessler
|
09aaaba7b8
|
- fbx: improved DOM object construction and dependency resolution.
|
2012-07-21 20:02:00 +02:00 |
Alexander Gessler
|
5db5634494
|
- fbx: add utility functions to filter connections to other objects by their type.
|
2012-07-21 18:02:10 +02:00 |
Alexander Gessler
|
4f6dbac919
|
- fbx: prevent infinite recursion when resolving objects with cyclic references.
|
2012-07-21 17:13:03 +02:00 |
Alexander Gessler
|
378bc93593
|
- fbx: resolve target node for node animations.
|
2012-07-21 17:12:04 +02:00 |
Alexander Gessler
|
382f4619ad
|
- fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc.
|
2012-07-21 04:15:10 +02:00 |
Alexander Gessler
|
67c55990cd
|
- fbx: initial code to read animations plus the accompanying DOM classes.
|
2012-07-21 00:45:37 +02:00 |
acgessler
|
879f2ed177
|
- fix some -Wall warnings
|
2012-07-08 03:28:14 +02:00 |
Alexander Gessler
|
1a9790ae9a
|
- fbx: read first set of header properties (format version, timestamp etc).
|
2012-07-06 22:46:19 +02:00 |
Alexander Gessler
|
d6e929b670
|
- fbx: accidentially passed a wrong predicate for sorting Connections to std::sort.
|
2012-07-05 17:18:54 +02:00 |
Alexander Gessler
|
04c77029e8
|
- fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while).
|
2012-07-04 17:06:55 +02:00 |
Alexander Gessler
|
bf79c83bf2
|
- fbx: read node hierarchy and assign model material indices. Cache already converted materials and meshes to make FBX instancing work as intended.
|
2012-07-04 16:33:21 +02:00 |
Alexander Gessler
|
17629f1ff1
|
- fbx: work on resolving material links.
|
2012-07-04 15:07:57 +02:00 |
Alexander Gessler
|
2f5ec6f136
|
- fbx: fix bug that caused textures to be ignored in some cases.
|
2012-07-04 01:45:15 +02:00 |