Commit Graph

7 Commits (3a03fe31b12d482df5c5b0ec587deb93997eae0a)

Author SHA1 Message Date
Krishty 758116b083 removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
BuildTools a8a1ca9894 header paths adjusted for unit tests and samples 2018-01-05 23:12:40 -08:00
Kim Kulling 524834c307 Fix line endings. 2015-08-08 18:02:37 +02:00
aramis_acg 785b2c0ac3 + add two malformed obj files. Currently those will crash Assimp.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@981 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-07 11:13:06 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg 2b62bfc403 Added several empty test files to verify that the loaders won't crash in this case.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@268 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-07 15:06:41 +00:00
aramis_acg c8bea63e25 Cleaned up Assimp-test repository of sample 3d models.
- moved to subfolder test/models
  - removed the 'Files' suffix from the directories.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@263 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-12-30 12:32:45 +00:00