Commit Graph

84 Commits (382f5fde5f9931790f115ad4261eaee28ec610e7)

Author SHA1 Message Date
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
Andreas Henne 816ceeda69 Eliminated error in MSVC. 2015-03-20 14:18:26 +01:00
Andreas Henne 59b0819866 STL loader can now handle more than one mesh in a single ascii file. 2015-03-19 17:27:06 +01:00
Turo Lamminen b93bd167ed Fix infinite loop in STL loader error path
It appears that this was never tested since hitting it caused an infinite loop.

Fixes testcase hangs/c2eb1fa3e74c6ffe0cebcb1672b03140
2015-02-01 00:35:00 +02:00
Turo Lamminen 6b9f9afd7a Fix infinite loop in STL loader
If next character was not part of valid token and not whitespace we
would end up spinning in the loop indefinitely. Fix by using do..while
loop which always skips at least one character.

Fixes testcase hangs/73b42cd3b6d05e2ddb5c0fe5888459bc
2015-02-01 00:09:32 +02:00
Turo Lamminen 792da49933 Fix out-of-bounds write when STL file node name is too long 2015-01-31 21:36:13 +02:00
Andrew Short a30ea8e92c Fix overflow in STL header colour reading.
When reading the STL header for a "COLOR=rgb" part, the bytes were treated as signed chars, when in fact they can range from 0-255. This meant that any value greater than 127 would overflow, leading to an incorrect colour.

This change fixes the issue by treating the header as unsigned chars.
2014-07-13 00:34:08 +10:00
Jared Duke 00717b6474 Default to light gray diffuse for STL
For consistency, use a light gray default diffuse color for STL files.
This provides consistency with other geometric types, like PLY, that use a
light-gray default material.
2013-11-26 14:11:24 -08:00
Jared Duke 6f4632e4d9 Allow spaces before the ascii STL header keyword
The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive.  Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Jared Duke 7db5dcb357 Improve STL representation detection
Previously, the STL loader relied on a string check at the start of the
buffer to determine if the STL file was of ASCII representation.  This led to
certain false-positives for binary STL files with the magic string present in
their header.  This patch addresses the issue by adding a proper binary check
to the representation detection.
2013-08-16 18:10:19 -07:00
Alexander Gessler 0b9d6bec0d - drop a few swear words from documentation. Some of these are years old and I think the authors (me included) don't want them associated with their commits. 2013-03-21 19:54:55 +01:00
Nicholas Bishop c2db6a0abd Fix array access when loading colored binary STLs
Loading binary STLs with colors caused a crash due to writing after the end of the colors array.
2013-02-09 17:35:59 -05:00
kimmi 39ae26bfd8 bugfix : fix level 4 compiler warnings for Visual studio 2012.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1323 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-10-27 19:41:56 +00:00
aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-22 22:26:26 +00:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg c12fadc93b - make fast_atof_move a template and rename it to fast_atoreal_move.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1125 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-31 16:18:32 +00:00
aramis_acg 4f1a95a584 # STLLoader: avoid potential division by zero.
# irrMeshLoader: fix potentially uninitialized variable.
Thanks to erikbuck for pointing these out (http://sourceforge.net/projects/assimp/forums/forum/817653/topic/4691387).

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1076 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-09-04 15:09:45 +00:00
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-18 17:00:12 +00:00
aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet.
Added decompression part of zlib (inflate).
Moved IrrXML to ./contrib dir.
Moved some IRR/IRRmesh shared code.
FIXME: makefile for gnu/linux is untested yet.
Code cleanup.
Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives.
OBJ loader supports map_bump, map_ka, map_ks, map_ns now.
Endianess conversion in the ply loader is correct now.
Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 23:48:25 +00:00
aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
Fixed normal vector handling in the ASE loader. Improved animation & camera & light support - as for the 3DS Loader, still in the works.
Fixed AC - Loader. It is now able to load models with complex hierarchies correctly. Added a small workaround for Quick3D, which writes invalid AC files.
DXF-Loader skips {...} blocks produced by 3DS Max & AutoCad correctly now.
DefaultLogger doesn't repeat identical log messages now.
FindInvalidData-Process removes empty or dummy animation tracks now.
LWO-Loader recognizes complex shaders (such as Fresnel) correctly now. Other LLWO bugs still unsolved.
Fixed bugs in the Ply parser, causing non-triangular faces to crash.
Added some additional helperutilities to StreamReader.
Fixed a bug in ProcessHelper.h causing SPlitLargeMeses and SortBxPType to crash for meshes containing many bones.
Changed OB default material from black to gray.
Added additional test fils: ply (bugfix), ase (animation), QUick3D & Irr (in the works), STL (export from 3DS Max)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 19:32:00 +00:00
aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case.
Added AC-loader, WIP version.
PLY loader is now able to load models from blender, test model added. Refactoring.
Added FindInvalidData step.
Added support for precompiled headers, the release builds in VC8 are configued to use PCH now.
Added separate makefile for mingw, no -FPic warning anymore, -clear works now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@176 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 16:45:48 +00:00
aramis_acg c9c2810e3c Fixes for some warnings in the gcc4 linux 64 build.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@134 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-13 09:01:24 +00:00
aramis_acg 8991496cf5 Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
SMD bugfix.
Makefile is up to date now.
Added pack-attribute for aiVector3D and aiVector2D. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@132 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-12 20:25:11 +00:00
aramis_acg f69446937b Added NFF loader. No standard shapes yet (sphere, cone), but a class for them (StandardShapes) has been declared.
Fixed a small bug in the DXF loader, a few test models, however, are still corrupted.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@121 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-07 16:51:05 +00:00
aramis_acg b2a1268711 STL bugfix. LWO2 next WIP version, deactivated for the moment (as I'm away for a week. LWOB (LightWave 1-4) remains activated).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@113 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-15 23:23:28 +00:00
aramis_acg f13edd8acf Fixes from Andrew Galante for build with gcc4. LWOB materials finished, some research for LWO2. Unit tests are working again. Added makefile and project workspace for xcode3 (from Andrew, too).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@110 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-13 23:46:46 +00:00
aramis_acg 0148d06678 LWOB loader nearly finished, LWO2 is WIP (many hours with the hex editor to come ...). Added test models for LWOB. Cleaned up the 3DS loader, overloaded ASSIMP_stricmp for std::string.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@109 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-13 15:45:57 +00:00
aramis_acg 42ef23e745 WIP version of a LWO file loader. Not working yet.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@82 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-07 22:27:17 +00:00
aramis_acg 2f36cc5f5f Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@77 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-06 23:01:38 +00:00