Commit Graph

34 Commits (380737c4c444eac849af1fbef807f21ceb0bcc3c)

Author SHA1 Message Date
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 9f32504792 [3393728] [PATCH 2/2] renamed MDL::IntSplittedGroupData_MDL7 to MDL::IntSplitGroupData_MDL7
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1065 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-20 22:01:46 +00:00
aramis_acg 2ffac898d6 [3393728] [PATCH 1/2] ommit->omit and splitted->split
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1064 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-20 22:00:33 +00:00
aramis_acg 6f30639d7f - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX ..
- minor re-formatting and refactoring at some old code spots.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@970 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-22 21:29:18 +00:00
aramis_acg ca645a493c MDL loader now checks for magic bytes even if the file extension is .mdl.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@754 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-11 14:38:31 +00:00
aramis_acg 6a2a542986 Remove invalid character from string literal in code/MDLLoader.cpp (^2 actually).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@682 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-14 21:18:16 +00:00
aramis_acg 906c45eeeb Fix: qnan detection code. Appearently I fooled myself when I wrote this.
Fix: MDLLoader does not reset texture array properly when textures are substituted by plain colors. This caused crashes in ~aiScene or heap corruption.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@677 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-13 17:34:55 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 0fb732de91 Fix crash when trying to load MDL files produced by the half life engine. This sub format is actually not supported, but the attempt to reject it was a crash.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@650 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-05 19:50:25 +00:00
aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-18 17:00:12 +00:00
aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
aramis_acg c2d8881549 General
- changing Assimp's coordinate system from RH z-up to RH y-up
 - fixing coordinate system for LWO, 3DS, ASE, MD5, MDL, B3D, IRR, IRRMESH 
 - converttolh moved to three separate steps -> flipuv, flipwinding, makelh

LWO 
 - fixing texture coordinate generation -> mapping axis is correct now 
 - fixing z-fighting bug

ASE 
 - fixing crash due to invalid normal setup 
 - fixing parenting bug 
 - code cleanup

IRR 
 - code cleanup
 - fixing placement of externally loaded meshes 

MDL 
 - fixing texture coordinate space

PLY 
 - cleanup 
 - two-sided maat property is now set 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@366 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-15 00:40:30 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg 4727ad6c6a Fixed HMP typo.
Further work on 3DS target animations.
FixNormals-Step inverts face order now.
Further work on the doc to aiCamera.h, added helper function to get a view matrix.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@312 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-20 21:41:17 +00:00
aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet.
Added decompression part of zlib (inflate).
Moved IrrXML to ./contrib dir.
Moved some IRR/IRRmesh shared code.
FIXME: makefile for gnu/linux is untested yet.
Code cleanup.
Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives.
OBJ loader supports map_bump, map_ka, map_ks, map_ns now.
Endianess conversion in the ply loader is correct now.
Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 23:48:25 +00:00
alil 6ee05b6238 a first version for mdl7 loading on BE is now working (still one warning of a missed uv index)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@226 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-02 23:35:45 +00:00
alil 49b66d47dc worked on be stuff for mdl loader
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@223 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-02 22:21:07 +00:00
alil 2888a1099e fixed BE problems in MDLLoader MD1,3,5 (I think 1-6, but there are no test examples) now work on BE systems.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@209 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-30 22:42:35 +00:00
alil ef3cd69ae6 worked on getting assimpl compiled on BE
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@201 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-28 23:18:06 +00:00
aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case.
Added AC-loader, WIP version.
PLY loader is now able to load models from blender, test model added. Refactoring.
Added FindInvalidData step.
Added support for precompiled headers, the release builds in VC8 are configued to use PCH now.
Added separate makefile for mingw, no -FPic warning anymore, -clear works now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@176 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 16:45:48 +00:00
aramis_acg 927cd1cd46 Added support for point and line primitives.
Added SortByPType and DeterminePType (anon.) steps
Optimized ASE, fixed 3DS.
Rewrite all loaders to conform to the api changes.
Optimized normal computation code in LWOLoader.cpp
Added new unit tests
Added test file for AC3D (good old wuson again)
 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@167 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-30 20:20:56 +00:00
ulfjorensen 8925813026 - renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@166 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-30 13:05:48 +00:00
aramis_acg 8991496cf5 Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
SMD bugfix.
Makefile is up to date now.
Added pack-attribute for aiVector3D and aiVector2D. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@132 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-12 20:25:11 +00:00
aramis_acg 38d04b6796 MD5 bugfix.
WIP version of the OptimizeGraph-Step.
Added hashes to some string routines (speedup).
Improved property system for float and strings.
Refactoring code for computing normals from smoothinggroups.
Implemented C-ASSIMP.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@116 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-28 17:35:36 +00:00
aramis_acg 6f49c4518c Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@103 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-09 22:39:57 +00:00
aramis_acg 2f36cc5f5f Added MD5 (md5mesh works, md5anim has not yet been tested) and STL. new unittests, although not yet complete (material system, normals). Bugfixes (GFn and MDL7). Added HMP5 support. Rewrote MD2 and MD3 to be more stable.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@77 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-06 23:01:38 +00:00
aramis_acg b422d4e303 Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@60 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-22 10:09:26 +00:00
aramis_acg 8b2ca95419 Finalized material system. Fixed texture coordinate transformation. Improvements to the ASE loaders, normals for the 3DS loader fixed. First try to load bones for MDL7 models (first try = failure ;-)).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@54 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-03 21:50:53 +00:00
aramis_acg 66e69ef6b2 Fixes for 64 bit builds
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@51 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-01 12:46:17 +00:00
aramis_acg 70f155e515 MakeVerbose moved to subdirectory
pp step c'tors are protected now
viewer changes
JNI additions - JNI BUILD CURRENTLY NOT WORKING

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@43 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-26 21:28:19 +00:00
aramis_acg 0d728ce17b Minor changes to the logger (was necessary for the integration of jAssimp)
Fixed face winding bugs (cw now ...)
jAssimp incremental Update
3DS hierarchy bug fixed
Added "MakeVerboseFormat" postprocess step
Viewer bugfixes

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@41 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-25 22:29:05 +00:00
aramis_acg 8c002e6998 Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@25 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-22 10:20:31 +00:00
aramis_acg 2eb6fca408 - Major update to the viewer. A little bit buggy now, but I'll fix that
- 2/3 of the viewer code are no wrapped in helper classes
- ByteSwap.h header added 
- Bugfix in the 3DS loader: Texture blend mode was read incorrectly
- Bugfix in the X-Loader. Assets with specular_exp == 0 use gouraud lighting now
- Added new helper functions to MaterialHelper 
- Added aiMaterialGetTexture() function to allow easy access to all properties of a texture

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@16 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-13 23:26:52 +00:00
aramis_acg db9c5fef2b - ASE loader alpha
- MDL loader stable
- 3ds bugfixes,
- API extensions
- New viewer features - WIP
- Support for C

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@11 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-09 17:24:28 +00:00