Frederik Aalund
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9eb8677aba
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Added unparsed FBX properties to the aiNode's metadata. This allows the
user to extract extra/custom/user attributes/properties from the scene
graph. E.g., extracting attributes set under "extra attributes" in Maya.
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2014-03-09 16:18:05 +01:00 |
Alexander Gessler
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1bdf39448a
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- fbx: extend list of supported property data types.
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2012-08-11 01:59:10 +02:00 |
Alexander Gessler
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b7456307dd
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- fbx: fix "could not read property name" warn message.
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2012-07-21 22:45:23 +02:00 |
acgessler
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879f2ed177
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- fix some -Wall warnings
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2012-07-08 03:28:14 +02:00 |
Alexander Gessler
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4db113395c
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- fbx: read local transforms (different modes of rotation not yet implemented, though).
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2012-07-05 17:06:15 +02:00 |
acgessler
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131008cea1
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- fbx: read materials.
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2012-07-02 17:37:00 +02:00 |
acgessler
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b49cf16bc2
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- fbx: change const semantics for PropertyTable's. Lazy parsing of properties no longer affects logical constness.
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2012-07-02 17:09:32 +02:00 |
acgessler
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97e1761ecd
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- fbx: support more property data types (there are way more, though - don't know yet how to handle them, fbx files don't seem to have overly strong semantics for properties).
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2012-07-02 17:00:56 +02:00 |
acgessler
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21713841d3
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- fbx: read property templates. Fix some memory leaks.
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2012-07-02 16:51:19 +02:00 |
acgessler
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00f249b8dd
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- fbx: add property system
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2012-07-02 15:57:51 +02:00 |