Commit Graph

12 Commits (329fee2f0b60f78348c12c57565a357b36896494)

Author SHA1 Message Date
Kim Kulling 01231d0e60
Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
Aaron Gokaslan ccfb175460 Apply various clang-tidy checks for smartprs and modern C++ types 2022-11-08 11:03:55 -05:00
IOhannes m zmölnig 1d3d5c4bb6 Rename TextureTypeToString() to aiTextureTypeToString()
Closes: https://github.com/assimp/assimp/issues/4493
2022-05-01 13:27:42 +02:00
Kim Kulling 50c7301a38 Update copyrights 2022-01-10 21:13:43 +01:00
RichardTea 86a25b62e4 Better aiMesh ABI compatibility with 5.0.1, make smaller
Move new mTextureCoordsNames member to end of struct
Convert to pointer-to-array, saving ~8KB per aiMesh in almost all cases
Add C++ accessor functions for simpler usage
2021-11-09 13:03:06 +00:00
IOhannes m zmölnig 3b8126d26a Fix spelling mistake 2021-10-08 08:48:01 +02:00
Kim Kulling 18531e3677 Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
Krishty 758116b083 removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Tom spot Callaway f91b439f79 preserve UV Stream names in FBX files 2021-05-03 13:40:31 -04:00
Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Kim Kulling 6205af4efb replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00