Commit Graph

67 Commits (2e4b1a08fff85c7c3989edcf6d44d81d00ae8399)

Author SHA1 Message Date
aramis_acg 90fb1525b1 # fix vc9 pch settings
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1120 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-17 02:06:12 +00:00
aramis_acg ad759f6efe - Ifc: use a combination of clipper and poly2tri to triangulate arbitrary polygons with arbitrarily-shaped holes (the former to workaround the cases not supported by the latter ...). Issues with doors et al. (i.e. openings touching the outer contour of a wall polygon) remain and are yet to be solved. Overall, this change should make IfcLoader much more robust, though. Since this means that the previous algorithm to triangulate walls is dropped altogether, regressions are highly likely.
Note 1: there are cases in which the previous algorithm may have produced 'better' triangles, but my big hope is that poly2tri's CDT implementation will implement more advanced refinement algorithms over time.

Note 2: This issue http://code.google.com/p/poly2tri/issues/detail?id=34 is relevant, first versions of my poly2tri embedding would indeed stackoverflow or assert. I somehow avoided this by using Clipper as prepass and scaling the entire polygon to 0..1 range (as recommended).


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1118 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-17 01:49:17 +00:00
aramis_acg 3aad6f8b6d - add M3 loader to vc9 workspace.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1098 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-12-12 00:05:23 +00:00
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 45b0ccfc92 + experimental STL exporter.
- improve process handling during exporting. This is still WIP.
+ BaseProcess::RequireVerboseFormat.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1062 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-04 11:27:13 +00:00
aramis_acg 665f73861e - move importer and postprocessing step construction chain to separate files to make them available to the exporter part.
+ introduce aiScene::mPrivate. This is a potentially breaking API change. The new member is added at the end of the structure though, so serious regressions are not to be expected.
+ add a mPreprocessing parameter to all Export API calls. Allow exporters to specify further PP steps to be executed prior to handing control to them. The entire export API now operates on a copy of the scene that the user passed in.
- mass refactoring: all constructors of BaseProcess/BaseImporter inherited classes are public now and Importer will perhaps feel a bit sad after having loft all of its friends.
# fix const correctness in SceneCombiner


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1060 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-01 20:58:31 +00:00
aramis_acg c58480d608 + first version of OBJ exporter
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1056 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-07-19 21:41:59 +00:00
aramis_acg 97ce1d2bcd # fix vc9 project file
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1054 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-07-18 03:06:03 +00:00
aramis_acg a7e43173db git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1046 67173fc5-114c-0410-ac8e-9d2fd5bffc1f 2011-07-17 01:09:56 +00:00
aramis_acg 81ad224f84 - IFC: Refactor source to simplify maintenance.
- IFC: rate all available representations by a simple ranking system and take the one that is easiest to load. This should avoid loading the same geometry twice. Also it might result in quality improvements when BRep geometry is avoided in favour of extrusion geometry.
# IFC: Various bugfixes related to geometry loading.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1033 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-06-14 15:58:22 +00:00
aramis_acg 68a10dd1b0 + add dummy implementation of make_shared to boost workaround (unlike the original, it does *not* offer any performance benefits).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1023 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-31 17:38:22 +00:00
aramis_acg ccd4a9d78d # fix include path to <unzip.h> for hand-maintained vc9 solution
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1012 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-30 14:41:57 +00:00
aramis_acg f522143909 + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation.
# IFC: fix bug in boolean clipping code leading to polygons having undefined normals. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1006 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-18 18:08:18 +00:00
aramis_acg bbd7547fff - Further work on IFC, fix transformations, support non-uniform transformations, optimize loading, use recursive algorithm to resolve holes in polygons, implement CSG logic to generate wall openings. The latter is currently disabled.
- Triangulation step now automatically drops polygons with an area of zero.
- Add debug preprocessor switch to dump all triangulations to a separate file.
- Refactoring, collect some polygon related functions in a separate header, PolyTools.h


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1002 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-13 00:52:50 +00:00
aramis_acg c55509132b - IFC: implement automatic conversion from polygons with holes to polygons that consist of only one piece and are thus applicable to triangulation by ear-cutting. This solves many of the broken windows that would fall victim to z-fighting in earlier revisions.
- IFC: reduce logging overhead
- Move parts of IFC and BLENDs logging code to a shared implementation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@994 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-09 18:00:55 +00:00
aramis_acg 95e0148f95 - IFC: directly keep a pointer to the class name in STEP::Object. This avoid hacking around with typeid().name(), which yields platform-dependent results.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@992 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-08 20:08:28 +00:00
aramis_acg 1400ae79e7 + add first prototype version of the IFC-STEP loader. Loads many test models fine but does not support some of the more sophisticated format features.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@979 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-06 23:55:38 +00:00
aramis_acg d2a1a3f2c0 # update vc9 workspace
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@947 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-15 15:10:50 +00:00
aramis_acg 2c83543b39 - remove aiAssert, use a plain assert instead. This removes the exit() call in Assimp.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@943 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-06 12:06:40 +00:00
aramis_acg 7e2f322dc8 - updated hand-maintained vc9 projects.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@932 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-04-03 11:24:10 +00:00
aramis_acg fbeb20175c # uh, forgot to commit updated project file.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@916 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-03-08 17:18:25 +00:00
ulfjorensen 3a4651b0ec Bugfix: SplitByBoneCountProcess sometimes split too early
Export API continued.
First version of the Collada Exporter added. Handles static geometry and node hierarchy upto now. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@894 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-01-21 15:37:00 +00:00
aramis_acg e5f7fe0c3a - More work on the current draft of the export interface. Again, please comment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@886 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-01-05 22:07:51 +00:00
ulfjorensen ae23c03bd9 First proposal of the Assimp export API. Please comment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@885 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-01-05 15:33:01 +00:00
ulfjorensen a9e96e2f9b - added a new post processing step to split up meshes into submeshes with a limited number of bones.
- fixed some wording details

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@864 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-22 18:14:51 +00:00
aramis_acg 51fbb630e7 - fix vc9's debug-x64 build config.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@853 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 18:36:21 +00:00
aramis_acg 6f1408a7f0 - update CHANGES.current.
- mark aiAnimMesh data structures as *NOT CURRENTLY USED*. They are, however, still contained and visible because some ports may be relying on their presence.
- add SimpleAssimpViewX sample provided by drparallax. Thanks! (http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829)


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@843 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-21 14:57:00 +00:00
ulfjorensen f601309db5 - anonym XFile materials are named now, to prevent them from being merged somehow
- added another boost dependency - lexical_cast - and a little replacement for all those boost haters out there

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@826 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-10-08 17:27:59 +00:00
aramis_acg c5c5338397 Add first version of the planned progress feedback API to the public Cpp API. Currently, progress reporting is done between each major import stage.
Fix various issues with the vc9 solution and assimp_cmd.
Declare some more Importer methods const. This marks them as safe to use from within a progress callback.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@806 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-26 18:16:12 +00:00
aramis_acg 20cc623ecd noboost: Add working implementation for boost.format to get proper Collada error messages. See https://sourceforge.net/projects/assimp/forums/forum/817654/topic/3820367.
Add unit test for this.

Fix build errors due to invalid pch settings in vc9 | release-noboost.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@798 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-23 17:49:03 +00:00
aramis_acg 81bebcd0ec Add basic support for the IZWARE NENDO file format (extension: ndo). The loader has been tested with files in format version 1.0, 1.1 and 1.2. Materials and textures are read but ignored for now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@791 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-09 08:24:16 +00:00
aramis_acg a9fd02c14e JoinIdenticalVertices: Performance optimizations by Krishty („Fuck the System”). Yields a 9x speedup in first benchmarks with meshes > 2k triangles.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@780 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-11 23:07:11 +00:00
aramis_acg aae8637666 Add GLOB_MEASURE_TIME configuration option to profile the runtime of the postprocessing steps.
Start new documentation page for Performance/Profiling questions.
Migrate existing notes on multithreading to a new doc page, add more details.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@772 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-08 22:44:44 +00:00
aramis_acg d082330cea BLENDER: Fix potential stack overflow caused by a DOM object referencing itself.
Add general infrastructure to apply modifiers.
Implement mirror and subdivision modifiers using existing stuff.
Update BlenderDNA with related structures.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@763 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-07-07 14:50:19 +00:00
ulfjorensen 3adce87c5c - Made it mostly compile again
- Updated VC9 project files

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@756 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-21 17:28:02 +00:00
aramis_acg 32bfa9ac21 Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET!
Loads static meshes. Sometimes (it segfaults on the rest). No materials, cameras, fancy stuff. Works with all versions of blender. No compressed blend files yet.

- StreamReader now uses shared_ptr's to manage ownership of the stream.
- Adapt other loaders accordingly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@717 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-10 10:22:24 +00:00
aramis_acg 01a25c1fb4 Get rid of ./extra folder in ./code. Move contents to main code folder.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@664 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-11 01:41:24 +00:00
aramis_acg 4c1b5a532d Add first WIP version of a TrueSpace loader. Currently only ASCII COB/SCNs are supported.
Add some fast_atof overloads to simplify calling it.
Add another convenience c'tor to aiColorMM.
Add COB test models.
Remove unreferenced member in B3D importer.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@633 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-02 04:17:05 +00:00
jonathanklein 25416b494f further work at Ogre Importer:
- split some code to OgreImporterMaterial.cpp
- Animation keys now are absolute, like required
- WorldToBoneSpace is now BoneToWorldSpace (hence we compute the inverse and the variable is renamed)

Animations still don't work really, so this version has basically no new features

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@621 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-19 20:45:40 +00:00
aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-18 17:00:12 +00:00
klickverbot ac8479f542 Moved private headers to code/ as discussed; removed boost::random workaround which was no longer needed; CMake cleanup part two (Boost detection, …).
Please be quick to suspect this commit if the build should break on Windows/MSVC.

(Again, sorry for the large commit, but I didnt want to flood the commit log with my git-style tiny commits.)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@577 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-03 21:48:23 +00:00
aramis_acg 7c16f41c21 FIX vc9/PostBuildEvent: Enclose arguments to mkdir with double quotes to deal with spaces.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@553 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-02-25 21:20:11 +00:00
aramis_acg 707b06a7fe Add experimental MS3D loader, static meshes only at the moment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@542 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-02-07 00:54:48 +00:00
aramis_acg c55be8ada3 FIX: Cleaning up use of printf() format specifiers. %i mostly replaced by %u when appropriate.
FIX: 'size_t to %i' printf() vulnerability. 
FIX: Subdivision, change line&point handling, add missing parentheses to clarify order.
Add missing headers to vc9 workspace.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@533 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-01-28 23:01:33 +00:00
aramis_acg 2e3fee99f0 ADD Vertex utility class to simplify conversion from and to interleaved vertices.
Refactor JoinVerticesProcess to utilize the new utility.
ADD basic operators for aiColor4D, move to dedicated header and implementation file.
ADD some utility functions to SpatialSort.
ADD my existing Catmull-Clark implementation to Assimp for all model formats with support for subdivision surfaces. Slightly WIP, likely to produce errors on non-closed meshes. Currently only implemented in the AC3D loader.
Switch to byteswap intrinsics instead of inline assembly (bswap). Currently MSVC only.
FIX phong shading in assimp_view.
VertexTriangleAdjacency class now also works on arbitrary polygons - UNTESTED, tbd.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@532 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-01-28 21:17:25 +00:00
jonathanklein 449bff99be Ogre Animations implemented but they don't work yet.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@485 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-28 16:53:33 +00:00
jonathanklein 8cfb2e26cf - Ogre Importer Beta
- Ogre Importer Documentation
- Extended the general documentation at some points

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@476 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 12:04:32 +00:00
aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
aramis_acg d881a16402 Logging functions are now available to C-Users, too. Cleaning up headers.
Changing spelling of some enums to camel.
Ply loader loads tristrips correctly now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@425 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-28 11:32:54 +00:00
aramis_acg d7b4dd6ae3 Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@408 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-26 15:09:03 +00:00