thomasbiang
|
2ddb00f4e0
|
clean up
|
2019-07-25 15:45:50 -07:00 |
thomasbiang
|
029338940c
|
customize error rate for bind pose
|
2019-07-25 15:45:47 -07:00 |
ywang
|
0ed9158908
|
update
|
2019-07-25 15:43:43 -07:00 |
thomasbiang
|
6e6765cae3
|
clean up
|
2019-07-25 15:43:43 -07:00 |
thomasbiang
|
c597e21b67
|
customize error rate for bind pose
|
2019-07-25 15:43:43 -07:00 |
thomasbiang
|
9b2aac8c96
|
use ExportProperties to customize bind pose epsilon
|
2019-07-25 15:43:43 -07:00 |
thomasbiang
|
079e522eae
|
clean up
|
2019-07-25 15:43:43 -07:00 |
thomasbiang
|
8fc899035c
|
customize error rate for bind pose
|
2019-07-25 15:43:43 -07:00 |
thomasbiang
|
d7773dcfba
|
set->unordered_set;unsigned int for iteration
|
2019-07-10 09:51:20 -07:00 |
thomasbiang
|
6b5e0a9914
|
fix group node being exported as bone node
|
2019-07-09 19:05:45 -07:00 |
Kim Kulling
|
0ec5eb752c
|
Update FBXConverter.cpp
Removing dead and unused code.
|
2019-07-03 12:50:01 +02:00 |
Kim Kulling
|
1fc232effa
|
closes https://github.com/assimp/assimp/issues/2368: just fix it
|
2019-07-02 21:46:52 +02:00 |
Mike Samsonov
|
6d07473550
|
all textures use relative path except embedded, this is fix for it
|
2019-06-27 17:59:55 +01:00 |
Kim Kulling
|
57c46db042
|
Reorg of code.
|
2019-06-06 14:45:43 +02:00 |