Commit Graph

5 Commits (29c54dc69deaa37ccebc43af58909a0d83a1a7a5)

Author SHA1 Message Date
aramis_acg c58dcee5b9 Add 'testbatchload' verb to assimp_cmd. It expects a list of input files and loads them all. This is intended to test reusability of a single importer. Not mentioned in doc.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@624 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-23 18:16:22 +00:00
aramis_acg ff53e84749 - Update XML output written by assimp dump. cameras & lights missing, document scheme as well. No guarantees that I won't change it in future without further notice (currently WIP, format to be freezed with our next release).
- Add dump comparison tool to assimp_cmd. It serves as the workhorse of the regression suite.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@598 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-13 00:04:21 +00:00
aramis_acg 26a96340ff - Add 'info' utility to assimp_cmd. It displays quick file statistics, texture dependencies, file structure.
- Clean up assimp_cmd source code, a bit of doc work as well.
- Remove unused workspaces pertaining to old jAssimp and Assimp.net.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@582 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-04 17:47:39 +00:00
aramis_acg fcc6455447 Removing stdint.h dependency from the public API to avoid conflicts with other libraries.
Cleaned up aiTexture.h, AssimpPCH.h and MaterialSystem.h.
Updated child apps & makefiles to reflect these changes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@385 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:31:57 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00