Commit Graph

2 Commits (27c6552ae819b82e3db5ba541776f88f04e369a2)

Author SHA1 Message Date
Adam Petrone 625d2b7c4a Fix #325; Blender UV unwrap issue
The BMesh converter might be missing more details, but this should get basic UVs working for now.
2014-08-30 00:50:26 -04:00
Alice 01a6ec9059 Adding tessellation support for new Blender 2.6 polygons
- Added BlenderBMesh.cpp/h which contains a class to convert a BMesh to an old style tri/quad mesh
- Added BlenderTessellator.cpp/h which contains a class to tessellate the poly loops contained within a BMesh
2013-11-22 13:17:21 +01:00