Commit Graph

12 Commits (20755f4200533b570d3a0178c74ed6bf6e05a743)

Author SHA1 Message Date
Kim Kulling 39a4627519
Merge branch 'master' into kimkulling/create_skeleton_data_issue_4015 2022-06-02 21:47:29 +02:00
Kim Kulling 6cdd1d3cc6 Generate container for skeleton during FBX-Import 2022-04-28 21:12:26 +02:00
kimkulling 26598dc6bd Forget to save file. 2022-03-09 11:00:05 +01:00
kimkulling 76e10b96fc Fix missing members and do some small refactorings. 2022-03-09 10:51:37 +01:00
Kim Kulling 50c7301a38 Update copyrights 2022-01-10 21:13:43 +01:00
IOhannes m zmölnig 3b8126d26a Fix spelling mistake 2021-10-08 08:48:01 +02:00
Pankaj Tyagi 6170c49155 Fixed:
1. FBX import is unable to read the texture UV rotation angle.
2. FBX export is unable to write the texture UV rotation angle.
2021-06-23 16:49:09 +05:30
Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Malcolm Tyrrell 149b8d1fd1 Don't need operator< either. 2020-11-27 14:26:51 +00:00
Malcolm Tyrrell 14f79caf41 textures_converted keys can just be pointers 2020-11-26 16:29:37 +00:00
Kim Kulling 6205af4efb replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00