George Papadopoulos
08ba782bd5
[FBX] add support for multiple animations (by using LocalStart/LocalStop in takes)
...
+ change key type from uint to int (fixes bugs from negative int_t becoming a junk uint_t value )
+ detect and ignore channels with no keys in the specified take start/stop window
+ add test model with multiple animations
2015-03-26 23:23:38 +02:00
Alexander Gessler
315285faf0
- fbx: refactor parsing code, move all parsing stuff to FBXParser.cpp. Parsing errors now carry the prefix "FBX-Parser".
2012-08-10 23:24:58 +02:00
Alexander Gessler
729e98fef0
+ fbx: Parser::IsBinary(), Document::IsBinary()
2012-08-10 21:39:47 +02:00
Alexander Gessler
a996ecba75
- fbx: add helper functions to read FBX data arrays.
2012-06-26 20:05:24 +02:00
Alexander Gessler
c0af603f0c
- fbx: further work on DOM, start work on geometry extraction.
2012-06-26 19:19:13 +02:00
Alexander Gessler
25dfbdf58d
- fbx: add DOM layer to represent the parsed FBX file in-memory, capturing the essential semantics we need for importing.
2012-06-26 18:31:19 +02:00
Alexander Gessler
ecd79b3cc3
- fbx: fix infinite recursion when parsing nested Scope's.
2012-06-26 03:31:34 +02:00
Alexander Gessler
c9d9fcdfd1
- fbx: parser working now. Drop shared_ptr's in favour of raw pointers to reduce memory overhead (a pity - I want unique_ptr and move semantics in C++03).
2012-06-25 23:03:06 +02:00
acgessler
18b2aebcb1
- FBX importer: basic interface and importer skeleton. Start tokenizer and parser.
2012-06-23 03:36:55 +02:00