Loïc
194d31002d
Import/export of embedded texture names for the glTF/glTF2 format
2020-01-29 14:04:41 +01:00
Kim Kulling
57c735cdca
Merge branch 'master' into master
2020-01-24 11:30:59 +01:00
Loïc
2ebafe0693
Fix version revision formatting in glTF metadata
2020-01-22 12:40:57 +01:00
Marc-Antoine Lortie
4e7e47bd43
Updated copyright dates.
...
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".
Changed copyright end year to 2020 in LICENCE.rtf.
Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Hui.Du
1cae51615f
Fix: gltf exporting memory leak
2020-01-16 12:09:31 +13:00
Loïc
e3988cc066
Fix possible null pointer exception on scene metadata when exporting a glTF2 file
2020-01-07 16:20:33 +01:00
RichardTea
986b67801d
Add Copyright common metadata to glTF importer/exporter
...
Technically this only exists in glTF v2 but may as well include in both
2019-12-09 14:30:12 +00:00
Cory Fabre
136996e1f6
Use std::numeric_limits for double max
2019-11-22 10:56:31 -06:00
Cory Fabre
36ca37f9ac
Merge branch 'master' into fix_gltf_accessor_overflow
2019-11-22 00:14:11 -06:00
Cory Fabre
91e6d3abeb
Fix glTF Accessor min and max values
2019-11-21 23:46:14 -06:00
Paul Arden
9aa9238e7e
Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714 .
2019-10-18 14:40:41 +11:00
Kim Kulling
2da3a38d60
Fix the compile pass, still unresolved symbols.
2019-06-10 23:26:00 +02:00
Kim Kulling
57c46db042
Reorg of code.
2019-06-06 14:45:43 +02:00