Commit Graph

18 Commits (0dcf4dcd16a7979f81dd9189ded4742dc0fba947)

Author SHA1 Message Date
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
Kim Kulling 53370d0d31 FBXImporter: some refactorings to increase readability. 2016-03-03 18:38:50 +01:00
Kim Kulling 2496e8a0a3 Lib: reduce number of header files included. 2016-02-28 17:30:11 +01:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Turo Lamminen 46121a1559 Mark single-parameter constructors explicit
Suggested by cppcheck
2015-10-29 14:04:23 +02:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
abma 470ad98281 fix "headercheck":
part of https://github.com/assimp/assimp/issues/534
2015-04-15 21:22:26 +02:00
abma 6c5f9ecb06 fix most warnings with -pendantic 2014-08-18 02:09:06 +02:00
Frederik Aalund f65e5d5487 Fixed a compile error due to a >> expression in a nested template statement. 2014-03-09 17:04:27 +01:00
Frederik Aalund 9eb8677aba Added unparsed FBX properties to the aiNode's metadata. This allows the
user to extract extra/custom/user attributes/properties from the scene
graph. E.g., extracting attributes set under "extra attributes" in Maya.
2014-03-09 16:18:05 +01:00
acgessler e56b39ecaf fbx: gcc 4.6 compile fixes 2012-07-07 20:46:29 +02:00
Alexander Gessler 04c77029e8 - fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while). 2012-07-04 17:06:55 +02:00
acgessler 3f811f4a62 - fbx: DOM Material -> aiMaterial converter (WIP!). 2012-07-02 19:59:31 +02:00
acgessler 131008cea1 - fbx: read materials. 2012-07-02 17:37:00 +02:00
acgessler b49cf16bc2 - fbx: change const semantics for PropertyTable's. Lazy parsing of properties no longer affects logical constness. 2012-07-02 17:09:32 +02:00
acgessler 00f249b8dd - fbx: add property system 2012-07-02 15:57:51 +02:00