Commit Graph

15 Commits (0bfc588c393ad9aeb72bf91bc0918ece98162565)

Author SHA1 Message Date
Kim Kulling d58201a579 Refactoring: Reuse code from GeometryUtils 2023-05-04 00:00:52 +02:00
Kim Kulling 5d841ec9a5 Refactoring: Cleanup post-processing steps. 2023-04-16 18:20:14 +02:00
Kim Kulling 1147f0c8bd Refactoring: Code cleanup post-processing. 2023-03-14 21:04:43 +01:00
Aaron Gokaslan 411171fa45 Apply some more modernize-use-emplace 2022-09-02 11:20:02 -04:00
Aaron Gokaslan e93fa6699a Manually fix up 100 more instances where it should be defaulted 2022-08-25 12:20:13 -04:00
Kim Kulling 50c7301a38 Update copyrights 2022-01-10 21:13:43 +01:00
Krishty 758116b083 removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Malcolm Tyrrell 5cd3bdd5c2 No need to distinguish formatting log functions. 2021-05-13 10:25:27 +01:00
Malcolm Tyrrell 89584c167a Log debug 2021-05-13 09:56:42 +01:00
Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Oleg Bogdanov 4d4a3c42f6 Fix for 3489 | Preserve morph targets when splitting by bone count 2020-11-28 10:01:50 -08:00
Alexey Medvedev 53990ffa42 Check for existed bone 2020-03-31 14:18:51 -07:00
Alexey Medvedev 3ef46b0edd Weights and bones count checks 2020-03-30 16:56:33 -07:00
Alexey Medvedev 5e93b9ea8b Fixed bone splitting with excessive amount of bones with 0 weight 2020-03-30 12:42:32 -07:00
kimkulling f3b6b78d4d small refactorings. 2020-03-09 10:55:32 +01:00