Commit Graph

72 Commits (0bc410a5624873b164dd449f4d8a0811783cb75d)

Author SHA1 Message Date
Turo Lamminen c7c756d344 FBX: Use C++11 range-based for loop 2016-05-22 13:57:13 +03:00
mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers 2016-04-05 23:23:53 +02:00
mensinda 18843fe5e1 Replaced BOOST_FOREACH with c++11 ranged for loops 2016-04-05 22:53:54 +02:00
Kim Kulling 23892a6ded FBX: add debugging tool to log class type + info. 2016-03-22 20:30:25 +01:00
Kim Kulling d89e7943ad FBX Close issue-806: support version 7400. 2016-03-15 21:16:47 +01:00
Kim Kulling 2b09199f4a FBXImporter: move MeshGeometry declaration into its own header 2016-03-03 15:19:38 +01:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
Otger a51d9a3884 Ignore FBX 'PP' type connections (they were stopping the file parsing) 2015-11-24 17:51:11 +01:00
Otger f94bc8d66e Initial support for FBX embedded textures 2015-11-23 19:49:54 +01:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
Alexander Gessler 5ae010028b FBX: fix memory leak. Connection objects in Document never freed. See #307 2014-07-13 14:07:19 +02:00
attila-barsi ed9204ab1b Initial version for FBX layered textures.
Fixed assert during parsing UDP3DSMAX.
2014-03-24 11:46:36 +01:00
Hiroyuki Inoue 3a3ac4fea2 Fix to support FBX 2011 (7100) 2013-11-12 23:25:40 +09:00
acgessler fcedc7e8a6 FBX: make clear that we do not support 6.n file format, closes #93. 2013-10-02 17:09:10 +02:00
Alexander Gessler a288a631e2 - FBX: avoid more gcc warnings. 2013-04-08 20:21:28 +02:00
Alexander Gessler a1713052e5 - fbx: support reading LimbNode attachments, less Property70 warnings. 2012-08-26 18:53:15 +02:00
Alexander Gessler 51d84dcfc0 - fbx: improve logging 2012-08-26 17:54:17 +02:00
Alexander Gessler 9ea7fc2856 - fbx: don't die if a file contains no GlobalSettings. 2012-08-26 17:45:09 +02:00
Alexander Gessler eed3cebc18 - fbx: add support for reading Null node attributes. 2012-08-25 20:12:53 +02:00
Alexander Gessler 4921114c7d - fbx: better error reporting reading property tables. 2012-08-25 19:53:46 +02:00
Alexander Gessler 1dc2ea05fa - fbx: fix crashbug when animating the root node. 2012-08-25 17:57:07 +02:00
Alexander Gessler d881bb9cdc - fbx: add support for reading GlobalSettings. 2012-08-25 16:23:37 +02:00
Alexander Gessler 811e2492df - fbx: fix object names when reading binary files. 2012-08-11 04:29:21 +02:00
Alexander Gessler ef0dcaaea2 - fbx: refactor, move DOM utility functions to separate unit. 2012-08-10 23:02:38 +02:00
Alexander Gessler ffbac847ef - fbx: add DOM classes for light and camera node attachments. Devise a new macro-based system to easily define dynamic fbx properties. 2012-08-10 22:58:54 +02:00
Alexander Gessler 24ce9495fd - fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected. 2012-08-09 02:08:12 +02:00
Alexander Gessler bb8e8c6673 - fbx: ignore IKEffector nodes. 2012-07-27 17:57:30 +02:00
Alexander Gessler f230ac2f60 - fbx: further work and bugfixes on deformer conversion. 2012-07-26 23:45:07 +02:00
Alexander Gessler 05ec3c2e90 - fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring. 2012-07-26 19:13:19 +02:00
Alexander Gessler 06acead438 - fbx: read deformers (Skin and Cluster). 2012-07-26 18:05:24 +02:00
Alexander Gessler d5c05c7d84 - fbx: NodeAttribute can now be target for AnimCurveNode.
- fbx: rename Camera -> CameraSwitcher.
2012-07-26 03:58:42 +02:00
Alexander Gessler f617e766b1 - fbx: add "strict" import mode (only accept 2012,2013 files). 2012-07-21 23:08:48 +02:00
Alexander Gessler e4305149be - fbx: bugfix animation interpolation code, fix various quirks. 2012-07-21 21:28:02 +02:00
Alexander Gessler 09aaaba7b8 - fbx: improved DOM object construction and dependency resolution. 2012-07-21 20:02:00 +02:00
Alexander Gessler 5db5634494 - fbx: add utility functions to filter connections to other objects by their type. 2012-07-21 18:02:10 +02:00
Alexander Gessler 4f6dbac919 - fbx: prevent infinite recursion when resolving objects with cyclic references. 2012-07-21 17:13:03 +02:00
Alexander Gessler 378bc93593 - fbx: resolve target node for node animations. 2012-07-21 17:12:04 +02:00
Alexander Gessler 382f4619ad - fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc. 2012-07-21 04:15:10 +02:00
Alexander Gessler 67c55990cd - fbx: initial code to read animations plus the accompanying DOM classes. 2012-07-21 00:45:37 +02:00
acgessler 879f2ed177 - fix some -Wall warnings 2012-07-08 03:28:14 +02:00
Alexander Gessler 1a9790ae9a - fbx: read first set of header properties (format version, timestamp etc). 2012-07-06 22:46:19 +02:00
Alexander Gessler d6e929b670 - fbx: accidentially passed a wrong predicate for sorting Connections to std::sort. 2012-07-05 17:18:54 +02:00
Alexander Gessler 04c77029e8 - fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while). 2012-07-04 17:06:55 +02:00
Alexander Gessler bf79c83bf2 - fbx: read node hierarchy and assign model material indices. Cache already converted materials and meshes to make FBX instancing work as intended. 2012-07-04 16:33:21 +02:00
Alexander Gessler 17629f1ff1 - fbx: work on resolving material links. 2012-07-04 15:07:57 +02:00
Alexander Gessler 2f5ec6f136 - fbx: fix bug that caused textures to be ignored in some cases. 2012-07-04 01:45:15 +02:00
Alexander Gessler effcaf066a - fbx: Objects now carry their ID. 2012-07-03 19:36:38 +02:00