Kim Kulling
206004c7d6
introduce simple skin-test +some findings.
2019-02-25 22:06:24 +01:00
kimkulling
a06133ab52
Update copyrights.
2019-01-30 09:41:39 +01:00
SchroerDev
3a3340b926
add FBX Line Element support
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add FBX Line Element support
2019-01-17 12:26:22 +01:00
rickomax
35a044bda3
Various additions/fixes (FBX blend-shapes support added)
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Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Alexandre Avenel
2879e0d6ef
Fix typos on code using codespell
2018-05-13 16:35:03 +02:00
kimkulling
0e15b25cd1
Next log call changes.
2018-04-20 16:23:24 +02:00
Kim Kulling
37d352622b
closes https://github.com/assimp/assimp/issues/774 : use correct type for unitscale in fbx.
2018-02-04 16:42:36 +01:00
Kim Kulling
b049933d2f
update license dates.
2018-01-28 19:42:05 +01:00
kim kulling
88a0bb1b6d
FBX: store UnitScaleFactor for fbx-files.
2018-01-23 15:13:23 +01:00
Giuseppe Barbieri
06179cee04
Update FBXDocument.cpp
2017-12-19 22:53:59 +01:00
Kim Kulling
e3163ec15e
FBX: fix some minor findings.
2017-09-12 19:07:17 +02:00
Kim Kulling
7fd9c3dc98
§
2017-08-05 18:54:17 +02:00
Minmin Gong
4efe7bfd41
Remove std functions deprecated by C++11.
2017-07-04 17:01:03 -07:00
Kim Kulling
a2b8d66a86
Update license info.
2017-05-09 19:57:36 +02:00
Kim Kulling
e6dcad384a
Fix missing includes.
2017-03-05 15:05:40 +01:00
Kim Kulling
58af9efdc9
FBX: fix compiler warning: remove unused local function.
2016-12-31 16:09:17 +01:00
Kim Kulling
dcfc696e86
FBX: woraround for issue 1089.
2016-12-02 11:32:34 +01:00
Turo Lamminen
c7c756d344
FBX: Use C++11 range-based for loop
2016-05-22 13:57:13 +03:00
mensinda
5dacda0a08
replaced boost smart pointers with c++11 smart pointers
2016-04-05 23:23:53 +02:00
mensinda
18843fe5e1
Replaced BOOST_FOREACH with c++11 ranged for loops
2016-04-05 22:53:54 +02:00
Kim Kulling
23892a6ded
FBX: add debugging tool to log class type + info.
2016-03-22 20:30:25 +01:00
Kim Kulling
d89e7943ad
FBX Close issue-806: support version 7400.
2016-03-15 21:16:47 +01:00
Kim Kulling
2b09199f4a
FBXImporter: move MeshGeometry declaration into its own header
2016-03-03 15:19:38 +01:00
Kim Kulling
1191d03405
Update license info.
2016-01-01 21:07:24 +01:00
Otger
a51d9a3884
Ignore FBX 'PP' type connections (they were stopping the file parsing)
2015-11-24 17:51:11 +01:00
Otger
f94bc8d66e
Initial support for FBX embedded textures
2015-11-23 19:49:54 +01:00
Richard
83de707587
Refactor: Expand tabs to 4 spaces
2015-06-28 16:04:15 -06:00
Richard
a96a595a7a
Refactor: Trim trailing whitespace
2015-06-28 16:01:32 -06:00
Kim Kulling
2bfc353fde
License info: update year info.
2015-06-28 21:48:25 +02:00
abma
bf4913b5c9
remove AssimpPCH.h: fixes #534
2015-04-16 01:00:17 +02:00
Alexander Gessler
5ae010028b
FBX: fix memory leak. Connection objects in Document never freed. See #307
2014-07-13 14:07:19 +02:00
attila-barsi
ed9204ab1b
Initial version for FBX layered textures.
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Fixed assert during parsing UDP3DSMAX.
2014-03-24 11:46:36 +01:00
Hiroyuki Inoue
3a3ac4fea2
Fix to support FBX 2011 (7100)
2013-11-12 23:25:40 +09:00
acgessler
fcedc7e8a6
FBX: make clear that we do not support 6.n file format, closes #93 .
2013-10-02 17:09:10 +02:00
Alexander Gessler
a288a631e2
- FBX: avoid more gcc warnings.
2013-04-08 20:21:28 +02:00
Alexander Gessler
a1713052e5
- fbx: support reading LimbNode attachments, less Property70 warnings.
2012-08-26 18:53:15 +02:00
Alexander Gessler
51d84dcfc0
- fbx: improve logging
2012-08-26 17:54:17 +02:00
Alexander Gessler
9ea7fc2856
- fbx: don't die if a file contains no GlobalSettings.
2012-08-26 17:45:09 +02:00
Alexander Gessler
eed3cebc18
- fbx: add support for reading Null node attributes.
2012-08-25 20:12:53 +02:00
Alexander Gessler
4921114c7d
- fbx: better error reporting reading property tables.
2012-08-25 19:53:46 +02:00
Alexander Gessler
1dc2ea05fa
- fbx: fix crashbug when animating the root node.
2012-08-25 17:57:07 +02:00
Alexander Gessler
d881bb9cdc
- fbx: add support for reading GlobalSettings.
2012-08-25 16:23:37 +02:00
Alexander Gessler
811e2492df
- fbx: fix object names when reading binary files.
2012-08-11 04:29:21 +02:00
Alexander Gessler
ef0dcaaea2
- fbx: refactor, move DOM utility functions to separate unit.
2012-08-10 23:02:38 +02:00
Alexander Gessler
ffbac847ef
- fbx: add DOM classes for light and camera node attachments. Devise a new macro-based system to easily define dynamic fbx properties.
2012-08-10 22:58:54 +02:00
Alexander Gessler
24ce9495fd
- fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected.
2012-08-09 02:08:12 +02:00
Alexander Gessler
bb8e8c6673
- fbx: ignore IKEffector nodes.
2012-07-27 17:57:30 +02:00
Alexander Gessler
f230ac2f60
- fbx: further work and bugfixes on deformer conversion.
2012-07-26 23:45:07 +02:00
Alexander Gessler
05ec3c2e90
- fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring.
2012-07-26 19:13:19 +02:00
Alexander Gessler
06acead438
- fbx: read deformers (Skin and Cluster).
2012-07-26 18:05:24 +02:00