kimkulling
a06133ab52
Update copyrights.
2019-01-30 09:41:39 +01:00
rickomax
35a044bda3
Various additions/fixes (FBX blend-shapes support added)
...
Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling
b049933d2f
update license dates.
2018-01-28 19:42:05 +01:00
Kim Kulling
e3163ec15e
FBX: fix some minor findings.
2017-09-12 19:07:17 +02:00
Kim Kulling
d74306ad67
fix build
2017-07-27 13:07:26 +02:00
Kim Kulling
a2b8d66a86
Update license info.
2017-05-09 19:57:36 +02:00
Kim Kulling
f312d8709e
More cleanup
2017-02-28 16:37:07 +01:00
mensinda
18843fe5e1
Replaced BOOST_FOREACH with c++11 ranged for loops
2016-04-05 22:53:54 +02:00
Kim Kulling
1191d03405
Update license info.
2016-01-01 21:07:24 +01:00
Richard
83de707587
Refactor: Expand tabs to 4 spaces
2015-06-28 16:04:15 -06:00
Richard
a96a595a7a
Refactor: Trim trailing whitespace
2015-06-28 16:01:32 -06:00
Kim Kulling
2bfc353fde
License info: update year info.
2015-06-28 21:48:25 +02:00
abma
bf4913b5c9
remove AssimpPCH.h: fixes #534
2015-04-16 01:00:17 +02:00
abma
6c5f9ecb06
fix most warnings with -pendantic
2014-08-18 02:09:06 +02:00
Alexander Gessler
5bc573edb8
- fbx: pre-filter animated property we don't support as early as possible.
2012-08-26 18:40:04 +02:00
Alexander Gessler
4921114c7d
- fbx: better error reporting reading property tables.
2012-08-25 19:53:46 +02:00
Alexander Gessler
315285faf0
- fbx: refactor parsing code, move all parsing stuff to FBXParser.cpp. Parsing errors now carry the prefix "FBX-Parser".
2012-08-10 23:24:58 +02:00
Alexander Gessler
916947327f
- fbx: fix weight conversion for multi-mesh geometry.
2012-07-27 00:50:58 +02:00
Alexander Gessler
d5c05c7d84
- fbx: NodeAttribute can now be target for AnimCurveNode.
...
- fbx: rename Camera -> CameraSwitcher.
2012-07-26 03:58:42 +02:00
Alexander Gessler
29057096fd
- add extra check whether the keyframes are well-ordered.
2012-07-22 01:23:23 +02:00
Alexander Gessler
e4305149be
- fbx: bugfix animation interpolation code, fix various quirks.
2012-07-21 21:28:02 +02:00
Alexander Gessler
09aaaba7b8
- fbx: improved DOM object construction and dependency resolution.
2012-07-21 20:02:00 +02:00
Alexander Gessler
378bc93593
- fbx: resolve target node for node animations.
2012-07-21 17:12:04 +02:00
Alexander Gessler
382f4619ad
- fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc.
2012-07-21 04:15:10 +02:00
Alexander Gessler
67c55990cd
- fbx: initial code to read animations plus the accompanying DOM classes.
2012-07-21 00:45:37 +02:00