Kim Kulling
0accbb58f1
Merge branch 'master' into fix_export_custom_bindpose_error
2019-07-16 16:03:09 +02:00
ywang
f045170048
update
2019-07-15 15:52:45 -07:00
thomasbiang
36130f9b86
use ExportProperties to customize bind pose epsilon
2019-07-15 15:49:55 -07:00
thomasbiang
add4d6028b
clean up
2019-07-15 15:49:55 -07:00
thomasbiang
f2731a1b99
customize error rate for bind pose
2019-07-15 15:49:55 -07:00
Frooxius
bcdb173e09
- Fixed anim meshes generated from blendshapes not being copied to output for multi-material meshes
...
- Fixed first vertex of each blendshape on a multi-material mesh having all unmapped vertice offsets being added to it
- Fixed blendshapes not importing for multi-material FBX meshes with no bones
2019-07-13 22:20:47 +02:00
kimkulling
53c0f91305
Add unittest for json.
2019-07-12 16:08:51 +02:00
Kim Kulling
da33262bcc
Update FBXConverter.cpp
...
Fix merge conflicts
2019-07-11 19:17:41 +02:00
kkulling
b463ddd399
closes https://github.com/assimp/assimp/issues/340 : start integrating assimp2json.
2019-07-11 17:37:31 +02:00
thomasbiang
d7773dcfba
set->unordered_set;unsigned int for iteration
2019-07-10 09:51:20 -07:00
thomasbiang
6b5e0a9914
fix group node being exported as bone node
2019-07-09 19:05:45 -07:00
Kim Kulling
0ec5eb752c
Update FBXConverter.cpp
...
Removing dead and unused code.
2019-07-03 12:50:01 +02:00
Kim Kulling
1fc232effa
closes https://github.com/assimp/assimp/issues/2368 : just fix it
2019-07-02 21:46:52 +02:00
Mike Samsonov
6d07473550
all textures use relative path except embedded, this is fix for it
2019-06-27 17:59:55 +01:00
Kim Kulling
57c46db042
Reorg of code.
2019-06-06 14:45:43 +02:00