Commit Graph

14 Commits (06ca0e094b2029126124c92bd89d3c47c82e2974)

Author SHA1 Message Date
CharlyZhang 024aee4f26 add files (`C4D` & `3MF` format related) to the Xcode static library Project 2016-07-06 16:45:00 +08:00
CharlyZhang 9f39eeb69c make the `workspaces/xcode6/Assimp.xcodeproj` work 2016-07-06 15:08:28 +08:00
Thiago Goulart 1e5632b3b8 Add missing files (and required includes) so that xcode6 project builds succesfully. 2016-03-04 03:39:10 -08:00
Wil Shipley f7a8c80fc2 - Previous merge accidentally copied OpenDDL C++ files into include directory. 2015-07-26 19:35:14 -07:00
Wil Shipley 8b7fa48d27 - Merge in latest from assimp/assimp on GitHub (5c00aef7cd)
- Added at least some of the new files to my Xcode 6 project, as
well.
    - Built and tested with the DAE importer, seems to work fine.
2015-07-26 19:16:01 -07:00
Wil Shipley eef960c6b2 - iOS target 9.0 2015-06-14 18:09:03 -07:00
Wil Shipley d1f36bf947 - Removed '/Users/wjs' from a path (that snuck in). 2015-05-12 16:10:09 -07:00
Wil Shipley 9e95fda002 - Turn off "-Wshorten-64-to-32" so we don't have TEN MILLION warnings when compiling with assimp.
- Sure, it'd be better if this code were clean, but these warnings
ONLY appear when we build for the simulator, NOT for iOS or OS X for
real, so f' em.
2015-05-08 17:50:31 -07:00
Wil Shipley 39c6622697 - Added a generic renderToImage() function to SCNRenderer, so we can share with StackOverflow / Goossens. 2015-05-05 15:42:01 -07:00
Wil Shipley 5164b1bd24 Turned off several warnings so code doesn't explode with them.
Someone who speaks C++ should maybe go back through and see if these
warning are really relevant!
2015-03-26 13:47:53 -07:00
Wil Shipley e37b306234 - Build as static library FOR REAL, not dylib. 2015-03-14 15:59:48 -07:00
Wil Shipley 1b06d55975 - Needed quotes around path in case of spaces in it. 2015-03-13 18:47:31 -07:00
Wil Shipley ca463fca9a - Rearranged groups, link against C++ lib explicitly. 2015-03-13 00:37:02 -07:00
Wil Shipley 73174b7081 Hard-coded project to build static library for iOS / OS X
- This may not appeal to everyone, but I wanted a simple static library
Project I could include in a Xcode Workspace that would auto-build when
I built an iOS or OS X app.
- If you drag this project file into your Workspace and then add the
libassimp.x.x.a file as a dependency in your project inspector, it
should auto-build in the architecture of your choice.
2015-03-12 20:23:21 -07:00