contriteobserver
813b64ef52
corrected M3D_EXP_NOFACE test
2021-04-30 21:51:02 -07:00
contriteobserver
e51bb1e77e
fixed signed/unsigned mismatch warning
2021-04-30 21:26:57 -07:00
contriteobserver
694f4c2e34
Merge branch 'master' into M3DasciiByDefault
2021-04-30 21:12:48 -07:00
contriteobserver
af0aca796e
now compiling M3D ASCII support by default
...
addresses issue #3777
2021-04-30 21:07:01 -07:00
Garux
55abc49d6d
improve md3::Q3 shader::cull keyword support
...
only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux
0b7ebef497
fix path separator in md3 shader loading
2021-04-30 22:51:21 +03:00
Kim Kulling
2feda5b4b2
Merge branch 'master' into md2-mdc-const
2021-04-30 20:10:45 +02:00
Garux
149224091f
support missing closing brace in material list after Ascii Scene Exporter v2.51
2021-04-30 10:37:06 +03:00
Kim Kulling
57091d761e
Merge branch 'master' into md2-mdc-const
2021-04-30 00:56:50 +02:00
Kim Kulling
0b92abe9b4
Merge branch 'master' into empty-string-style
2021-04-30 00:54:57 +02:00
vfxgordon
5298ed8f9e
Merge branch 'master' into fbxBlendshapes
2021-04-29 15:21:16 -07:00
Kim Kulling
73e05ab6d3
Merge branch 'master' into add-step-extension
2021-04-30 00:13:32 +02:00
Garux
edf12bd357
fix md2 orientation
2021-04-30 00:02:37 +03:00
Krishty
666b5eff76
added .step extension to IFC loader
...
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux
4798ff3882
fix hl1 mdl orientation, tex coords, face windings order
2021-04-29 20:50:50 +03:00
Garux
db142da571
orient mdc correctly
2021-04-29 20:41:10 +03:00
Kim Kulling
9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-28 20:25:10 +02:00
Krishty
260cc6bd26
reverted regression in 3DS transformation (issue #3802 )
...
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C
3acd42c22e
Remove newline from name of Blender importer.
...
Addresses #3797 .
Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman
64da2a4315
Merge remote-tracking branch 'upstream/master' into fbxBlendshapes
2021-04-26 13:51:22 -07:00
Gordon Chapman
a5d0e99548
Fixed error in blendShapeChannel Weighting
2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok)
e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-26 14:53:32 +01:00
Krishty
e6a47d93c2
removed dead code from 0d29203e24
2021-04-24 13:29:15 +02:00
Krishty
628cba9490
fixed warning
2021-04-24 00:44:50 +02:00
Krishty
b00de10eb3
Simplified importer search and fixed a few bugs
...
The search for a matching importer had a few issues, see #3791 . There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.
Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity
Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Krishty
9dc66b0003
removed dead code
...
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty
196deea7ce
added missing file extensions to aiImporterDesc::mFileExtensions
2021-04-23 15:05:09 +02:00
Kim Kulling
8881e65d62
Merge branch 'master' into strip-useless-gltf-write
2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok)
746d5cf964
* Throw instead of assert on invalid file input
...
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Krishty
55dd5faafb
fixed export exceptions on import
...
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty
a19299d501
moved MD2/MDC tables from BSS to const data
...
Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty
f761dc72f4
style fix - initializing and assigning empty std::string properly
...
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.
With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty
6cbeca5518
fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
...
“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.
This commit removes said virtual function if only compiling for import.
This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling
21b56b0058
Merge branch 'master' into tr1
2021-04-14 12:46:59 +02:00
Kim Kulling
83c0dce075
Merge branch 'master' into Q1MDLgroup
2021-04-14 10:48:26 +02:00
Kim Kulling
0b61a8875a
Merge branch 'master' into patch-1
2021-04-14 10:22:42 +02:00
Hill Ma
4aa52b3af8
Flip the check on _MSC_VER for using TR1 containers.
2021-04-13 11:15:52 -07:00
Kim Kulling
263d450300
Merge branch 'master' into master
2021-04-12 09:35:03 +02:00
Kim Kulling
a3ee377af7
Merge branch 'master' into ms3d-fixes
2021-04-11 19:12:06 +02:00
Kim Kulling
cf4ef04a80
Merge branch 'master' into master
2021-04-07 20:58:40 +02:00
Clement JACOB
e66232d8c3
Merge branch 'master' into feature/gltf_fb_ngon_encoding
2021-04-07 13:54:31 +02:00
Patrick Walton
a44ba41413
Fix incorrect indices in the MilkShape 3D loader
2021-04-05 19:14:48 -07:00
Kim Kulling
7fee914776
Fix direct leak
...
closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00
Garux
856547be23
Fix Q1 MDL group frame loading, e.g. Q1 progs/flame2.mdl
2021-04-05 17:18:06 +03:00
Garux
437d7bf8b8
Fix MDC loader
...
placement new was clearing input buffer by constructor, which was nothing to do with adequate parsing
changes are not analyzed in depth, but at least test model and models of Wolf:ET are loading and not crashing
2021-04-05 16:39:41 +03:00
Kim Kulling
22413d85ad
Merge branch 'master' into MalcolmTyrrell/tangentCheck
2021-04-03 17:42:44 +02:00
Kim Kulling
80fc8538be
Update AMFImporter_Material.cpp
2021-04-03 10:29:16 +02:00
Kim Kulling
d62c89557b
Remove dead code
2021-04-03 10:28:19 +02:00
Kim Kulling
46e49d0b83
Update AMFImporter_Geometry.cpp
2021-04-03 10:27:54 +02:00
Kim Kulling
cdb6a62cdb
Merge branch 'master' into issue_3678
2021-04-03 10:27:07 +02:00
Kim Kulling
da0543972b
Fix parsing for AMF-Files.
2021-04-03 10:25:03 +02:00
Kim Kulling
89a8f87dae
AMF: Remove unused macros
2021-04-02 13:10:24 +02:00
Clement Jacob
596001c89c
Refactoring the extension
2021-03-30 09:10:50 +02:00
Clement Jacob
8e589221d7
[gltf2-exporter] Adding FB_ngon_encoding support
2021-03-30 09:10:50 +02:00
Kim Kulling
f61a41bdd9
Merge branch 'master' into fbxBlendshapes
2021-03-29 21:48:51 +02:00
Bernold Kraft
09d3266250
Fixing 3DS import for CHUNK_TRMATRIX translation vector.
2021-03-29 15:31:08 +02:00
urschanselmann
5755530bab
Merge branch 'master' into master
2021-03-28 17:40:17 +02:00
Kim Kulling
e5862c18be
Merge branch 'master' into fbxBlendshapes
2021-03-28 13:02:35 +02:00
Bernold Kraft
348c34811f
Fixing CHUNK_TRMATRIX translation sub chunk
...
and therefore omitting the transform aggregation in the CHUNK_VERTLIST.
2021-03-26 22:21:45 +01:00
Gordon Chapman
3fd865b4bf
Added Blendshape Support to FBX Export
2021-03-24 18:10:03 -07:00
Malcolm Tyrrell
d94ddd32b1
Extra check. Better logging.
2021-03-24 11:04:39 +00:00
Malcolm Tyrrell
add165c4a1
Check target sizes to avoid reading beyond allocation
2021-03-24 10:55:40 +00:00
urschanselmann
0a1efe5d58
Merge branch 'master' into master
2021-03-21 17:19:43 +01:00
urschanselmann
86c05a1154
Merge branch 'master' into master
2021-03-19 18:15:15 +01:00
Kim Kulling
5f652feb75
Merge branch 'master' into MalcolmTyrrell/gltfCrashes
2021-03-19 13:35:13 +01:00
Hill Ma
3e99385f44
Fix a memory leak in glTF2.
...
The destructor of LazyDict uses `delete` but `delete` was not used for objects removed by LazyDict::Remove.
2021-03-17 15:12:54 -07:00
Urs Hanselmann
d9cd07f0d9
Merge branch 'master' of https://github.com/assimp/assimp
2021-03-17 18:26:11 +01:00
Malcolm Tyrrell
3503252e12
Strict check for accessor "count"
2021-03-16 11:47:19 +00:00
Malcolm Tyrrell
e4983aa16e
Fix code issue
2021-03-15 16:46:41 +00:00
Malcolm Tyrrell
57652a9084
Version is strictly a string
2021-03-15 16:27:50 +00:00
Malcolm Tyrrell
053c0f5e0a
Catch type errors in gltf and try to print out useful context.
2021-03-15 13:06:11 +00:00
Kim Kulling
84cd1d95c7
Merge branch 'master' into FixClangCL
2021-03-12 15:26:49 +01:00
Urs Hanselmann
c0c7e6a0de
trim uvIndices to fix import of Cheetah3D generated fbx files
2021-03-12 14:48:38 +01:00
Urs Hanselmann
cc7e229c3c
disable size check
2021-03-12 08:55:11 +01:00
Kim Kulling
51ad88afb6
Merge branch 'master' into master
2021-03-10 20:35:37 +01:00
Kim Kulling
806b12dc8b
Merge branch 'master' into issue_3678
2021-03-10 19:51:04 +01:00
Kim Kulling
732e9386aa
Merge branch 'master' into master
2021-03-10 11:49:13 +01:00
Kim Kulling
6c89631581
closes https://github.com/assimp/assimp/issues/3678 : ensure lowercase
2021-03-09 21:08:28 +01:00
Minmin Gong
c6c0f141f1
Fix compiling issues in clang-cl
2021-03-03 22:30:36 -08:00
Kim Kulling
ff769ecce2
Merge branch 'master' into sparse_minmax
2021-03-02 12:30:01 +01:00
Kim Kulling
75210576cf
Merge branch 'master' into sparse_minmax
2021-03-01 21:34:24 +01:00
contriteobserver
111752cff0
workaround for ASSIMP_DOUBLE_PRECISION compile errors
...
changed float types to ai_real types as needed
addresses issue #3682
2021-02-28 14:45:39 -08:00
Kim Kulling
c669c8f1eb
Merge branch 'master' into update_copyrights
2021-02-28 12:18:41 +01:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Kim Kulling
5b78e3fb5d
Merge branch 'master' into user/mavollme/GLTF2_CheckNormalCount
2021-02-25 21:29:03 +01:00
Max Vollmer (Microsoft Havok)
eef03c1f17
Improved warnings
2021-02-24 14:28:18 +00:00
Max Vollmer (Microsoft Havok)
facb7da701
Check that normal count and tangent count matches vertex count. Ignore data and warn if counts don't match.
2021-02-24 14:19:29 +00:00
Turo Lamminen
3e1c785d31
[3MF] Silence uninitialized variable warning
...
This is a false positive but the compiler can't see it
2021-02-24 10:59:59 +02:00
thomasbiang
5429475339
Merge branch 'master' into sparse_minmax
2021-02-23 12:30:53 -08:00
ywang
72efb4354a
Merge branch 'master' of https://github.com/thomasbiang/assimp into sparse_minmax
2021-02-23 12:12:36 -08:00
Kim Kulling
247fd0ce17
Merge branch 'master' into FixAnimName
2021-02-22 20:38:16 +01:00
Kim Kulling
616d924d29
Merge branch 'master' into master
2021-02-20 19:35:31 +01:00
Kim Kulling
6094da3493
Update glTF2Asset.inl
2021-02-18 09:32:37 +01:00
Minmin Gong
d57b78bc98
Export the animation name to gltf2
2021-02-16 20:22:08 -08:00
RichardTea
f1d225c18d
Merge branch 'master' into issue_2195_draco
2021-02-15 18:05:22 +00:00
Kim Kulling
047b45d172
Fix apha value
...
- The alpha value in materials using the Tr format must be inverted
- closes https://github.com/assimp/assimp/issues/3645
2021-02-15 11:51:20 +01:00
Guangmo Lin
ba7f945f99
Eliminate MSVC warning C4819 caused by source files encoded in UTF-8 without BOM
2021-02-14 10:28:14 +08:00
Kim Kulling
426c1a340f
Merge branch 'master' into issue_2195_draco
2021-02-10 15:28:39 +01:00
Guangmo Lin
2d4bc2d04e
Eliminate maybe-uninitialized warnings which are treated as errors when use -DCMAKE_BUILD_TYPE=Release
2021-02-09 14:10:44 +08:00
Kim Kulling
c9ca921d09
Merge branch 'master' into ColladaAnimationFix
2021-02-08 20:46:18 +01:00
Kim Kulling
888415246e
Merge branch 'master' into issue_2195_draco
2021-02-08 11:52:54 +01:00
Gargaj
8ae8b165ca
fix compile warning-turned-error on x86
2021-02-08 00:37:06 +01:00
Kim Kulling
cb15a0d8b0
Merge branch 'master' into ColladaAnimationFix
2021-02-07 17:45:10 +01:00
Kim Kulling
6c3593eda0
Merge branch 'master' into master
2021-02-06 09:54:51 +01:00
ywang
9bab475302
export min max for sparse accessor
2021-02-03 15:05:58 -08:00
Kim Kulling
bb21ec9423
trigger build
2021-02-03 21:17:57 +01:00
Kim Kulling
2391432523
fix overflow
2021-02-03 21:07:28 +01:00
Kim Kulling
e6b8ae44cb
Fix unittests: skip newline at begin of matrix token.
2021-02-03 20:54:48 +01:00
xiaohunqupo
c43a1ed886
Fix Step Expoter Error.
...
Fix Step Expoter Error.
2021-02-03 16:26:02 +08:00
thomasbiang
d08acb85e7
Merge branch 'master' into master
2021-02-02 14:48:41 -08:00
Kim Kulling
faf53b8e0f
Fix broken autocorrect fix
2021-02-02 23:33:02 +01:00
Kim Kulling
6ee1a32fb2
fix compile issue: replace std::make_unique
2021-02-02 22:54:20 +01:00
Kim Kulling
50fd5127ef
Some review findings.
2021-02-02 22:34:30 +01:00
ywang
793bd44cee
fix issue: 3482: invalid gltf2 properties
2021-02-02 13:19:57 -08:00
Kim Kulling
fa2354ebc3
Fix incorrect xml-parsing in collada importer.
2021-02-02 22:06:33 +01:00
contriteobserver
65bc86e181
Merge branch 'master' into ColladaAnimationFix
2021-02-01 16:58:01 -08:00
Kim Kulling
5fbbba2fac
Merge branch 'master' into issue_2195_draco
2021-01-31 16:02:57 +01:00
Kim Kulling
f2543ee608
Merge branch 'master' into ColladaSubmeshFix
2021-01-29 22:11:07 +01:00
Kim Kulling
8d4b816dfe
Merge branch 'master' into master
2021-01-29 18:16:04 +01:00
contriteobserver
e33b69a428
Collada importer now identifies animations
...
addresses issue #3584
2021-01-28 13:06:02 -08:00
Kim Kulling
706d636c63
Merge branch 'master' into master
2021-01-28 18:25:39 +01:00
RichardTea
48bcbbefdd
use nullptr and float constants
2021-01-27 10:56:57 +00:00
RichardTea
150514fc8b
Move draco warning suppression
...
Should be around the include for portability, not template instantiation
Fix clang pragma typos
2021-01-27 10:42:28 +00:00
RichardTea
5e7281dac6
Merge branch 'master' into issue_2195_draco
2021-01-27 10:26:16 +00:00
RichardTea
6ec32b6b78
Apply clangformat
2021-01-27 09:55:03 +00:00
RichardTea
c6fd1ce996
glTF2 Minor cleanup
2021-01-27 09:42:49 +00:00
RichardTea
5b9d06c2fc
Disable draco clang/gcc warnings via pragma
...
draco templated functions also throw warnings
2021-01-27 09:19:35 +00:00
Kim Kulling
1e38f84c3a
fix typo
2021-01-27 09:40:19 +01:00
Kim Kulling
ac0f1f2cab
Update FBXMaterial.cpp
2021-01-27 09:37:35 +01:00
Kim Kulling
c02ad323a5
Fix VS compiler warning: convertig int to char
2021-01-27 09:22:59 +01:00
thomasbiang
4ed9f3c2f4
Merge branch 'master' into master
2021-01-26 13:55:40 -08:00
Kim Kulling
4471c36c08
Fix compiler bug for VS2019
...
- Check https://developercommunity.visualstudio.com/content/problem/1223143/visual-studio-2019-c-program-crash-with-stdstring.html for more details
- closes https://github.com/assimp/assimp/issues/3572
2021-01-26 20:59:21 +01:00
RichardTea
d79e0c0ba9
Avoid std::make_unique
...
Assimp is still C++11
2021-01-26 17:33:10 +00:00
RichardTea
c917e6513f
Merge branch 'master' into issue_2195_draco
2021-01-26 16:43:46 +00:00
RichardTea
f39ba8ddb2
Add compile error for bad error draco config
...
KHR_draco_mesh_compression requires
DRACO_MESH_COMPRESSION_SUPPORTED
2021-01-26 16:24:18 +00:00
RichardTea
dde7605158
Implement draco decoding
2021-01-26 16:08:12 +00:00
contriteobserver
d7bf513250
renaming iterator to avoid any possibility of scop collisions
2021-01-26 01:36:12 -08:00
contriteobserver
69fc809307
size_t is not the same as unsigned int on some systems
2021-01-26 01:01:59 -08:00
contriteobserver
f92a34e0b7
Merge branch 'master' into ColladaSubmeshFix
2021-01-26 00:38:37 -08:00
Kim Kulling
243d017463
Add missing skip
...
- closes https://github.com/assimp/assimp/issues/3601
- Fix some format issues
2021-01-24 18:47:50 +01:00
Kim Kulling
a2b889ab09
Fix typo in collada parser
...
closes https://github.com/assimp/assimp/issues/3599
2021-01-24 18:21:46 +01:00
Ville Voutilainen
6ebae5e67c
GCC 11 build fixes
2021-01-24 11:04:46 +02:00
contriteobserver
338abded12
ColladaLoader now assigns individual materials to submeshes as needed
...
Optional assignment of individual materials to submeshes, addresses #3606
2021-01-23 02:20:58 -08:00
thomasbiang
91dc904ed1
Merge branch 'master' into master
2021-01-22 13:25:31 -08:00
Kim Kulling
e792455d66
Remove redundant statement in if
...
- closes https://github.com/assimp/assimp/issues/3180
2021-01-22 14:22:34 +01:00
Kim Kulling
dc4514de82
Update COBLoader.cpp
...
Fix cppcheck finding
2021-01-22 13:23:39 +01:00
Kim Kulling
0dcd72d420
Update IFCOpenings.cpp
2021-01-22 13:18:43 +01:00
Kim Kulling
f44572157a
Update 3DSLoader.cpp
2021-01-22 13:14:59 +01:00
Kim Kulling
f2d3f0dbe6
Merge branch 'master' into master
2021-01-22 12:35:44 +01:00
Kim Kulling
2bcf08370d
Merge branch 'master' into fix-gltf-vertex-colors
2021-01-21 11:54:02 +01:00
thomasbiang
d7cf7847ba
Merge branch 'master' into master
2021-01-20 18:47:39 -08:00
ywang
01e61c8b9f
customized node transformation format
2021-01-20 18:42:56 -08:00
xiaohunqupo
8ba1d38dea
Fix STL Expoter error.
2021-01-20 16:29:30 +08:00
Maki
6d13fd6aa2
Fix glTF vertex colors with types other than float
2021-01-15 02:56:45 +00:00
Kim Kulling
a9705e346a
Merge branch 'master' into ihsinme-patch-210
2021-01-14 17:21:44 +01:00
Kim Kulling
87a6305cf0
Merge branch 'master' into gltf2_buffer_fixes
2021-01-12 18:32:17 +01:00
ihsinme
070072370d
Update AMFImporter_Material.cpp
2021-01-12 15:43:40 +03:00
ihsinme
2e96366d04
Update AMFImporter_Geometry.cpp
2021-01-12 15:40:19 +03:00
kkulling
9174bca3f7
closes https://github.com/assimp/assimp/issues/3517 : use const instead of constexpr
2021-01-12 10:01:53 +01:00
Max Vollmer
d49aed4585
* Check that buffer view has buffer
...
* Handle integer overflow when calculating byte length
* Minor code cleanup for exception messages
2021-01-11 08:45:47 +00:00
Kim Kulling
cf78781fa8
Merge branch 'master' into 3mf-improvements
2021-01-02 13:14:13 +01:00
Danny-Kint
07aace0fdd
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-31 07:08:31 +01:00
Kim Kulling
465220b26a
Merge branch 'master' into 3mf-improvements
2020-12-30 18:12:26 +01:00
Kim Kulling
e0803b3ec2
Merge branch 'master' into fix-gltf-bin-from-memory
2020-12-30 11:17:31 +01:00
Danny-Kint
b8d947299a
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-29 17:09:15 +01:00
Jean-Louis
37df38f951
[3MF] Improves node naming
2020-12-29 15:46:28 +01:00
Jean-Louis
4025c57fd0
[3MF] Parse the transform of the components
2020-12-28 15:47:20 +01:00
Jean-Louis
eda967bd02
Parse the <build> node + refactoring
2020-12-28 12:31:54 +01:00
Danny-Kint
07b59f539d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-28 08:48:54 +01:00
Maki
ca653e0c6a
Fix glTF from memory loading .bin with a custom IOHandler
2020-12-28 07:18:50 +00:00
Jean-Louis
eed75aaf2c
Remove debug print
2020-12-26 14:57:52 +01:00
Jean-Louis
0ec8d6e285
[3MF] Missing file in previous commit + parse object material in the importer
2020-12-26 14:04:45 +01:00
Jean-Louis
0952038461
Small refactoring on 3MF export
2020-12-26 03:02:18 +01:00
Jean-Louis
c10d592b79
Fix material parsing in the 3MF importer
2020-12-26 02:36:24 +01:00
Kim Kulling
77f9c2854a
Merge branch 'master' into fbx_tokenizer_fix
2020-12-25 21:44:26 +01:00
Kim Kulling
3f5238d7c1
Merge branch 'master' into gltf2_fixes
2020-12-24 16:48:36 +01:00
Danny-Kint
dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-23 11:33:04 +01:00
Danny Kabrane
383c97e380
Add KHR_materials_transmission during export
2020-12-23 10:43:21 +01:00
Danny Kabrane
2b097c1e73
Add KHR_materials_transmission during import
2020-12-23 10:43:01 +01:00
Danny Kabrane
197bf1e617
Add KHR_materials_clearcoat during export
2020-12-23 09:56:15 +01:00
Danny Kabrane
f8c63d874b
support KHR_materials_clearcoat during import
2020-12-23 08:12:09 +01:00
Kim Kulling
50f9fb28b6
Merge branch 'master' into fix-casting-mingw
2020-12-21 18:29:18 +01:00
Danny Kabrane
aa9d6ce7b7
add support for khr_materials_sheen during export
2020-12-21 14:34:16 +01:00
Danny Kabrane
0fdda99ea1
add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN)
2020-12-21 14:33:35 +01:00
Danny Kabrane
63b0a97369
import KHR_materials_sheen
2020-12-20 07:59:12 +01:00
Kim Kulling
981923821a
Merge branch 'master' into gltf2-exporter-crash
2020-12-18 16:27:06 +01:00
Inho Lee
b8bf1eac04
FBXConverter : Fix timescales of FBX animations
...
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer
a15adc9fbc
Fixed copypaste error
2020-12-14 17:01:42 +00:00
Max Vollmer
9d3c0081eb
Throw if property length is out of bounds
2020-12-14 16:49:04 +00:00
Max Vollmer
1db51503d8
Throw instead of assert on invalid file input
2020-12-14 16:44:56 +00:00
Max Vollmer
5436e16802
* Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
...
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
Jean-Louis Boudrand
922f874e78
Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash
2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand
d18fce3f06
Fix https://github.com/assimp/assimp/issues/3054
...
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand
33e7e2366c
Merge branch 'master' into gltf2-exporter-crash
2020-12-13 16:48:40 +01:00
Biswapriyo Nath
c65f2cb3fb
Remove extra semicolon while GCC being pedantic.
2020-12-13 00:12:44 +05:30
Kim Kulling
7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials
2020-12-11 14:31:00 +01:00
Kim Kulling
a2adef8726
Merge branch 'master' into add-msvc-check
2020-12-11 14:11:10 +01:00
Jean-Louis Boudrand
8701a86c9d
Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key.
2020-12-10 23:47:54 +01:00
Kim Kulling
816bbc852c
Merge branch 'master' into master
2020-12-08 19:54:04 +01:00
Kim Kulling
c0d7ea981a
Merge branch 'master' into gltf_fixes
2020-12-04 16:02:16 +01:00
Malcolm Tyrrell
471d2acc92
Improvements & style
2020-12-03 11:17:45 +00:00
Malcolm Tyrrell
19af3f0d31
Swap the meaning using the out_mat property.
2020-12-02 16:59:29 +00:00
Biswapriyo Nath
8d8ba521e2
Check _MSC_VER for MSVC specific pragma directives.
...
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Malcolm Tyrrell
f7be3048de
New 3ds Max PBR Materials in FBX
2020-12-01 12:05:42 +00:00
FRICOTEAUX
b47c5c8c27
glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84
on 08/03/2020 "clean all warnings for vs-2019")
2020-11-30 20:11:41 +01:00
Max Vollmer
53ff0702ce
Fixed check for base64 char values
2020-11-30 16:21:29 +00:00
Max Vollmer
7d72c78c8e
Some improvements
2020-11-30 15:20:51 +00:00
Max Vollmer
6ed1488e6e
* Improved error messages
...
* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Kim Kulling
88be8ec698
Merge branch 'master' into fbxExceptionSafety
2020-11-27 21:49:58 +01:00
Malcolm Tyrrell
149b8d1fd1
Don't need operator< either.
2020-11-27 14:26:51 +00:00
Malcolm Tyrrell
14f79caf41
textures_converted keys can just be pointers
2020-11-26 16:29:37 +00:00
Kim Kulling
4590f06756
Merge branch 'master' into master
2020-11-25 16:57:49 +01:00
Kim Kulling
c059e58c5e
Merge branch 'master' into fbxparser-overead
2020-11-24 08:36:15 +01:00
Kim Kulling
fe78310486
Merge branch 'master' into fbxExceptionSafety
2020-11-23 10:08:23 +01:00
Evangel
98e42e22b8
Added check around setting pScene->mName from asset.scene.
2020-11-22 15:49:41 +10:00
Evangel
30584c1ec1
Replaced name with scene_name to avoid shadowing.
2020-11-22 15:36:08 +10:00
Evangel
67abcb10ba
Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes.
2020-11-22 15:33:31 +10:00
Malcolm Tyrrell
885a196c74
Unsigned
2020-11-19 16:30:44 +00:00
Neil Clifford
7b59cc297e
FBXParser.cpp - handle buffer over-read cases correctly
2020-11-19 12:20:06 +00:00
Kim Kulling
d10bf9a0d3
Merge branch 'master' into master
2020-11-18 21:30:58 +01:00
Inho Lee
e3083c21f0
glTF2: import correct animation values for CUBICSPLINE
...
CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.
Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00
Malcolm Tyrrell
c00153089a
Neater construction
2020-11-17 10:45:10 +00:00
Malcolm Tyrrell
213a9f9d55
First pass at PotentialNode
2020-11-17 10:39:03 +00:00
Kim Kulling
c4ba5eeeea
Merge branch 'master' into issue_3500
2020-11-16 21:52:14 +01:00
Malcolm Tyrrell
3221522f95
Prevent crash with malformed texture reference
2020-11-16 17:29:19 +00:00
Jean-François Verdon
09ca11d063
Fixing issue 3500, invalid outer cone angle readed from gltf2 file on machines which defines M_PI as a double value
2020-11-16 09:19:13 +01:00
Kim Kulling
647cef8a8b
Merge branch 'master' into nullBufferviewFix
2020-11-15 19:02:09 +01:00
Inho Lee
8845d7eed3
Prevent to generate redundant morph targets for glTF2
2020-11-11 20:49:22 +01:00
Kim Kulling
fa0951012f
closes https://github.com/assimp/assimp/issues/1044 : fix envelope handling in lightintensity.
2020-11-11 20:32:55 +01:00
Kim Kulling
a8381113eb
Update ObjFileMtlImporter.cpp
2020-11-10 10:23:28 +01:00
Kim Kulling
856d4c016e
closes https://github.com/assimp/assimp/issues/3448
...
Add transmission alpha value. if any.
2020-11-10 10:03:09 +01:00
Malcolm Tyrrell
0f246edb97
Prevent GetValue from corrupting memory
2020-11-06 13:43:16 +00:00
Malcolm Tyrrell
34e3e6293a
Style
2020-11-06 09:57:48 +00:00
Malcolm Tyrrell
0af05e7a60
Better message
2020-11-05 15:10:52 +00:00
Malcolm Tyrrell
01b2088dd3
A missing bufferview was causing a crash.
2020-11-05 15:02:41 +00:00
Kim Kulling
8c135f779e
Merge branch 'master' into readFbxWeightsInConfig
2020-10-28 20:38:29 +01:00
Kim Kulling
df768bdd99
Merge branch 'master' into patch-1
2020-10-27 16:20:33 +01:00
Kim Kulling
7e1a8f09c5
more openddl-fixes
2020-10-26 21:35:44 +01:00
Kim Kulling
aee2e9a87d
Merge branch 'master' into patch-1
2020-10-25 20:35:06 +01:00
Kim Kulling
57e691e28e
openddl: latest greatest.
2020-10-25 10:34:43 +01:00
Max Vollmer
4006bb71f4
Fixes for crashes in GLTF2 Importer
2020-10-23 12:01:43 +01:00
#Momo
b168d8f441
replaced data with taking address of first element
...
oops, seems like `data()` returns `char*` only since C++17. Replaced with taking address of first string element
2020-10-21 23:41:33 +03:00
#Momo
7781fe5781
MSVC crash workaround
...
I do not know why, but the following line causes crash if assimp was compiled using MSVC with RelWithDebInfo configuration:
`std::transform(shading.begin(), shading.end(), shading.begin(), Assimp::ToLower<char>);`
replacing `shading.begin()` with `shading.data()` fixes this issue.
2020-10-21 23:21:50 +03:00
Kim Kulling
b842b4a3c1
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-21 20:02:48 +02:00
Kim Kulling
bbac168ced
Merge branch 'master' into collada_cleanup
2020-10-19 23:56:52 +02:00
Kim Kulling
69143ed149
fix unittests.
2020-10-19 23:53:27 +02:00
Kim Kulling
080322b9e2
cleanup collada xml migration.
2020-10-19 19:06:11 +02:00
Malcolm Tyrrell
a2cd5619b4
Merge branch 'master' into readFbxWeightsInConfig
2020-10-19 10:16:02 +01:00
Inho Lee
ad7f8910e9
Rollback the method to handle empty bones for GLTF2
...
A patch made the assimp to ignore empty bones.
However, some assets can have bones which don't have weights
but are connected to other bones.
2020-10-16 17:09:17 +02:00
Inho Lee
9f880e2214
Fix glTF1 orthographic camera
2020-10-16 08:56:55 +02:00
Malcolm Tyrrell
0363c18f1f
Read weights
2020-10-15 10:07:24 +01:00
Kim Kulling
7660070aa4
Merge branch 'master' into master
2020-10-14 21:01:35 +02:00
Kim Kulling
857f62cde0
closes pParam.mReference = source;
2020-10-14 20:34:46 +02:00
Jukka Maatta
6848a18999
Fix for issue #3445
...
Add const to avoid creating a temporary copy.
This should fix the cmake compilation error on XGLLoader.cpp shown in bug #3445
The fix is similar to commit bbe6f7f213
2020-10-13 21:56:43 +03:00
Kim Kulling
636f28965f
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-11 18:13:43 +02:00
Sahin Serdar Kocdemir
eb9928e029
fix for fbx files using stringray materials;
2020-10-09 07:28:15 +01:00
Malcolm Tyrrell
20733537d7
Merge branch 'master' into fbxReportAssetIssuesProperly
2020-10-08 09:54:04 +01:00
Optimizer0
152343b186
Merge branch 'master' into master
2020-10-06 08:35:26 +05:30
Malcolm Tyrrell
4bdaf20b70
Add comment.
2020-10-05 14:23:42 +01:00
Isuru2000psn
f2b3ec2e0c
strict-aliasing level 3 warnings fix
2020-10-05 15:29:09 +05:30
Malcolm Tyrrell
585fb89154
Make an assert a DeadlyImportError.
2020-10-02 15:25:16 +01:00
Malcolm Tyrrell
6b9c477763
The floar parsing routines are now DeadlyErrors.
2020-10-02 13:58:55 +01:00
Kim Kulling
c7f7ed8901
Update ColladaLoader.cpp
2020-09-30 20:51:54 +02:00
Kim Kulling
0191c661b5
fix division by zero.
2020-09-30 20:39:26 +02:00
Kim Kulling
177426185e
Fix invalid cast
2020-09-30 16:38:13 +02:00
Kim Kulling
50d21e08f3
fix memoy leak.
2020-09-30 12:05:32 +02:00
Kim Kulling
788099a223
Merge branch 'master' into pugi_xml
2020-09-29 21:29:37 +02:00
Kim Kulling
c591f7de2f
make xml parsing more verbose.
2020-09-29 21:01:10 +02:00
Kim Kulling
db49a541c3
remove unused attributes.
2020-09-28 20:35:30 +02:00
Kim Kulling
ef9a78b49d
remove unused attributes.
2020-09-28 20:34:44 +02:00
Kim Kulling
bf4ad2837f
Remove dead code.
2020-09-28 15:20:59 +02:00
Kim Kulling
c598a12340
Remove unused variable.
2020-09-28 09:15:56 +02:00
Kim Kulling
89ac168014
ogre: fix warning: not inited variable.
2020-09-27 21:23:55 +02:00
Kim Kulling
1c85676a9c
collada: fix warning: not inited variable.
2020-09-27 21:19:23 +02:00
Kim Kulling
052cc2e070
collada: fix warning: not inited variable.
2020-09-27 21:16:51 +02:00
Kim Kulling
5038f21d06
collada: fix warning: not inited variable.
2020-09-27 21:14:21 +02:00
Kim Kulling
202907d471
collada: fix warning: unused variable.
2020-09-27 21:11:42 +02:00
Kim Kulling
3f97a1df2c
collada: fix warning: unused variable.
2020-09-27 21:09:06 +02:00
Kim Kulling
bdd3c96eee
amf: fix warning: unused variable.
2020-09-27 21:06:14 +02:00
Kim Kulling
5877f81419
amf: fix warning: unused variable.
2020-09-27 21:03:59 +02:00
Kim Kulling
5230b91611
amf: fix warning: unused variable.
2020-09-27 21:01:48 +02:00
Kim Kulling
8143ea5aec
amf: fix warning: unused variable.
2020-09-27 20:58:08 +02:00
Kim Kulling
9a19a4723b
amf: fix warning: unused variable.
2020-09-27 20:54:21 +02:00
Kim Kulling
5653a82a87
fix the unittests.
2020-09-27 20:20:44 +02:00
Kim Kulling
9234fee35e
Ogre: fix xml migration.
2020-09-27 09:36:38 +02:00
Sherief Farouk
a3c8cfc0ff
Fix for build break due to warnings-as-errors when not building M3D exporter.
2020-09-26 23:21:23 -07:00
Kim Kulling
d6892b3f58
Merge branch 'master' into pugi_xml
2020-09-25 21:00:09 +02:00
Kim Kulling
557273818d
collada: next iteration.
2020-09-23 21:23:12 +02:00
Kim Kulling
34351b3cb9
fix collada material parsing.
2020-09-23 00:20:06 +02:00
Kim Kulling
c0e58c1895
Merge branch 'master' into gltfBufferViewSizeFix
2020-09-22 20:02:16 +02:00
kimkulling
71f20eaa8a
next fixes
2020-09-22 15:51:21 +02:00
kimkulling
dee8e5bee1
Merge branch 'pugi_xml' of https://github.com/assimp/assimp into pugi_xml
2020-09-22 15:20:35 +02:00
Kim Kulling
c4039d5cf0
fix collada data parsing.
2020-09-21 20:05:16 +02:00
kimkulling
8c88526da8
fix collada unittests.
2020-09-21 16:39:24 +02:00
Max Vollmer (Microsoft Havok)
c9fb21661f
Merge branch 'master' into gltfBufferViewSizeFix
2020-09-18 08:01:24 +01:00
rahulshethsc
354e09e785
Merge branch 'master' into rbsheth_hunter_rapidjson
2020-09-17 14:39:04 -04:00
Fabian Schmidt
338c0b753c
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162
2020-09-16 21:43:35 +02:00
Max Vollmer (Microsoft Havok)
9c1edaee96
Merge branch 'master' into gltfBufferViewSizeFix
2020-09-16 10:08:47 +01:00
Kim Kulling
14d6141f69
Collada: fix scenenode parsing.
2020-09-14 21:35:36 +02:00
Kim Kulling
9e2c4e0cf4
Merge branch 'master' into rbsheth_hunter_rapidjson
2020-09-14 09:00:11 +02:00
Kim Kulling
23defc275a
Merge branch 'master' into makeInternalErrorsAccessible
2020-09-14 08:36:13 +02:00
kimkulling
d0932c405f
fix duplicated node parsing.
2020-09-11 15:46:46 +02:00
Kim Kulling
c1f50e116a
fix next unittests.
2020-09-11 00:46:29 +02:00
Kim Kulling
31f3812241
XGL: fix import of node values.
2020-09-10 21:03:02 +02:00
kimkulling
6ec07e4dc7
XGL: next steps.
2020-09-10 17:31:30 +02:00
kimkulling
cca9eddb1c
Fix material-base AMF-unittest.
2020-09-10 13:56:04 +02:00
Max Vollmer
615ffdf93f
What: Throw instead of assert when input file is invalid.
...
Why: Assimp shouldn't crash on invalid files. Asserts are disabled on Release builds.
2020-09-10 10:47:58 +01:00
Kim Kulling
d854f3b842
AMF: fix adding for child-nodes.
2020-09-10 00:05:53 +02:00
Kim Kulling
0618db1f99
AMF: some smaller refactorings to improve readability.
2020-09-07 20:52:46 +02:00
Kim Kulling
ef6b93a949
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162
2020-09-04 16:27:47 +02:00
Kim Kulling
689406fbda
Fix Colladat import.
2020-09-04 07:33:10 +02:00
Rahul Sheth
78b30d1752
Merge branch 'master' into rbsheth_hunter_rapidjson
2020-09-03 09:51:32 -04:00
Kim Kulling
be5089ae40
Collada: correct parsing of float data in xml nodes.
2020-09-02 22:38:19 +02:00
Kim Kulling
075540e15a
AMF: fixes.
2020-09-02 22:37:57 +02:00
Kim Kulling
0b8ed5c03a
fix crash when x3d is empty
2020-09-02 21:49:40 +02:00
Kim Kulling
34f343233e
3ml: fix xml parsing.
2020-09-02 21:49:20 +02:00
kkulling
87d2580aad
fix 3mf rel-parsing
2020-09-02 17:45:37 +02:00
Gargaj
9053dfea05
add missing define to glTF importer
2020-09-02 16:28:12 +02:00
Kim Kulling
73fa2cbe88
Fix memory handling of xml-nodes in the parser.
2020-09-01 21:48:50 +02:00
Joshua Hyatt
638499a278
Replace unique_ptr and add custom deleter
2020-09-01 10:30:31 -06:00
Kim Kulling
3c2133a3b9
fix node collection for collada xml parsing
2020-09-01 07:51:17 +02:00
kimkulling
e62b4e5cce
next iteration.
2020-08-31 16:10:38 +02:00
Kim Kulling
6d5c388780
Introduce node iterator.
2020-08-30 21:10:04 +02:00
Joshua Hyatt
dcf9a7b2d8
Conform variable names to code standards
2020-08-29 23:58:31 -06:00
Joshua Hyatt
953e976de6
Close stream when finished
2020-08-29 23:56:50 -06:00
Joshua Hyatt
cc2613f264
Replace unique_ptr with raw pointer
2020-08-29 23:06:33 -06:00
Joshua Hyatt
c769f8d4ad
Replace unique_ptr with raw pointer to avoid destructing stream
2020-08-29 22:21:34 -06:00
kimkulling
30a4eae17f
simplify some ttributes access in loaded xml.
2020-08-28 16:25:22 +02:00
kimkulling
0730eebe6f
fix collada handling of xml nodes.
2020-08-28 16:17:56 +02:00
crocdialer
3c98197be0
set aiAnimation->mTicksPerSecond to 1000.0. this is analog to the behaviour of gltf2-importer
2020-08-28 16:09:15 +02:00
Kim Kulling
b7e9595e54
fix loop of xml-files.
2020-08-28 00:09:51 +02:00
Rahul Sheth
59c8b4ed84
Move RapidJSON definitions to CMake
2020-08-27 16:51:06 -04:00
kimkulling
582a8b1887
Fix xml-migration bild.
2020-08-27 17:05:09 +02:00
Kim Kulling
c359b973bb
finish migration of collada.
2020-08-26 22:31:46 +02:00
Kim Kulling
904f17f29f
next collada-iteration
2020-08-24 07:44:54 +02:00
Kim Kulling
7adfe1f2d8
Xml: introduce helper for attribute parsing.
2020-08-21 06:45:30 +02:00
Kim Kulling
cb631517a7
next iteration.
2020-08-19 22:44:13 +02:00
Malcolm Tyrrell
6c2ceb55f8
Simplify some FBX error code.
2020-08-19 17:20:57 +01:00
kimkulling
d393f677ce
Collada: next methods migrated.
2020-08-19 17:10:30 +02:00
Kim Kulling
56381241c5
move hasAttribute to XmlParser scope.
2020-08-19 00:19:56 +02:00
Kim Kulling
554ed1bf91
next step.s
2020-08-18 20:44:06 +02:00
Malcolm Tyrrell
0f6127e90e
No need to build strings.
2020-08-18 18:21:20 +01:00
Malcolm Tyrrell
b7c789da67
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
kimkulling
6a8edb21f8
fix merge issues
2020-08-18 17:41:37 +02:00
Malcolm Tyrrell
0ffcdf160e
Build formatting into DeadlyImportError
2020-08-18 16:32:34 +01:00
kimkulling
7e93ae4428
3MF: Migration.
2020-08-18 16:54:29 +02:00
lsliegeo
0d00ff7043
use ai_real instead of float
2020-08-15 14:57:49 +02:00
Kim Kulling
394651e640
x3d: migration of goups.
2020-08-10 22:13:45 +02:00
Kim Kulling
1f348c5fc0
Remove redundant float f
2020-08-04 20:55:29 +02:00
Kim Kulling
aabf12827b
fix typo
2020-08-04 17:52:43 +02:00
Kim Kulling
855b47452e
Export opacity is 3DS
...
closes https://github.com/assimp/assimp/issues/3291
2020-08-04 17:41:28 +02:00
Kim Kulling
008e551f8e
Merge branch 'master' into fbxVersionCheck
2020-07-31 14:33:21 +02:00
Malcolm Tyrrell
0282f358a4
Remove unneeded check.
2020-07-31 12:40:17 +01:00
Malcolm Tyrrell
301bae3967
Improve message
2020-07-30 16:37:41 +01:00
Malcolm Tyrrell
eaf0587dd8
FBX Version/Size Check
2020-07-30 14:56:01 +01:00
Ryan Styrczula
3170c3d15c
FBXExport: Fix crash if scene->mMetaData is null
2020-07-30 09:21:43 -04:00
Kim Kulling
58b81a2590
start migrating X3D.
2020-07-26 10:17:21 +02:00
Rahul Sheth
ad18e365e5
Fixing more warnings
2020-07-24 16:33:36 -04:00
Kim Kulling
c7a9ef30cc
Merge branch 'master' into fix-mingw-priumax
2020-07-24 11:14:15 +02:00
Kim Kulling
0f442b1ff2
Merge branch 'master' into gltfIndexOutOfRangeFix
2020-07-23 11:27:34 +02:00
Kim Kulling
a33557be71
Merge branch 'master' into acloader_enums
2020-07-22 23:50:51 +02:00
Kim Kulling
76a6bb36f6
Merge branch 'master' into issue-3332_msvc2017
2020-07-20 22:04:35 +02:00
MeyerFabian
a19e4e4112
Make clang with msvc abi work.
2020-07-20 18:28:50 +02:00
MeyerFabian
13ee2306c3
build/clang-cl-windows
2020-07-20 17:04:11 +02:00
RichardTea
9cad10a995
Disable MSVC warnings on all MSVC
...
Fixes the build on MSVC 2017 (and probably MSVC 2015)
2020-07-17 14:58:51 +01:00
RichardTea
f2e3e43fbc
Merge branch 'master' into acloader_enums
2020-07-17 11:30:50 +01:00
RichardTea
17b9403b7a
ACLoader: Use enum for Surface flags
2020-07-17 11:23:50 +01:00
Kim Kulling
b2e53783de
Merge branch 'master' into fix-mingw-priumax
2020-07-17 12:07:46 +02:00
Kim Kulling
fa486240d5
Merge branch 'master' into rbsheth_update_hunter
2020-07-17 11:39:55 +02:00
RichardTea
719cc82a1f
Apply clangformat
2020-07-17 10:29:44 +01:00
Kim Kulling
deddaf49df
finish migrate ogrexmlserializer.
2020-07-16 11:33:28 +02:00
Kim Kulling
df8792d24b
Merge branch 'master' into gltf1_gltf2_split
2020-07-16 10:45:55 +02:00
Malcolm Tyrrell
04df5f8b1e
Don't use make_unique
2020-07-15 15:47:25 +01:00
Malcolm Tyrrell
e1bab44e19
Exception safety
2020-07-15 15:02:27 +01:00
Malcolm Tyrrell
37e1fb9cd7
Fix message
2020-07-15 14:19:13 +01:00
Malcolm Tyrrell
f3170a96ba
Ensure data does not depend on faces we may not have created.
2020-07-15 12:36:48 +01:00
Malcolm Tyrrell
fff6396e3c
Rename to avoid overloading problems.
2020-07-15 12:22:28 +01:00
Malcolm Tyrrell
212903e935
Unit test for all indices out of range, and fix.
2020-07-15 12:19:00 +01:00
Malcolm Tyrrell
c0d978786e
Fix warning
2020-07-15 09:12:52 +01:00
Malcolm Tyrrell
a56134ba33
Drop faces when indices are out of range.
2020-07-15 09:05:09 +01:00
awr1
638369e995
Try to fix lexing issue with preproc w/r/t __has_warning
2020-07-14 21:58:36 -05:00
awr1
cc8cd88d7a
Preproc conditional should be &&, not ||
2020-07-14 21:50:22 -05:00
awr1
bad0df9a1a
Remove unnecessary inversion in preproc
2020-07-14 21:48:46 -05:00
awr1
b3f61f8759
Fix error where -Wunused-but-set-variable might not be available
2020-07-14 21:44:33 -05:00
awr1
3bf6963d20
Use a better divider for import error
2020-07-14 21:34:30 -05:00
awr1
93d567e3b1
Fix sprintf format string
2020-07-14 21:32:22 -05:00
awr1
700d8e6614
Fix MinGW builds (issues related to pragmas and format strings)
2020-07-14 21:19:07 -05:00
Rahul Sheth
abc6b9ce4c
ifdef fixes to fix MSVC warnings
2020-07-14 19:00:38 -04:00
Rahul Sheth
209a61d0e7
Update hunter and utf8cpp inclusion
2020-07-14 19:00:23 -04:00
Kim Kulling
b19ebf5d54
Fix merge conflicts.
2020-07-14 09:02:14 +02:00
Kim Kulling
8cfd2a4cc1
Migrate OgreSerializer.
2020-07-14 09:00:06 +02:00
Kim Kulling
f5d5d7c5ed
Merge branch 'master' into master
2020-07-13 20:35:24 +02:00
Ryan Styrczula
0c2f7a119c
FBXExporter: Forgot WritePropColor defaultValue
2020-07-13 13:56:06 -04:00
Ryan Styrczula
6619ec8253
FBXExporter: Use scene metadata for global settings
...
Models with non-standard axes and scale are not imported and exported
correctly if the input metadata is ignored.
2020-07-13 13:56:06 -04:00
Kim Kulling
78d0b81b6c
Merge branch 'master' into patch-1
2020-07-12 18:54:34 +02:00
Kim Kulling
eaac92830a
Merge branch 'master' of https://github.com/LoicFr/assimp into LoicFr-master
2020-07-12 12:05:34 +02:00
Kim Kulling
b1dd77fbbc
Merge branch 'master' into gltf2_sparseAccessor_export
2020-07-11 22:57:31 +02:00
Kim Kulling
306e03d497
Merge branch 'master' into extras_property_callback
2020-07-11 22:46:19 +02:00
Kim Kulling
21678df589
ogre + collada migration.
2020-07-10 22:25:38 +02:00
Robert Reif
628394baec
check for invalid vertex
2020-07-07 23:29:54 -04:00
kimkulling
9aa468262f
closes https://github.com/assimp/assimp/issues/3252 : fix build.
2020-07-07 17:35:03 +02:00
Robert Reif
6c29247180
add triangle strip support to AC file loader
2020-07-06 17:41:14 -04:00
Max Vollmer
abf43eaf74
* Added ASSIMP_BUILD_NO_GLTF1_IMPORTER, ASSIMP_BUILD_NO_GLTF2_IMPORTER, ASSIMP_BUILD_NO_GLTF1_EXPORTER, and ASSIMP_BUILD_NO_GLTF2_EXPORTER to allow disabling GLTF1 and GLTF2 independently.
...
* ASSIMP_BUILD_NO_GLTF_IMPORTER and ASSIMP_BUILD_NO_GLTF_EXPORTER remain with same behavior as before
2020-07-05 19:22:31 +01:00
Kim Kulling
77b705048b
fix merge issues.
2020-07-04 13:42:23 +02:00
Kim Kulling
839986ca14
next step of AMF-Migration.
2020-07-04 09:04:06 +02:00
Kim Kulling
d74c10dcb7
Merge branch 'master' into pugi_xml
2020-07-03 17:29:38 +02:00
Kim Kulling
b1369d0912
next steps.
2020-07-02 15:18:59 +02:00
Yingying Wang
97085c1c05
update sync
2020-06-30 11:48:37 -07:00
Yingying Wang
3f2e5518eb
update sync
2020-06-30 11:29:08 -07:00
Marc-Antoine Lortie
03340787ec
Fixed variable in loop - HL1MDLLoader.cpp
...
Commit 7e5a0acc48
made changes to HL1MDLLoader.cpp. Several variables have been renamed. A loop variable 'i' was renamed to faceIdx, but one reference was left unchanged.
2020-06-29 07:50:51 -04:00
Kim Kulling
eeb4a981bd
Merge branch 'master' into patch-2
2020-06-29 09:55:55 +02:00
Kim Kulling
fb20e15163
start to migrate colladat and amf
2020-06-27 15:57:06 +02:00
Evangel
6d85280c8d
Added bool, removed unused debug parameter
2020-06-27 12:53:26 +10:00
Evangel
f6b4370f6a
Added arbitrary recursive metadata to allow for glTF2's extensions to be properly represented.
...
Primary changes are to include/assimp/metadata.h, adding in the aiMetadata GetAiType function,
adding the operator= to allow an aiMetadata type to be assigned, adding a check for the
AI_AIMETADATA type flag as it can't be trivially memcpy'd.
operator= is implemented with a by-value argument as then the copy is made by the copy
constructor and we can just swap everything out and let the destructor handle the mess.
Implemented parsing of the "extensions" flag on all glTF2 Nodes. Doesn't use the ReadValue
helper function on numbers as it did not seem to fill out the Nullable structure properly.
2020-06-26 14:28:41 +10:00
Kim Kulling
b7b38c2282
Merge branch 'master' into patch-2
2020-06-25 16:52:40 +02:00
Kim Kulling
1466bbacf8
fix unittests.
2020-06-24 20:30:02 +02:00
Kim Kulling
ae05dbb252
define CheckValidFacesIndices also in release builds.
2020-06-23 21:11:18 +02:00
Kim Kulling
6205af4efb
replace NULL and avoid ai_assert with more than 2 tests.
2020-06-23 21:05:42 +02:00
Filip Lundgren
2006286528
Fix Maya PBR & stingray texture detection
2020-06-22 23:14:16 +02:00
Filip Lundgren
ba09e1ef94
Fix Blender .fbx metalness detection
2020-06-21 23:56:11 +02:00
Kim Kulling
b3af5c5a14
closes https://github.com/assimp/assimp/issues/3253 : remove useless code
2020-06-17 20:37:39 +02:00
Kim Kulling
31b8d4710f
Merge branch 'master' into issue_3165
2020-06-15 20:32:00 +02:00
Kim Kulling
15f11aec93
Merge branch 'master' into gltf2_targetNames_export
2020-06-14 09:43:09 +02:00
kimkulling
f938a6b744
fix leak: just ignore broken texture coordinates.
2020-06-12 14:52:02 +02:00
kimkulling
1e0c5f26b4
Merge branch 'migenius-migenius-fix-texcoord' of https://github.com/assimp/assimp into migenius-migenius-fix-texcoord
2020-06-12 12:30:11 +02:00
kimkulling
ad62e6e863
fix unittest check - cannot work, just crash shall not occurr any more.
2020-06-12 12:29:51 +02:00
Kim Kulling
f67c71d5c7
Merge branch 'master' into fbx_blendshape_channelName
2020-06-12 10:55:32 +02:00
ywang
e65434bf82
extra callback
2020-06-11 17:37:06 -07:00
ywang
f57e7221c0
temp
2020-06-10 13:23:29 -07:00
Kim Kulling
ffaa634c48
Merge branch 'master' into issue_3165
2020-06-09 10:48:27 +02:00
Kim Kulling
620bebb999
diable warning only for gcc 8.0 or greater
2020-06-09 10:14:57 +02:00
Kim Kulling
42afc40d16
Disable warning only for gcc 8.0 or greater
2020-06-09 10:13:43 +02:00
Kim Kulling
35fb4c9370
Remove dead code
2020-06-09 10:07:25 +02:00
Kim Kulling
5c7bed01f1
remove dead code.
2020-06-09 10:06:50 +02:00
Paul Arden
9e46f9751f
Check for invalid texture coordinate accessor. Fixes #3269 .
2020-06-09 15:49:38 +10:00
Yingying Wang
8fed101432
avoid all zero
2020-06-08 16:18:11 -07:00
Yingying Wang
f18f1a35f6
accommodate linux build
2020-06-08 14:49:50 -07:00
Yingying Wang
2065512470
remove comments
2020-06-08 14:41:53 -07:00
Yingying Wang
12dc736d94
Merge branch 'master' of https://github.com/thomasbiang/assimp into gltf2_sparseAccessor_export
2020-06-08 14:32:23 -07:00
Yingying Wang
26421aebc9
support channel name in blendshape name
2020-06-08 13:33:16 -07:00
Kim Kulling
b37d42f6b5
Perform sanity check only in debug
...
closes https://github.com/assimp/assimp/issues/3255
2020-06-07 18:03:47 +02:00
Kim Kulling
e6446e1e68
Merge branch 'master' into issue_3258
2020-06-07 08:23:04 +02:00
Alec
2c0df39ef3
Added rapidjson define to avoid warnings in c++17
2020-06-06 14:33:41 +02:00
Kim Kulling
62273b63e5
closes https://github.com/assimp/assimp/issues/3256 : Remove redundand code
2020-06-06 12:22:01 +02:00
Yingying Wang
4e34853ac7
gltf2 export target names for blendshapes
2020-06-05 12:17:27 -07:00
Kim Kulling
6d04e16c7e
Merge branch 'master' into issue_3165
2020-05-28 21:51:58 +02:00
kimkulling
d40a3026db
closes https://github.com/assimp/assimp/issues/3165 : fix gcc build.
2020-05-28 21:02:13 +02:00
Yingying Wang
98767cbb08
pull master
2020-05-27 10:23:28 -07:00
Kim Kulling
78c9ac2889
Merge branch 'master' into gltf2_sparseAccessor_import
2020-05-25 16:11:01 +02:00
Kim Kulling
2be731d1bf
Merge branch 'master' into pugi_xml
2020-05-22 10:09:46 +02:00
Kim Kulling
a97e4c15b3
Merge branch 'master' into master
2020-05-21 21:15:50 +02:00
Kim Kulling
ecfca1d5c5
Merge branch 'master' into verboseLogging
2020-05-21 18:30:52 +02:00
Yingying Wang
50f0a86798
conditional export
2020-05-19 16:10:41 -07:00
Yingying Wang
c10e409a5d
merge
2020-05-18 12:16:45 -07:00
Yingying Wang
193deb3441
cleanup
2020-05-18 12:01:09 -07:00
Yingying Wang
e39c632809
cleanup
2020-05-18 11:50:51 -07:00
Yingying Wang
0897c4c7be
merge
2020-05-18 11:31:44 -07:00
Yingying Wang
02cbd36271
pull master
2020-05-18 11:15:18 -07:00
Kevin Shepherd
e9a3cc2c8a
Fixed rotation order bug in BVH Loader
...
This bug has been present since after the 4.10 release.
It fixes the issue "play the bvh error" #2187
Almost all bvh files are affected, such as any of the CMU library.
The bug is caused by the introduction of channelMap in the BVHLoader.cpp - function void BVHLoader::CreateAnimation(aiScene *pScene). The channelMap loses the rotation order present oin the BVH file, and always applies the rotations in X,Y,Z order.
2020-05-18 16:07:46 +01:00
Malcolm Tyrrell
14692368d5
Same for LogDebug -> LogVerboseDebug
2020-05-18 11:55:14 +01:00
Malcolm Tyrrell
87a7662bee
More thinks using VERBOSE_DEBUG
2020-05-18 11:45:00 +01:00
Kim Kulling
2438e1b52e
Merge branch 'master' into gltf2_fix_skin_recursion
2020-05-18 09:05:28 +02:00
Kim Kulling
4b0a3305b1
Merge branch 'master' into master
2020-05-17 13:54:10 +02:00
Kim Kulling
4f24b3dac2
Merge branch 'added_check_before_using' of https://github.com/qarmin/assimp into qarmin-added_check_before_using
2020-05-17 11:48:24 +02:00
Kim Kulling
cfbdacb02a
Merge branch 'master' into bug-3201-collada_root_meshes
2020-05-16 20:50:34 +02:00
Yingying Wang
b8e39b58d1
clean up
2020-05-15 12:32:58 -07:00
Yingying Wang
f6720271cb
sparce accessor exporter
2020-05-15 12:20:31 -07:00
Malcolm Tyrrell
d70685d37f
Fix typo
2020-05-15 17:50:48 +01:00
Malcolm Tyrrell
90cdbd9d9a
Fix ups
2020-05-15 17:46:50 +01:00
Malcolm Tyrrell
434c5e3d37
More verbose logging
2020-05-15 17:29:49 +01:00
Malcolm Tyrrell
2ffd1cb8db
nits
2020-05-15 17:22:15 +01:00
Malcolm Tyrrell
bcca3a0d79
No need for bespoke macros
2020-05-15 17:22:02 +01:00
Malcolm Tyrrell
6be0ce1ec9
Initial pass at adding logging
2020-05-15 17:21:45 +01:00
Matias Kangasjärvelä
7a16a7a7e4
Fix infinite recursion in gltf2 skin parsing
...
Previously parsing a node caused the skin that was attached to it
to be parsed, which caused the skins node joints to be parsed,
which could cause the skin to be re-parsed leading to infinite or
at the very least exponential recursion.
The fix is to just get a reference to a temporarily uninitialized
skin as they were being parsed after the scene graph just to be safe
anyway. This way we avoid the recursion problem and all the references
will be valid in the end.
2020-05-15 16:48:41 +03:00
kimkulling
464d4cf99a
Merge branch 'master' of https://github.com/inhosens/assimp into inhosens-master
2020-05-15 15:08:30 +02:00
kimkulling
246ec2b0dc
Merge branch 'migenius-fix-ortho' of https://github.com/migenius/assimp into migenius-migenius-fix-ortho
2020-05-15 13:37:03 +02:00
kimkulling
a6b5abd698
Merge branch 'master' of https://github.com/zyndor/assimp into zyndor-master
2020-05-15 08:51:46 +02:00
Kim Kulling
2571b47a28
Merge branch 'master' into bug-3177-dae-geo-id
2020-05-13 20:24:53 +02:00
Yingying Wang
e9b67cdb89
gltf2 import sparse accessor
2020-05-11 14:34:35 -07:00
Jeremy Cytryn
c3a21666da
Make gltf2 export normal normalization safe
...
This avoids introducing NaNs e.g. when the input mesh has 0-length normals
2020-05-11 12:02:38 -07:00
Jeremy Cytryn
c5a9fbd47f
Gracefully handle NaNs and Infs in gltf2 accessor bound computation
2020-05-11 12:02:38 -07:00
Jeremy Cytryn
aef4ecada5
Fail gltf/gltf2 export whenever invalid / incomplete JSON is generated
...
This can happen currently for example if NaNs are introduced in accessor bounds as rapidjson cannot write NaN/inf floats (see subsequent commit for fix there) and will halt writing to buffer at this point. Fix here ensures that whenever anything like this happens we throw an exception so this ends up as a registered export failure case, rather than silently exporting the incomplete JSON
2020-05-11 12:02:38 -07:00
hoshiryu
3fdcd0861f
Fix fbx rotation ;
2020-05-11 10:28:05 +02:00
kimkulling
a1bcca2c99
remove step prototype: does not work this way.
2020-05-07 14:00:40 +02:00
Yingying Wang
60e8146b9f
fix wrong target idx when importing
2020-05-05 12:51:40 -07:00
RichardTea
56a4e61533
Collada: Don't copy the scene when exporting
...
This was purely to add a virtual top-level node
Use a flag instead.
Also add more const
2020-05-05 10:16:13 +01:00
RichardTea
6e447b2c44
Merge branch 'bug-3177-dae-geo-id' into bug-3201-collada_root_meshes
2020-05-05 09:52:08 +01:00
RichardTea
d1ae6ac77a
Fix typo in <visual_scene>
...
Swapped Id and Name
2020-05-05 09:51:41 +01:00
RichardTea
fa1d2f09db
Merge branch 'master' into bug-3177-dae-geo-id
2020-05-05 09:33:48 +01:00
Kim Kulling
ddee1b1ddb
Merge branch 'master' into aaronfranke-file-formatting
2020-05-05 10:21:46 +02:00
kkulling
4e16716924
Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting
2020-05-05 10:17:52 +02:00
Kim Kulling
bf95d1da7c
fix conversion
2020-05-04 21:48:46 +02:00
RichardTea
8e73984a11
Collada Root Nodes aren't allowed to have meshes
...
Create a null parent node instead
2020-05-04 17:47:09 +01:00
RichardTea
6e200cb0d3
Merge branch 'master' into bug-3177-dae-geo-id
...
Impossible merge, have discarded upstream
2020-05-04 13:59:09 +01:00
RichardTea
ea917bd4ae
Move Collada into AssetLib folder
...
Should make the merge easier
2020-05-04 13:54:49 +01:00
Kim Kulling
91fa9a102b
closes https://github.com/assimp/assimp/issues/3181 : fix typo for light type.
2020-05-03 12:17:32 +02:00
Kim Kulling
3b06f57150
add missing inclde +
2020-05-02 21:11:47 +02:00
Kim Kulling
514593548d
add assert-test for nullptr.
2020-05-02 21:07:41 +02:00
Kim Kulling
3329e76263
closes https://github.com/assimp/assimp/issues/3178 : throw exception in case of invalid export stream.
2020-05-02 21:06:55 +02:00
Kim Kulling
f8e6512a63
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00